I noticed that when I place a white or black UIImage into a UISegmentedControl it automatically color masks it to match the tint of the segmented control. I thought this was really cool, and was wondering if I could do this elsewhere as well. For example, I have a bunch of buttons that have a uniform shape but varied colors. Instead of making a PNG for each button, could I somehow use this color masking to use the same image for all of them but then set a tint color or something to change their actual color?
当前回答
斯威夫特3:
如果你已经通过xCode界面构建器设置了你的图像,这个解决方案可能会很舒服。基本上你有一个扩展来着色图像:
extension UIImage {
public func image(withTintColor color: UIColor) -> UIImage{
UIGraphicsBeginImageContextWithOptions(self.size, false, self.scale)
let context: CGContext = UIGraphicsGetCurrentContext()!
context.translateBy(x: 0, y: self.size.height)
context.scaleBy(x: 1.0, y: -1.0)
context.setBlendMode(CGBlendMode.normal)
let rect: CGRect = CGRect(x: 0, y: 0, width: self.size.width, height: self.size.height)
context.clip(to: rect, mask: self.cgImage!)
color.setFill()
context.fill(rect)
let newImage: UIImage = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
return newImage
}
}
然后,你可以准备这个UIButton扩展为特定状态的图像上色:
extension UIButton {
func imageWith(color:UIColor, for: UIControlState) {
if let imageForState = self.image(for: state) {
self.image(for: .normal)?.withRenderingMode(.alwaysTemplate)
let colorizedImage = imageForState.image(withTintColor: color)
self.setImage(colorizedImage, for: state)
}
}
}
用法:
myButton.imageWith(.red, for: .normal)
P.S.(在表格单元格中工作也很好,你不需要调用setNeedDisplay()方法,由于UIImage扩展,颜色的变化是立即的。
其他回答
斯威夫特3:
如果你已经通过xCode界面构建器设置了你的图像,这个解决方案可能会很舒服。基本上你有一个扩展来着色图像:
extension UIImage {
public func image(withTintColor color: UIColor) -> UIImage{
UIGraphicsBeginImageContextWithOptions(self.size, false, self.scale)
let context: CGContext = UIGraphicsGetCurrentContext()!
context.translateBy(x: 0, y: self.size.height)
context.scaleBy(x: 1.0, y: -1.0)
context.setBlendMode(CGBlendMode.normal)
let rect: CGRect = CGRect(x: 0, y: 0, width: self.size.width, height: self.size.height)
context.clip(to: rect, mask: self.cgImage!)
color.setFill()
context.fill(rect)
let newImage: UIImage = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
return newImage
}
}
然后,你可以准备这个UIButton扩展为特定状态的图像上色:
extension UIButton {
func imageWith(color:UIColor, for: UIControlState) {
if let imageForState = self.image(for: state) {
self.image(for: .normal)?.withRenderingMode(.alwaysTemplate)
let colorizedImage = imageForState.image(withTintColor: color)
self.setImage(colorizedImage, for: state)
}
}
}
用法:
myButton.imageWith(.red, for: .normal)
P.S.(在表格单元格中工作也很好,你不需要调用setNeedDisplay()方法,由于UIImage扩展,颜色的变化是立即的。
如果你想手动屏蔽你的图像,这里是更新的代码,适用于视网膜屏幕
- (UIImage *)maskWithColor:(UIColor *)color
{
CGImageRef maskImage = self.CGImage;
CGFloat width = self.size.width * self.scale;
CGFloat height = self.size.height * self.scale;
CGRect bounds = CGRectMake(0,0,width,height);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef bitmapContext = CGBitmapContextCreate(NULL, width, height, 8, 0, colorSpace, kCGBitmapAlphaInfoMask & kCGImageAlphaPremultipliedLast);
CGContextClipToMask(bitmapContext, bounds, maskImage);
CGContextSetFillColorWithColor(bitmapContext, color.CGColor);
CGContextFillRect(bitmapContext, bounds);
CGImageRef cImage = CGBitmapContextCreateImage(bitmapContext);
UIImage *coloredImage = [UIImage imageWithCGImage:cImage scale:self.scale orientation:self.imageOrientation];
CGContextRelease(bitmapContext);
CGColorSpaceRelease(colorSpace);
CGImageRelease(cImage);
return coloredImage;
}
如果你在ios15之后到达这里,你使用的是新的UIButton。配置api,那么您可能需要通过imageColorTransformer来实现。
看起来是这样的:
configuration.imageColorTransformer = UIConfigurationColorTransformer { _ in .green }
为了方便,你可以创建一个扩展:
extension UIButton.Configuration {
func imageColor(_ color: UIColor) -> UIButton.Configuration {
var configuration = self
configuration.imageColorTransformer = UIConfigurationColorTransformer { _ in color }
return configuration
}
}
// Usage:
configuration = configuration.imageColor(.green)
与其他答案一样,图像本身必须在Xcode资产中“渲染为模板图像”,或者在code image. withrenderingmode (.alwaysTemplate)中
小贴士: 如果您想在按钮高亮显示时改变图像颜色,该怎么办?然后你的配置扩展看起来像这样:
func imageColor(whenNormal: UIColor,
whenHighlighted: UIColor,
isHighlighted: Bool) -> UIButton.Configuration {
var configuration = self
configuration.imageColorTransformer = UIConfigurationColorTransformer { _ in
isHighlighted ? whenHighlighted : whenNormal
}
return configuration
}
这个本身必须从configurationUpdateHandler上下文中调用,就像这样:
someButton.configurationUpdateHandler = { button in
guard var configuration = button.configuration else { return }
configuration.image = UIImage(named: "some_image")
configuration = configuration.imageColor(whenNormal: .green,
whenHighlighted: .green.withAlphaComponent(0.7),
isHighlighted: button.isHighlighted)
button.configuration = configuration
}
注意,您还可以在configurationUpdateHandler中根据按钮状态定义不同的映像。
斯威夫特3.0
let image = UIImage(named:"NoConnection")!
warningButton = UIButton(type: .system)
warningButton.setImage(image, for: .normal)
warningButton.tintColor = UIColor.lightText
warningButton.frame = CGRect(origin: CGPoint(x:-100,y:0), size: CGSize(width: 59, height: 56))
self.addSubview(warningButton)
Xamarin的。iOS (c#):
UIButton messagesButton = new UIButton(UIButtonType.Custom);
UIImage icon = UIImage.FromBundle("Images/icon.png");
messagesButton.SetImage(icon.ImageWithRenderingMode(UIImageRenderingMode.AlwaysTemplate), UIControlState.Normal);
messagesButton.TintColor = UIColor.White;
messagesButton.Frame = new RectangleF(0, 0, 25, 25);
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