I noticed that when I place a white or black UIImage into a UISegmentedControl it automatically color masks it to match the tint of the segmented control. I thought this was really cool, and was wondering if I could do this elsewhere as well. For example, I have a bunch of buttons that have a uniform shape but varied colors. Instead of making a PNG for each button, could I somehow use this color masking to use the same image for all of them but then set a tint color or something to change their actual color?


当前回答

改变按钮图像或图像视图色调颜色

btn.imageView?.image = btn.imageView?.image?.withRenderingMode(.alwaysTemplate)

btn.imageView?.tintColor = #colorLiteral(red: 0, green: 0, blue: 0, alpha: 1)

其他回答

如果你在ios15之后到达这里,你使用的是新的UIButton。配置api,那么您可能需要通过imageColorTransformer来实现。

看起来是这样的:

configuration.imageColorTransformer = UIConfigurationColorTransformer { _ in .green }

为了方便,你可以创建一个扩展:

extension UIButton.Configuration {
    func imageColor(_ color: UIColor) -> UIButton.Configuration {
        var configuration = self
        configuration.imageColorTransformer = UIConfigurationColorTransformer { _ in color }
        return configuration
    }
}

// Usage:
configuration = configuration.imageColor(.green)

与其他答案一样,图像本身必须在Xcode资产中“渲染为模板图像”,或者在code image. withrenderingmode (.alwaysTemplate)中


小贴士: 如果您想在按钮高亮显示时改变图像颜色,该怎么办?然后你的配置扩展看起来像这样:

func imageColor(whenNormal: UIColor,
                whenHighlighted: UIColor,
                isHighlighted: Bool) -> UIButton.Configuration {
    var configuration = self
    configuration.imageColorTransformer = UIConfigurationColorTransformer { _ in
        isHighlighted ? whenHighlighted : whenNormal
    }
    return configuration
}

这个本身必须从configurationUpdateHandler上下文中调用,就像这样:

someButton.configurationUpdateHandler = { button in
    guard var configuration = button.configuration else {  return }
    configuration.image = UIImage(named: "some_image")
    configuration = configuration.imageColor(whenNormal: .green,
                                             whenHighlighted: .green.withAlphaComponent(0.7),
                                             isHighlighted: button.isHighlighted)
    button.configuration = configuration
}

注意,您还可以在configurationUpdateHandler中根据按钮状态定义不同的映像。

Xamarin的。iOS (c#):

UIButton messagesButton = new UIButton(UIButtonType.Custom);
UIImage icon = UIImage.FromBundle("Images/icon.png");
messagesButton.SetImage(icon.ImageWithRenderingMode(UIImageRenderingMode.AlwaysTemplate), UIControlState.Normal);
messagesButton.TintColor = UIColor.White;
messagesButton.Frame = new RectangleF(0, 0, 25, 25);

在Swift中,你可以这样做:

var exampleImage = UIImage(named: "ExampleImage.png")?.imageWithRenderingMode(.AlwaysTemplate)

然后在viewDidLoad中

exampleButtonOutlet.setImage(exampleImage, forState: UIControlState.Normal)

并修改颜色

exampleButtonOutlet.tintColor = UIColor(red: 1, green: 0, blue: 0, alpha: 1) //your color

编辑Xcode 8 现在你也可以在你的.xcassets to Template image中设置图像的呈现模式,然后你就不需要在var exampleImage中特别声明它了

不确定你到底想要什么,但这个category方法会用指定的颜色掩盖一个UIImage,所以你可以有一个单独的图像,改变它的颜色为任何你想要的。

ImageUtils.h

- (UIImage *) maskWithColor:(UIColor *)color;

ImageUtils.m

-(UIImage *) maskWithColor:(UIColor *)color 
{
    CGImageRef maskImage = self.CGImage;
    CGFloat width = self.size.width;
    CGFloat height = self.size.height;
    CGRect bounds = CGRectMake(0,0,width,height);

    CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
    CGContextRef bitmapContext = CGBitmapContextCreate(NULL, width, height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast);
    CGContextClipToMask(bitmapContext, bounds, maskImage);
    CGContextSetFillColorWithColor(bitmapContext, color.CGColor);    
    CGContextFillRect(bitmapContext, bounds);

    CGImageRef cImage = CGBitmapContextCreateImage(bitmapContext);
    UIImage *coloredImage = [UIImage imageWithCGImage:cImage];

    CGContextRelease(bitmapContext);
    CGColorSpaceRelease(colorSpace);
    CGImageRelease(cImage);

    return coloredImage;    
}

导入ImageUtils类别并执行如下操作…

#import "ImageUtils.h"

...

UIImage *icon = [UIImage imageNamed:ICON_IMAGE];

UIImage *redIcon = [icon maskWithColor:UIColor.redColor];
UIImage *blueIcon = [icon maskWithColor:UIColor.blueColor];

Swift 4与customType:

let button = UIButton(frame: aRectHere)
    let buttonImage = UIImage(named: "imageName")
    button.setImage(buttonImage?.withRenderingMode(.alwaysTemplate), for: .normal)
    button.tintColor = .white