场景:用户点击视图控制器上的按钮。视图控制器是导航堆栈中最顶层的(很明显)。tap调用在另一个类上调用的实用程序类方法。这里发生了不好的事情我想在控件返回到视图控制器之前在那里显示一个警告。

+ (void)myUtilityMethod {
    // do stuff
    // something bad happened, display an alert.
}

这是可能的UIAlertView(但可能不太合适)。

在这种情况下,你如何在myUtilityMethod中呈现UIAlertController ?


当前回答

创建helper类AlertWindow并使用as

let alertWindow = AlertWindow();
let alert = UIAlertController(title: "Hello", message: "message", preferredStyle: .alert);
let cancel = UIAlertAction(title: "Ok", style: .cancel){(action) in

    //....  action code here

    // reference to alertWindow retain it. Every action must have this at end

    alertWindow.isHidden = true;

   //  here AlertWindow.deinit{  }

}
alert.addAction(cancel);
alertWindow.present(alert, animated: true, completion: nil)


class AlertWindow:UIWindow{

    convenience init(){
        self.init(frame:UIScreen.main.bounds);
    }

    override init(frame: CGRect) {
        super.init(frame: frame);
        if let color = UIApplication.shared.delegate?.window??.tintColor {
            tintColor = color;
        }
        rootViewController = UIViewController()
        windowLevel = UIWindowLevelAlert + 1;
        makeKeyAndVisible()
    }

    required init?(coder aDecoder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }

    deinit{
        //  semaphor.signal();
    }

    func present(_ ctrl:UIViewController, animated:Bool, completion: (()->Void)?){
        rootViewController!.present(ctrl, animated: animated, completion: completion);
    }
}

其他回答

斯威夫特 4+

解决方案我使用多年没有任何问题。首先,我扩展UIWindow来找到它的visibleViewController。注意:如果您使用自定义集合*类(如侧菜单),您应该在以下扩展中为这种情况添加处理程序。在获得top most视图控制器后,很容易呈现UIAlertController,就像UIAlertView一样。

extension UIAlertController {

  func show(animated: Bool = true, completion: (() -> Void)? = nil) {
    if let visibleViewController = UIApplication.shared.keyWindow?.visibleViewController {
      visibleViewController.present(self, animated: animated, completion: completion)
    }
  }

}

extension UIWindow {

  var visibleViewController: UIViewController? {
    guard let rootViewController = rootViewController else {
      return nil
    }
    return visibleViewController(for: rootViewController)
  }

  private func visibleViewController(for controller: UIViewController) -> UIViewController {
    var nextOnStackViewController: UIViewController? = nil
    if let presented = controller.presentedViewController {
      nextOnStackViewController = presented
    } else if let navigationController = controller as? UINavigationController,
      let visible = navigationController.visibleViewController {
      nextOnStackViewController = visible
    } else if let tabBarController = controller as? UITabBarController,
      let visible = (tabBarController.selectedViewController ??
        tabBarController.presentedViewController) {
      nextOnStackViewController = visible
    }

    if let nextOnStackViewController = nextOnStackViewController {
      return visibleViewController(for: nextOnStackViewController)
    } else {
      return controller
    }
  }

}

Kevin Sliech提供了一个很好的解决方案。

我现在在我的主UIViewController子类中使用下面的代码。

我做的一个小改动是检查最好的表示控制器是不是一个普通的UIViewController。如果不是,那就一定是某个VC表示一个普通VC。因此,我们返回正在呈现的VC。

- (UIViewController *)bestPresentationController
{
    UIViewController *bestPresentationController = [UIApplication sharedApplication].keyWindow.rootViewController;

    if (![bestPresentationController isMemberOfClass:[UIViewController class]])
    {
        bestPresentationController = bestPresentationController.presentedViewController;
    }    

    return bestPresentationController;
}

在我的测试中似乎一切正常。

谢谢你,凯文!

更新到与iOS 13场景,打破了新的UIWindow方法。斯威夫特5.1。

fileprivate var alertWindows = [UIAlertController:UIWindow]()

extension UIAlertController {

    func presentInNewWindow(animated: Bool, completion: (() -> Void)?) {
        let foregroundActiveScene = UIApplication.shared.connectedScenes.filter { $0.activationState == .foregroundActive }.first
        guard let foregroundWindowScene = foregroundActiveScene as? UIWindowScene else { return }

        let window = UIWindow(windowScene: foregroundWindowScene)
        alertWindows[self] = window

        window.rootViewController = UIViewController()
        window.windowLevel = .alert + 1
        window.makeKeyAndVisible()
        window.rootViewController!.present( self, animated: animated, completion: completion)
    }

    open override func viewDidDisappear(_ animated: Bool) {
        super.viewDidDisappear(animated)
        alertWindows[self] = nil
    }

}

我尝试了上面提到的所有方法,但都没有成功。我在Swift 3.0中使用的方法:

extension UIAlertController {
    func show() {
        present(animated: true, completion: nil)
    }

    func present(animated: Bool, completion: (() -> Void)?) {
        if var topController = UIApplication.shared.keyWindow?.rootViewController {
            while let presentedViewController = topController.presentedViewController {
                topController = presentedViewController
            }
            topController.present(self, animated: animated, completion: completion)
        }
    }
}

你可以尝试在UIViewController上用一个方法来实现一个类别 - (void)presentErrorMessage;,在这个方法中你实现了UIAlertController,然后在self上呈现它。然后在你的客户端代码中,你会有这样的东西:

[myViewController presentErrorMessage];

这样可以避免不必要的参数和关于视图不在窗口层次结构中的警告。