场景:用户点击视图控制器上的按钮。视图控制器是导航堆栈中最顶层的(很明显)。tap调用在另一个类上调用的实用程序类方法。这里发生了不好的事情我想在控件返回到视图控制器之前在那里显示一个警告。

+ (void)myUtilityMethod {
    // do stuff
    // something bad happened, display an alert.
}

这是可能的UIAlertView(但可能不太合适)。

在这种情况下,你如何在myUtilityMethod中呈现UIAlertController ?


当前回答

你可以使用两种方法:

-使用UIAlertView或'UIActionSheet'代替(不推荐,因为它在iOS 8中已弃用,但现在可以使用了)

-记得上次显示的视图控制器。举个例子。

@interface UIViewController (TopController)
+ (UIViewController *)topViewController;
@end

// implementation

#import "UIViewController+TopController.h"
#import <objc/runtime.h>

static __weak UIViewController *_topViewController = nil;

@implementation UIViewController (TopController)

+ (UIViewController *)topViewController {
    UIViewController *vc = _topViewController;
    while (vc.parentViewController) {
        vc = vc.parentViewController;
    }
    return vc;
}

+ (void)load {
    [super load];
    [self swizzleSelector:@selector(viewDidAppear:) withSelector:@selector(myViewDidAppear:)];
    [self swizzleSelector:@selector(viewWillDisappear:) withSelector:@selector(myViewWillDisappear:)];
}

- (void)myViewDidAppear:(BOOL)animated {
    if (_topViewController == nil) {
        _topViewController = self;
    }

    [self myViewDidAppear:animated];
}

- (void)myViewWillDisappear:(BOOL)animated {
    if (_topViewController == self) {
        _topViewController = nil;
    }

    [self myViewWillDisappear:animated];
}

+ (void)swizzleSelector:(SEL)sel1 withSelector:(SEL)sel2
{
    Class class = [self class];

    Method originalMethod = class_getInstanceMethod(class, sel1);
    Method swizzledMethod = class_getInstanceMethod(class, sel2);

    BOOL didAddMethod = class_addMethod(class,
                                        sel1,
                                        method_getImplementation(swizzledMethod),
                                        method_getTypeEncoding(swizzledMethod));

    if (didAddMethod) {
        class_replaceMethod(class,
                            sel2,
                            method_getImplementation(originalMethod),
                            method_getTypeEncoding(originalMethod));
    } else {
        method_exchangeImplementations(originalMethod, swizzledMethod);
    }
}

@end 

用法:

[[UIViewController topViewController] presentViewController:alertController ...];

其他回答

在WWDC上,我在一个实验室停下来,问了一个苹果工程师同样的问题:“显示UIAlertController的最佳实践是什么?”他说他们经常被问到这个问题,我们开玩笑说他们应该就此开个会。他说苹果内部创建了一个带有透明UIViewController的UIWindow,然后在上面呈现UIAlertController。基本上就是迪伦·贝特曼的答案。

但我不想使用UIAlertController的子类,因为这将需要我在整个应用程序中更改我的代码。因此,在关联对象的帮助下,我在UIAlertController上创建了一个类别,它在Objective-C中提供了一个显示方法。

以下是相关代码:

#import "UIAlertController+Window.h"
#import <objc/runtime.h>

@interface UIAlertController (Window)

- (void)show;
- (void)show:(BOOL)animated;

@end

@interface UIAlertController (Private)

@property (nonatomic, strong) UIWindow *alertWindow;

@end

@implementation UIAlertController (Private)

@dynamic alertWindow;

- (void)setAlertWindow:(UIWindow *)alertWindow {
    objc_setAssociatedObject(self, @selector(alertWindow), alertWindow, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}

- (UIWindow *)alertWindow {
    return objc_getAssociatedObject(self, @selector(alertWindow));
}

@end

@implementation UIAlertController (Window)

- (void)show {
    [self show:YES];
}

- (void)show:(BOOL)animated {
    self.alertWindow = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
    self.alertWindow.rootViewController = [[UIViewController alloc] init];

    id<UIApplicationDelegate> delegate = [UIApplication sharedApplication].delegate;
    // Applications that does not load with UIMainStoryboardFile might not have a window property:
    if ([delegate respondsToSelector:@selector(window)]) {
        // we inherit the main window's tintColor
        self.alertWindow.tintColor = delegate.window.tintColor;
    }

    // window level is above the top window (this makes the alert, if it's a sheet, show over the keyboard)
    UIWindow *topWindow = [UIApplication sharedApplication].windows.lastObject;
    self.alertWindow.windowLevel = topWindow.windowLevel + 1;

    [self.alertWindow makeKeyAndVisible];
    [self.alertWindow.rootViewController presentViewController:self animated:animated completion:nil];
}

- (void)viewDidDisappear:(BOOL)animated {
    [super viewDidDisappear:animated];
    
    // precaution to ensure window gets destroyed
    self.alertWindow.hidden = YES;
    self.alertWindow = nil;
}

@end

下面是一个用法示例:

// need local variable for TextField to prevent retain cycle of Alert otherwise UIWindow
// would not disappear after the Alert was dismissed
__block UITextField *localTextField;
UIAlertController *alert = [UIAlertController alertControllerWithTitle:@"Global Alert" message:@"Enter some text" preferredStyle:UIAlertControllerStyleAlert];
[alert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:^(UIAlertAction *action) {
    NSLog(@"do something with text:%@", localTextField.text);
// do NOT use alert.textfields or otherwise reference the alert in the block. Will cause retain cycle
}]];
[alert addTextFieldWithConfigurationHandler:^(UITextField *textField) {
    localTextField = textField;
}];
[alert show];

当UIAlertController被释放时,创建的UIWindow将被销毁,因为它是唯一保留UIWindow的对象。但是如果你将UIAlertController分配给一个属性,或者通过在其中一个动作块中访问警报而导致其保留计数增加,UIWindow将停留在屏幕上,锁定你的UI。请参阅上面的示例使用代码,以避免在需要访问UITextField的情况下。

我用一个测试项目FFGlobalAlertController做了一个GitHub回购

补充Zev的回答(并切换回Objective-C),你可能会遇到这样的情况,你的根视图控制器通过segue或其他东西呈现其他VC。在根VC上调用presenttedviewcontroller会处理这个:

[[UIApplication sharedApplication].keyWindow.rootViewController.presentedViewController presentViewController:alertController animated:YES completion:^{}];

这解决了一个问题,我有根VC已经segue到另一个VC,而不是显示警报控制器,像上面报告的警告发出:

Warning: Attempt to present <UIAlertController: 0x145bfa30> on <UINavigationController: 0x1458e450> whose view is not in the window hierarchy!

我还没有测试它,但如果你的根VC恰好是一个导航控制器,这可能也是必要的。

@agilityvision的答案翻译为Swift4/iOS11。我没有使用本地化字符串,但你可以很容易地改变:

import UIKit

/** An alert controller that can be called without a view controller.
 Creates a blank view controller and presents itself over that
 **/
class AlertPlusViewController: UIAlertController {

    private var alertWindow: UIWindow?

    override func viewDidLoad() {
        super.viewDidLoad()
    }

    override func viewDidDisappear(_ animated: Bool) {
        super.viewDidDisappear(animated)
        self.alertWindow?.isHidden = true
        alertWindow = nil
    }

    func show() {
        self.showAnimated(animated: true)
    }

    func showAnimated(animated _: Bool) {

        let blankViewController = UIViewController()
        blankViewController.view.backgroundColor = UIColor.clear

        let window = UIWindow(frame: UIScreen.main.bounds)
        window.rootViewController = blankViewController
        window.backgroundColor = UIColor.clear
        window.windowLevel = UIWindowLevelAlert + 1
        window.makeKeyAndVisible()
        self.alertWindow = window

        blankViewController.present(self, animated: true, completion: nil)
    }

    func presentOkayAlertWithTitle(title: String?, message: String?) {

        let alertController = AlertPlusViewController(title: title, message: message, preferredStyle: .alert)
        let okayAction = UIAlertAction(title: "Ok", style: .default, handler: nil)
        alertController.addAction(okayAction)
        alertController.show()
    }

    func presentOkayAlertWithError(error: NSError?) {
        let title = "Error"
        let message = error?.localizedDescription
        presentOkayAlertWithTitle(title: title, message: message)
    }
}

Swift 4+ / iOS 13:

基于https://stackoverflow.com/a/47797463/7493938,它使用了iOS 13已弃用的。keywindow方法。

extension UIAlertController {
  func show(animated: Bool = true, completion: (() -> Void)? = nil) {
    if let visibleViewController = UIApplication.shared.windows.filter({$0.isKeyWindow}).first?.visibleViewController {
      visibleViewController.present(self, animated: animated, completion: completion)
    }
  }
}

(我无法编辑原始答案,因为编辑队列已满。

除了给出的很好的答案(agilityvision, adib, malhal)。为了达到像以前的UIAlertViews那样的排队行为(避免警报窗口重叠),使用这个块来观察窗口级别的可用性:

@interface UIWindow (WLWindowLevel)

+ (void)notifyWindowLevelIsAvailable:(UIWindowLevel)level withBlock:(void (^)())block;

@end

@implementation UIWindow (WLWindowLevel)

+ (void)notifyWindowLevelIsAvailable:(UIWindowLevel)level withBlock:(void (^)())block {
    UIWindow *keyWindow = [UIApplication sharedApplication].keyWindow;
    if (keyWindow.windowLevel == level) {
        // window level is occupied, listen for windows to hide
        id observer;
        observer = [[NSNotificationCenter defaultCenter] addObserverForName:UIWindowDidBecomeHiddenNotification object:keyWindow queue:nil usingBlock:^(NSNotification *note) {
            [[NSNotificationCenter defaultCenter] removeObserver:observer];
            [self notifyWindowLevelIsAvailable:level withBlock:block]; // recursive retry
        }];

    } else {
        block(); // window level is available
    }
}

@end

完整的例子:

[UIWindow notifyWindowLevelIsAvailable:UIWindowLevelAlert withBlock:^{
    UIWindow *alertWindow = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
    alertWindow.windowLevel = UIWindowLevelAlert;
    alertWindow.rootViewController = [UIViewController new];
    [alertWindow makeKeyAndVisible];

    UIAlertController *alertController = [UIAlertController alertControllerWithTitle:@"Alert" message:nil preferredStyle:UIAlertControllerStyleAlert];
    [alertController addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleCancel handler:^(UIAlertAction *action) {
        alertWindow.hidden = YES;
    }]];

    [alertWindow.rootViewController presentViewController:alertController animated:YES completion:nil];
}];

这将允许您避免警报窗口重叠。同样的方法可以用于为任意数量的窗口层分离和放入队列视图控制器。