场景:用户点击视图控制器上的按钮。视图控制器是导航堆栈中最顶层的(很明显)。tap调用在另一个类上调用的实用程序类方法。这里发生了不好的事情我想在控件返回到视图控制器之前在那里显示一个警告。

+ (void)myUtilityMethod {
    // do stuff
    // something bad happened, display an alert.
}

这是可能的UIAlertView(但可能不太合适)。

在这种情况下,你如何在myUtilityMethod中呈现UIAlertController ?


当前回答

斯威夫特5

在显示消息后隐藏窗口是很重要的。

func showErrorMessage(_ message: String) {
    let alertWindow = UIWindow(frame: UIScreen.main.bounds)
    alertWindow.rootViewController = UIViewController()

    let alertController = UIAlertController(title: "Error", message: message, preferredStyle: UIAlertController.Style.alert)
    alertController.addAction(UIAlertAction(title: "Close", style: UIAlertAction.Style.cancel, handler: { _ in
        alertWindow.isHidden = true
    }))
    
    alertWindow.windowLevel = UIWindow.Level.alert + 1;
    alertWindow.makeKeyAndVisible()
    alertWindow.rootViewController?.present(alertController, animated: true, completion: nil)
}

其他回答

在WWDC上,我在一个实验室停下来,问了一个苹果工程师同样的问题:“显示UIAlertController的最佳实践是什么?”他说他们经常被问到这个问题,我们开玩笑说他们应该就此开个会。他说苹果内部创建了一个带有透明UIViewController的UIWindow,然后在上面呈现UIAlertController。基本上就是迪伦·贝特曼的答案。

但我不想使用UIAlertController的子类,因为这将需要我在整个应用程序中更改我的代码。因此,在关联对象的帮助下,我在UIAlertController上创建了一个类别,它在Objective-C中提供了一个显示方法。

以下是相关代码:

#import "UIAlertController+Window.h"
#import <objc/runtime.h>

@interface UIAlertController (Window)

- (void)show;
- (void)show:(BOOL)animated;

@end

@interface UIAlertController (Private)

@property (nonatomic, strong) UIWindow *alertWindow;

@end

@implementation UIAlertController (Private)

@dynamic alertWindow;

- (void)setAlertWindow:(UIWindow *)alertWindow {
    objc_setAssociatedObject(self, @selector(alertWindow), alertWindow, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}

- (UIWindow *)alertWindow {
    return objc_getAssociatedObject(self, @selector(alertWindow));
}

@end

@implementation UIAlertController (Window)

- (void)show {
    [self show:YES];
}

- (void)show:(BOOL)animated {
    self.alertWindow = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
    self.alertWindow.rootViewController = [[UIViewController alloc] init];

    id<UIApplicationDelegate> delegate = [UIApplication sharedApplication].delegate;
    // Applications that does not load with UIMainStoryboardFile might not have a window property:
    if ([delegate respondsToSelector:@selector(window)]) {
        // we inherit the main window's tintColor
        self.alertWindow.tintColor = delegate.window.tintColor;
    }

    // window level is above the top window (this makes the alert, if it's a sheet, show over the keyboard)
    UIWindow *topWindow = [UIApplication sharedApplication].windows.lastObject;
    self.alertWindow.windowLevel = topWindow.windowLevel + 1;

    [self.alertWindow makeKeyAndVisible];
    [self.alertWindow.rootViewController presentViewController:self animated:animated completion:nil];
}

- (void)viewDidDisappear:(BOOL)animated {
    [super viewDidDisappear:animated];
    
    // precaution to ensure window gets destroyed
    self.alertWindow.hidden = YES;
    self.alertWindow = nil;
}

@end

下面是一个用法示例:

// need local variable for TextField to prevent retain cycle of Alert otherwise UIWindow
// would not disappear after the Alert was dismissed
__block UITextField *localTextField;
UIAlertController *alert = [UIAlertController alertControllerWithTitle:@"Global Alert" message:@"Enter some text" preferredStyle:UIAlertControllerStyleAlert];
[alert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:^(UIAlertAction *action) {
    NSLog(@"do something with text:%@", localTextField.text);
// do NOT use alert.textfields or otherwise reference the alert in the block. Will cause retain cycle
}]];
[alert addTextFieldWithConfigurationHandler:^(UITextField *textField) {
    localTextField = textField;
}];
[alert show];

当UIAlertController被释放时,创建的UIWindow将被销毁,因为它是唯一保留UIWindow的对象。但是如果你将UIAlertController分配给一个属性,或者通过在其中一个动作块中访问警报而导致其保留计数增加,UIWindow将停留在屏幕上,锁定你的UI。请参阅上面的示例使用代码,以避免在需要访问UITextField的情况下。

我用一个测试项目FFGlobalAlertController做了一个GitHub回购

我在我的AppDelegate类中使用了这段代码和一些个人变化

-(UIViewController*)presentingRootViewController
{
    UIViewController *vc = self.window.rootViewController;
    if ([vc isKindOfClass:[UINavigationController class]] ||
        [vc isKindOfClass:[UITabBarController class]])
    {
        // filter nav controller
        vc = [AppDelegate findChildThatIsNotNavController:vc];
        // filter tab controller
        if ([vc isKindOfClass:[UITabBarController class]]) {
            UITabBarController *tbc = ((UITabBarController*)vc);
            if ([tbc viewControllers].count > 0) {
                vc = [tbc viewControllers][tbc.selectedIndex];
                // filter nav controller again
                vc = [AppDelegate findChildThatIsNotNavController:vc];
            }
        }
    }
    return vc;
}
/**
 *   Private helper
 */
+(UIViewController*)findChildThatIsNotNavController:(UIViewController*)vc
{
    if ([vc isKindOfClass:[UINavigationController class]]) {
        if (((UINavigationController *)vc).viewControllers.count > 0) {
            vc = [((UINavigationController *)vc).viewControllers objectAtIndex:0];
        }
    }
    return vc;
}

@agilityvision的回答非常好。我有在swift项目中使用的感觉,所以我想我将分享我使用swift 3.0的答案

fileprivate class MyUIAlertController: UIAlertController {

  typealias Handler = () -> Void

  struct AssociatedKeys {
    static var alertWindowKey = "alertWindowKey"
  }

  dynamic var _alertWindow: UIWindow?

  var alertWindow: UIWindow? {
    return objc_getAssociatedObject(self, &AssociatedKeys.alertWindowKey) as? UIWindow
  }


  func setAlert(inWindow window: UIWindow) {
    objc_setAssociatedObject(self, &AssociatedKeys.alertWindowKey, _alertWindow, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
  }

  func show(completion: Handler? = nil) {
    show(animated: true, completion: completion)
  }

  func show(animated: Bool, completion: Handler? =  nil) {
    _alertWindow = UIWindow(frame: UIScreen.main.bounds)
    _alertWindow?.rootViewController = UIViewController()

    if let delegate: UIApplicationDelegate = UIApplication.shared.delegate, let window = delegate.window {
      _alertWindow?.tintColor = window?.tintColor

    }

    let topWindow = UIApplication.shared.windows.last
    _alertWindow?.windowLevel = topWindow?.windowLevel ?? 0 + 1
    _alertWindow?.makeKeyAndVisible()
    _alertWindow?.rootViewController?.present(self, animated: animated, completion: completion)
  }

  fileprivate override func viewDidDisappear(_ animated: Bool) {
    super.viewDidDisappear(animated)
    _alertWindow?.isHidden = true
    _alertWindow = nil
  }
}

为了改进敏捷视觉的答案,你需要创建一个带有透明根视图控制器的窗口,并从那里显示警报视图。

然而,只要在警报控制器中有一个动作,就不需要保持对窗口的引用。作为动作处理程序块的最后一步,您只需要将窗口隐藏为清理任务的一部分。通过在处理程序块中有一个对窗口的引用,这将创建一个临时的循环引用,一旦警报控制器被解除,该引用将被打破。

UIWindow* window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
window.rootViewController = [UIViewController new];
window.windowLevel = UIWindowLevelAlert + 1;

UIAlertController* alertCtrl = [UIAlertController alertControllerWithTitle:... message:... preferredStyle:UIAlertControllerStyleAlert];

[alertCtrl addAction:[UIAlertAction actionWithTitle:NSLocalizedString(@"OK",@"Generic confirm") style:UIAlertActionStyleCancel handler:^(UIAlertAction * _Nonnull action) {
    ... // do your stuff

    // very important to hide the window afterwards.
    // this also keeps a reference to the window until the action is invoked.
    window.hidden = YES;
}]];

[window makeKeyAndVisible];
[window.rootViewController presentViewController:alertCtrl animated:YES completion:nil];

创建helper类AlertWindow并使用as

let alertWindow = AlertWindow();
let alert = UIAlertController(title: "Hello", message: "message", preferredStyle: .alert);
let cancel = UIAlertAction(title: "Ok", style: .cancel){(action) in

    //....  action code here

    // reference to alertWindow retain it. Every action must have this at end

    alertWindow.isHidden = true;

   //  here AlertWindow.deinit{  }

}
alert.addAction(cancel);
alertWindow.present(alert, animated: true, completion: nil)


class AlertWindow:UIWindow{

    convenience init(){
        self.init(frame:UIScreen.main.bounds);
    }

    override init(frame: CGRect) {
        super.init(frame: frame);
        if let color = UIApplication.shared.delegate?.window??.tintColor {
            tintColor = color;
        }
        rootViewController = UIViewController()
        windowLevel = UIWindowLevelAlert + 1;
        makeKeyAndVisible()
    }

    required init?(coder aDecoder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }

    deinit{
        //  semaphor.signal();
    }

    func present(_ ctrl:UIViewController, animated:Bool, completion: (()->Void)?){
        rootViewController!.present(ctrl, animated: animated, completion: completion);
    }
}