场景:用户点击视图控制器上的按钮。视图控制器是导航堆栈中最顶层的(很明显)。tap调用在另一个类上调用的实用程序类方法。这里发生了不好的事情我想在控件返回到视图控制器之前在那里显示一个警告。

+ (void)myUtilityMethod {
    // do stuff
    // something bad happened, display an alert.
}

这是可能的UIAlertView(但可能不太合适)。

在这种情况下,你如何在myUtilityMethod中呈现UIAlertController ?


当前回答

交叉张贴我的答案,因为这两个线程没有被标记为欺骗…

现在UIViewController是responder chain的一部分,你可以这样做:

if let vc = self.nextResponder()?.targetForAction(#selector(UIViewController.presentViewController(_:animated:completion:)), withSender: self) as? UIViewController {

    let alert = UIAlertController(title: "A snappy title", message: "Something bad happened", preferredStyle: .Alert)
    alert.addAction(UIAlertAction(title: "OK", style: .Default, handler: nil))

    vc.presentViewController(alert, animated: true, completion: nil)
}

其他回答

斯威夫特5

我刚刚创建了一个新窗口,并在其中添加了警报视图控制器。

查看类TopViewController:

https://gist.github.com/odnaks/3f3fd0d20f318c6276e76d0f9d7de5a7

我使用它很简单,像UIAlertController:

 let alert = TopAlertController()
 alert.title = "title"
 alert.message = "message"
 alert.addAction(UIAlertAction(title: "Ок", style: .default, handler: { _ in }))
 alert.show()

@agilityvision的答案翻译为Swift4/iOS11。我没有使用本地化字符串,但你可以很容易地改变:

import UIKit

/** An alert controller that can be called without a view controller.
 Creates a blank view controller and presents itself over that
 **/
class AlertPlusViewController: UIAlertController {

    private var alertWindow: UIWindow?

    override func viewDidLoad() {
        super.viewDidLoad()
    }

    override func viewDidDisappear(_ animated: Bool) {
        super.viewDidDisappear(animated)
        self.alertWindow?.isHidden = true
        alertWindow = nil
    }

    func show() {
        self.showAnimated(animated: true)
    }

    func showAnimated(animated _: Bool) {

        let blankViewController = UIViewController()
        blankViewController.view.backgroundColor = UIColor.clear

        let window = UIWindow(frame: UIScreen.main.bounds)
        window.rootViewController = blankViewController
        window.backgroundColor = UIColor.clear
        window.windowLevel = UIWindowLevelAlert + 1
        window.makeKeyAndVisible()
        self.alertWindow = window

        blankViewController.present(self, animated: true, completion: nil)
    }

    func presentOkayAlertWithTitle(title: String?, message: String?) {

        let alertController = AlertPlusViewController(title: title, message: message, preferredStyle: .alert)
        let okayAction = UIAlertAction(title: "Ok", style: .default, handler: nil)
        alertController.addAction(okayAction)
        alertController.show()
    }

    func presentOkayAlertWithError(error: NSError?) {
        let title = "Error"
        let message = error?.localizedDescription
        presentOkayAlertWithTitle(title: title, message: message)
    }
}

泽夫·艾森伯格的答案简单而直接,但它并不总是有效,它可能会因为以下警告信息而失败:

Warning: Attempt to present <UIAlertController: 0x7fe6fd951e10>  
 on <ThisViewController: 0x7fe6fb409480> which is already presenting 
 <AnotherViewController: 0x7fe6fd109c00>

这是因为windows rootViewController不在所呈现视图的顶部。为了纠正这个问题,我们需要沿着表示链向上走,正如我用Swift 3编写的UIAlertController扩展代码所示:

   /// show the alert in a view controller if specified; otherwise show from window's root pree
func show(inViewController: UIViewController?) {
    if let vc = inViewController {
        vc.present(self, animated: true, completion: nil)
    } else {
        // find the root, then walk up the chain
        var viewController = UIApplication.shared.keyWindow?.rootViewController
        var presentedVC = viewController?.presentedViewController
        while presentedVC != nil {
            viewController = presentedVC
            presentedVC = viewController?.presentedViewController
        }
        // now we present
        viewController?.present(self, animated: true, completion: nil)
    }
}

func show() {
    show(inViewController: nil)
}

2017年9月15日更新:

经过测试并确认,上述逻辑在新推出的iOS 11转基因种子中仍然有效。然而,敏捷视觉投票最多的方法并没有:在新创建的UIWindow中显示的警报视图位于键盘下方,可能会阻止用户点击按钮。这是因为在iOS 11中,所有高于键盘窗口的窗口级别都会降低到低于键盘窗口的级别。

从keyWindow中呈现的一个工件是,当警报出现时,键盘向下滑动,当警报被取消时,键盘再次向上滑动。如果你想让键盘在显示过程中保持在那里,你可以尝试从顶部窗口本身显示,如下所示代码:

func show(inViewController: UIViewController?) {
    if let vc = inViewController {
        vc.present(self, animated: true, completion: nil)
    } else {
        // get a "solid" window with the highest level
        let alertWindow = UIApplication.shared.windows.filter { $0.tintColor != nil || $0.className() == "UIRemoteKeyboardWindow" }.sorted(by: { (w1, w2) -> Bool in
            return w1.windowLevel < w2.windowLevel
        }).last
        // save the top window's tint color
        let savedTintColor = alertWindow?.tintColor
        alertWindow?.tintColor = UIApplication.shared.keyWindow?.tintColor

        // walk up the presentation tree
        var viewController = alertWindow?.rootViewController
        while viewController?.presentedViewController != nil {
            viewController = viewController?.presentedViewController
        }

        viewController?.present(self, animated: true, completion: nil)
        // restore the top window's tint color
        if let tintColor = savedTintColor {
            alertWindow?.tintColor = tintColor
        }
    }
}

上述代码唯一不太好的部分是它检查类名UIRemoteKeyboardWindow,以确保我们也可以包括它。尽管如此,上面的代码在iOS 9、10和11 GM种子中工作得很好,有正确的色调颜色,没有键盘滑动工件。

对于iOS 13,基于mythicalcoder和bobbyrehm的回答:

在iOS 13中,如果你正在创建自己的窗口来显示警报,你需要保持对该窗口的强引用,否则你的警报将不会显示,因为当它的引用退出作用域时,窗口将立即被释放。

此外,在警报解除后,您需要再次将引用设置为nil,以便删除窗口,继续允许用户在它下面的主窗口上进行交互。

你可以创建一个UIViewController子类来封装窗口内存管理逻辑:

class WindowAlertPresentationController: UIViewController {

    // MARK: - Properties

    private lazy var window: UIWindow? = UIWindow(frame: UIScreen.main.bounds)
    private let alert: UIAlertController

    // MARK: - Initialization

    init(alert: UIAlertController) {

        self.alert = alert
        super.init(nibName: nil, bundle: nil)
    }

    required init?(coder aDecoder: NSCoder) {

        fatalError("This initializer is not supported")
    }

    // MARK: - Presentation

    func present(animated: Bool, completion: (() -> Void)?) {

        window?.rootViewController = self
        window?.windowLevel = UIWindow.Level.alert + 1
        window?.makeKeyAndVisible()
        present(alert, animated: animated, completion: completion)
    }

    // MARK: - Overrides

    override func dismiss(animated flag: Bool, completion: (() -> Void)? = nil) {

        super.dismiss(animated: flag) {
            self.window = nil
            completion?()
        }
    }
}

你可以这样使用它,或者如果你想在你的UIAlertController上使用一个方便的方法,你可以把它扔到一个扩展中:

extension UIAlertController {

    func presentInOwnWindow(animated: Bool, completion: (() -> Void)?) {

        let windowAlertPresentationController = WindowAlertPresentationController(alert: self)
        windowAlertPresentationController.present(animated: animated, completion: completion)
    }
}

在调用类方法之前注册通知。

斯威夫特代码:

NSNotificationCenter.defaultCenter().addObserver(self, selector: "displayAlert", name: "ErrorOccured", object: nil)

在displayAlert实例方法中,您可以显示警报。