场景:用户点击视图控制器上的按钮。视图控制器是导航堆栈中最顶层的(很明显)。tap调用在另一个类上调用的实用程序类方法。这里发生了不好的事情我想在控件返回到视图控制器之前在那里显示一个警告。

+ (void)myUtilityMethod {
    // do stuff
    // something bad happened, display an alert.
}

这是可能的UIAlertView(但可能不太合适)。

在这种情况下,你如何在myUtilityMethod中呈现UIAlertController ?


当前回答

Swift 4+ / iOS 13:

基于https://stackoverflow.com/a/47797463/7493938,它使用了iOS 13已弃用的。keywindow方法。

extension UIAlertController {
  func show(animated: Bool = true, completion: (() -> Void)? = nil) {
    if let visibleViewController = UIApplication.shared.windows.filter({$0.isKeyWindow}).first?.visibleViewController {
      visibleViewController.present(self, animated: animated, completion: completion)
    }
  }
}

(我无法编辑原始答案,因为编辑队列已满。

其他回答

iOS13场景支持(当使用UIWindowScene时)

import UIKit

private var windows: [String:UIWindow] = [:]

extension UIWindowScene {
    static var focused: UIWindowScene? {
        return UIApplication.shared.connectedScenes
            .first { $0.activationState == .foregroundActive && $0 is UIWindowScene } as? UIWindowScene
    }
}

class StyledAlertController: UIAlertController {

    var wid: String?

    func present(animated: Bool, completion: (() -> Void)?) {

        //let window = UIWindow(frame: UIScreen.main.bounds)
        guard let window = UIWindowScene.focused.map(UIWindow.init(windowScene:)) else {
            return
        }
        window.rootViewController = UIViewController()
        window.windowLevel = .alert + 1
        window.makeKeyAndVisible()
        window.rootViewController!.present(self, animated: animated, completion: completion)

        wid = UUID().uuidString
        windows[wid!] = window
    }

    open override func viewDidDisappear(_ animated: Bool) {
        super.viewDidDisappear(animated)
        if let wid = wid {
            windows[wid] = nil
        }

    }

}

对于UINavigationController和/或UITabBarController的所有情况,非常通用的UIAlertController扩展。如果屏幕上有一个模态VC,也可以工作。

用法:

//option 1:
myAlertController.show()
//option 2:
myAlertController.present(animated: true) {
    //completion code...
}

这是扩展:

//Uses Swift1.2 syntax with the new if-let
// so it won't compile on a lower version.
extension UIAlertController {

    func show() {
        present(animated: true, completion: nil)
    }

    func present(#animated: Bool, completion: (() -> Void)?) {
        if let rootVC = UIApplication.sharedApplication().keyWindow?.rootViewController {
            presentFromController(rootVC, animated: animated, completion: completion)
        }
    }

    private func presentFromController(controller: UIViewController, animated: Bool, completion: (() -> Void)?) {
        if  let navVC = controller as? UINavigationController,
            let visibleVC = navVC.visibleViewController {
                presentFromController(visibleVC, animated: animated, completion: completion)
        } else {
          if  let tabVC = controller as? UITabBarController,
              let selectedVC = tabVC.selectedViewController {
                presentFromController(selectedVC, animated: animated, completion: completion)
          } else {
              controller.presentViewController(self, animated: animated, completion: completion)
          }
        }
    }
}

补充Zev的回答(并切换回Objective-C),你可能会遇到这样的情况,你的根视图控制器通过segue或其他东西呈现其他VC。在根VC上调用presenttedviewcontroller会处理这个:

[[UIApplication sharedApplication].keyWindow.rootViewController.presentedViewController presentViewController:alertController animated:YES completion:^{}];

这解决了一个问题,我有根VC已经segue到另一个VC,而不是显示警报控制器,像上面报告的警告发出:

Warning: Attempt to present <UIAlertController: 0x145bfa30> on <UINavigationController: 0x1458e450> whose view is not in the window hierarchy!

我还没有测试它,但如果你的根VC恰好是一个导航控制器,这可能也是必要的。

更新到与iOS 13场景,打破了新的UIWindow方法。斯威夫特5.1。

fileprivate var alertWindows = [UIAlertController:UIWindow]()

extension UIAlertController {

    func presentInNewWindow(animated: Bool, completion: (() -> Void)?) {
        let foregroundActiveScene = UIApplication.shared.connectedScenes.filter { $0.activationState == .foregroundActive }.first
        guard let foregroundWindowScene = foregroundActiveScene as? UIWindowScene else { return }

        let window = UIWindow(windowScene: foregroundWindowScene)
        alertWindows[self] = window

        window.rootViewController = UIViewController()
        window.windowLevel = .alert + 1
        window.makeKeyAndVisible()
        window.rootViewController!.present( self, animated: animated, completion: completion)
    }

    open override func viewDidDisappear(_ animated: Bool) {
        super.viewDidDisappear(animated)
        alertWindows[self] = nil
    }

}

以下是mythicalcoder的答案,作为一个扩展,在Swift 4中测试和工作:

extension UIAlertController {

    func presentInOwnWindow(animated: Bool, completion: (() -> Void)?) {
        let alertWindow = UIWindow(frame: UIScreen.main.bounds)
        alertWindow.rootViewController = UIViewController()
        alertWindow.windowLevel = UIWindowLevelAlert + 1
        alertWindow.makeKeyAndVisible()
        alertWindow.rootViewController?.present(self, animated: animated, completion: completion)
    }

}

使用示例:

let alertController = UIAlertController(title: "<Alert Title>", message: "<Alert Message>", preferredStyle: .alert)
alertController.addAction(UIAlertAction(title: "Close", style: .cancel, handler: nil))
alertController.presentInOwnWindow(animated: true, completion: {
    print("completed")
})