场景:用户点击视图控制器上的按钮。视图控制器是导航堆栈中最顶层的(很明显)。tap调用在另一个类上调用的实用程序类方法。这里发生了不好的事情我想在控件返回到视图控制器之前在那里显示一个警告。

+ (void)myUtilityMethod {
    // do stuff
    // something bad happened, display an alert.
}

这是可能的UIAlertView(但可能不太合适)。

在这种情况下,你如何在myUtilityMethod中呈现UIAlertController ?


当前回答

Swift 4+ / iOS 13:

基于https://stackoverflow.com/a/47797463/7493938,它使用了iOS 13已弃用的。keywindow方法。

extension UIAlertController {
  func show(animated: Bool = true, completion: (() -> Void)? = nil) {
    if let visibleViewController = UIApplication.shared.windows.filter({$0.isKeyWindow}).first?.visibleViewController {
      visibleViewController.present(self, animated: animated, completion: completion)
    }
  }
}

(我无法编辑原始答案,因为编辑队列已满。

其他回答

你可以尝试在UIViewController上用一个方法来实现一个类别 - (void)presentErrorMessage;,在这个方法中你实现了UIAlertController,然后在self上呈现它。然后在你的客户端代码中,你会有这样的东西:

[myViewController presentErrorMessage];

这样可以避免不必要的参数和关于视图不在窗口层次结构中的警告。

以下是mythicalcoder的答案,作为一个扩展,在Swift 4中测试和工作:

extension UIAlertController {

    func presentInOwnWindow(animated: Bool, completion: (() -> Void)?) {
        let alertWindow = UIWindow(frame: UIScreen.main.bounds)
        alertWindow.rootViewController = UIViewController()
        alertWindow.windowLevel = UIWindowLevelAlert + 1
        alertWindow.makeKeyAndVisible()
        alertWindow.rootViewController?.present(self, animated: animated, completion: completion)
    }

}

使用示例:

let alertController = UIAlertController(title: "<Alert Title>", message: "<Alert Message>", preferredStyle: .alert)
alertController.addAction(UIAlertAction(title: "Close", style: .cancel, handler: nil))
alertController.presentInOwnWindow(animated: true, completion: {
    print("completed")
})

泽夫·艾森伯格的答案简单而直接,但它并不总是有效,它可能会因为以下警告信息而失败:

Warning: Attempt to present <UIAlertController: 0x7fe6fd951e10>  
 on <ThisViewController: 0x7fe6fb409480> which is already presenting 
 <AnotherViewController: 0x7fe6fd109c00>

这是因为windows rootViewController不在所呈现视图的顶部。为了纠正这个问题,我们需要沿着表示链向上走,正如我用Swift 3编写的UIAlertController扩展代码所示:

   /// show the alert in a view controller if specified; otherwise show from window's root pree
func show(inViewController: UIViewController?) {
    if let vc = inViewController {
        vc.present(self, animated: true, completion: nil)
    } else {
        // find the root, then walk up the chain
        var viewController = UIApplication.shared.keyWindow?.rootViewController
        var presentedVC = viewController?.presentedViewController
        while presentedVC != nil {
            viewController = presentedVC
            presentedVC = viewController?.presentedViewController
        }
        // now we present
        viewController?.present(self, animated: true, completion: nil)
    }
}

func show() {
    show(inViewController: nil)
}

2017年9月15日更新:

经过测试并确认,上述逻辑在新推出的iOS 11转基因种子中仍然有效。然而,敏捷视觉投票最多的方法并没有:在新创建的UIWindow中显示的警报视图位于键盘下方,可能会阻止用户点击按钮。这是因为在iOS 11中,所有高于键盘窗口的窗口级别都会降低到低于键盘窗口的级别。

从keyWindow中呈现的一个工件是,当警报出现时,键盘向下滑动,当警报被取消时,键盘再次向上滑动。如果你想让键盘在显示过程中保持在那里,你可以尝试从顶部窗口本身显示,如下所示代码:

func show(inViewController: UIViewController?) {
    if let vc = inViewController {
        vc.present(self, animated: true, completion: nil)
    } else {
        // get a "solid" window with the highest level
        let alertWindow = UIApplication.shared.windows.filter { $0.tintColor != nil || $0.className() == "UIRemoteKeyboardWindow" }.sorted(by: { (w1, w2) -> Bool in
            return w1.windowLevel < w2.windowLevel
        }).last
        // save the top window's tint color
        let savedTintColor = alertWindow?.tintColor
        alertWindow?.tintColor = UIApplication.shared.keyWindow?.tintColor

        // walk up the presentation tree
        var viewController = alertWindow?.rootViewController
        while viewController?.presentedViewController != nil {
            viewController = viewController?.presentedViewController
        }

        viewController?.present(self, animated: true, completion: nil)
        // restore the top window's tint color
        if let tintColor = savedTintColor {
            alertWindow?.tintColor = tintColor
        }
    }
}

上述代码唯一不太好的部分是它检查类名UIRemoteKeyboardWindow,以确保我们也可以包括它。尽管如此,上面的代码在iOS 9、10和11 GM种子中工作得很好,有正确的色调颜色,没有键盘滑动工件。

我在我的AppDelegate类中使用了这段代码和一些个人变化

-(UIViewController*)presentingRootViewController
{
    UIViewController *vc = self.window.rootViewController;
    if ([vc isKindOfClass:[UINavigationController class]] ||
        [vc isKindOfClass:[UITabBarController class]])
    {
        // filter nav controller
        vc = [AppDelegate findChildThatIsNotNavController:vc];
        // filter tab controller
        if ([vc isKindOfClass:[UITabBarController class]]) {
            UITabBarController *tbc = ((UITabBarController*)vc);
            if ([tbc viewControllers].count > 0) {
                vc = [tbc viewControllers][tbc.selectedIndex];
                // filter nav controller again
                vc = [AppDelegate findChildThatIsNotNavController:vc];
            }
        }
    }
    return vc;
}
/**
 *   Private helper
 */
+(UIViewController*)findChildThatIsNotNavController:(UIViewController*)vc
{
    if ([vc isKindOfClass:[UINavigationController class]]) {
        if (((UINavigationController *)vc).viewControllers.count > 0) {
            vc = [((UINavigationController *)vc).viewControllers objectAtIndex:0];
        }
    }
    return vc;
}

iOS13场景支持(当使用UIWindowScene时)

import UIKit

private var windows: [String:UIWindow] = [:]

extension UIWindowScene {
    static var focused: UIWindowScene? {
        return UIApplication.shared.connectedScenes
            .first { $0.activationState == .foregroundActive && $0 is UIWindowScene } as? UIWindowScene
    }
}

class StyledAlertController: UIAlertController {

    var wid: String?

    func present(animated: Bool, completion: (() -> Void)?) {

        //let window = UIWindow(frame: UIScreen.main.bounds)
        guard let window = UIWindowScene.focused.map(UIWindow.init(windowScene:)) else {
            return
        }
        window.rootViewController = UIViewController()
        window.windowLevel = .alert + 1
        window.makeKeyAndVisible()
        window.rootViewController!.present(self, animated: animated, completion: completion)

        wid = UUID().uuidString
        windows[wid!] = window
    }

    open override func viewDidDisappear(_ animated: Bool) {
        super.viewDidDisappear(animated)
        if let wid = wid {
            windows[wid] = nil
        }

    }

}