我知道HIG(这非常方便!),但是在编写Objective-C时,更具体地说,在使用Cocoa(或CocoaTouch)时,您使用了什么编程实践?


当前回答

不要把Objective-C写成Java/ c# / c++等。

我曾经看到一个编写Java EE web应用程序的团队尝试编写Cocoa桌面应用程序。就好像它是一个Java EE web应用程序。有很多AbstractFooFactory、FooFactory、IFoo和Foo,而他们真正需要的只是一个Foo类,可能还有一个Fooable协议。

确保你不这样做的部分原因是真正理解语言的差异。例如,您不需要上面的抽象工厂和工厂类,因为Objective-C类方法和实例方法一样是动态分派的,并且可以在子类中重写。

其他回答

黄金法则:如果你分配了,那么你就释放了!

更新:除非你正在使用ARC

@kendell

而不是:

@interface MyClass (private)
- (void) someMethod
- (void) someOtherMethod
@end

Use:

@interface MyClass ()
- (void) someMethod
- (void) someOtherMethod
@end

Objective-C 2.0新功能。

Apple的Objective-C 2.0参考中描述了类扩展。

类扩展允许你在主类@interface块之外的位置为类声明额外的必需API

所以它们是实际类的一部分——而不是类之外的(私有)类别。细微但重要的区别。

这是一个微妙但很方便的方法。如果你将自己作为委托传递给另一个对象,在dealloc之前重置该对象的委托。

- (void)dealloc
{
self.someObject.delegate = NULL;
self.someObject = NULL;
//
[super dealloc];
}

这样做可以确保不再发送更多的委托方法。当您即将dealloc并消失在以太中时,您希望确保没有任何东西可以意外地向您发送更多消息。还记得自己。someObject可以被另一个对象保留(它可以是一个单例对象或在自动释放池中或其他任何对象),直到您告诉它“停止向我发送消息!”,它才会认为您即将被释放的对象是公平的游戏。

养成这种习惯将使您避免大量令人痛苦的调试的奇怪崩溃。

同样的原理也适用于键值观察和NSNotifications。

编辑:

更有防御性的改变:

self.someObject.delegate = NULL;

成:

if (self.someObject.delegate == self)
    self.someObject.delegate = NULL;

抵制世界的子类化。在Cocoa中,很多工作都是通过委托和使用底层运行时完成的,而在其他框架中则是通过子类化完成的。

例如,在Java中你经常使用匿名*Listener子类的实例,在. net中你经常使用EventArgs子类。在Cocoa中,你什么都不用做——而是使用目标-动作。

功能性更强。

Objective-C是面向对象的语言,但是Cocoa框架是函数式风格的,并且在很多情况下是函数式设计的。

There is separation of mutability. Use immutable classes as primary, and mutable object as secondary. For instance, use NSArray primarily, and use NSMutableArray only when you need. There is pure functions. Not so many, buy many of framework APIs are designed like pure function. Look at functions such as CGRectMake() or CGAffineTransformMake(). Obviously pointer form looks more efficient. However indirect argument with pointers can't offer side-effect-free. Design structures purely as much as possible. Separate even state objects. Use -copy instead of -retain when passing a value to other object. Because shared state can influence mutation to value in other object silently. So can't be side-effect-free. If you have a value from external from object, copy it. So it's also important designing shared state as minimal as possible.

但是也不要害怕使用不纯函数。

There is lazy evaluation. See something like -[UIViewController view] property. The view won't be created when the object is created. It'll be created when caller reading view property at first time. UIImage will not be loaded until it actually being drawn. There are many implementation like this design. This kind of designs are very helpful for resource management, but if you don't know the concept of lazy evaluation, it's not easy to understand behavior of them. There is closure. Use C-blocks as much as possible. This will simplify your life greatly. But read once more about block-memory-management before using it. There is semi-auto GC. NSAutoreleasePool. Use -autorelease primary. Use manual -retain/-release secondary when you really need. (ex: memory optimization, explicit resource deletion)