我试图在Swift中使用十六进制颜色值,而不是UIColor允许您使用的少数标准值,但我不知道如何做到这一点。

示例:我如何使用#ffffff作为颜色?


当前回答

Swift 5 (Swift 4, Swift 3) UIColor扩展:

extension UIColor {
    convenience init(hexString: String) {
        let hex = hexString.trimmingCharacters(in: CharacterSet.alphanumerics.inverted)
        var int = UInt64()
        Scanner(string: hex).scanHexInt64(&int)
        let a, r, g, b: UInt64
        switch hex.count {
        case 3: // RGB (12-bit)
            (a, r, g, b) = (255, (int >> 8) * 17, (int >> 4 & 0xF) * 17, (int & 0xF) * 17)
        case 6: // RGB (24-bit)
            (a, r, g, b) = (255, int >> 16, int >> 8 & 0xFF, int & 0xFF)
        case 8: // ARGB (32-bit)
            (a, r, g, b) = (int >> 24, int >> 16 & 0xFF, int >> 8 & 0xFF, int & 0xFF)
        default:
            (a, r, g, b) = (255, 0, 0, 0)
        }
        self.init(red: CGFloat(r) / 255, green: CGFloat(g) / 255, blue: CGFloat(b) / 255, alpha: CGFloat(a) / 255)
    }
}

用法:

let darkGrey = UIColor(hexString: "#757575")

斯威夫特2。x版本:

extension UIColor {
    convenience init(hexString: String) {
        let hex = hexString.stringByTrimmingCharactersInSet(NSCharacterSet.alphanumericCharacterSet().invertedSet)
        var int = UInt32()
        NSScanner(string: hex).scanHexInt(&int)
        let a, r, g, b: UInt32
        switch hex.characters.count {
        case 3: // RGB (12-bit)
            (a, r, g, b) = (255, (int >> 8) * 17, (int >> 4 & 0xF) * 17, (int & 0xF) * 17)
        case 6: // RGB (24-bit)
            (a, r, g, b) = (255, int >> 16, int >> 8 & 0xFF, int & 0xFF)
        case 8: // ARGB (32-bit)
            (a, r, g, b) = (int >> 24, int >> 16 & 0xFF, int >> 8 & 0xFF, int & 0xFF)
        default:
            (a, r, g, b) = (255, 0, 0, 0)
        }
        self.init(red: CGFloat(r) / 255, green: CGFloat(g) / 255, blue: CGFloat(b) / 255, alpha: CGFloat(a) / 255)
    }
}

其他回答

Swift 5.3 & SwiftUI:通过UIColor支持十六进制和CSS颜色名称

依据代码

斯威夫特包

SwiftUI包

字符串的例子:

橙子、酸橙、番茄等。 Clear, Transparent, nil和空字符串产生[UIColor clearColor] 美国广播公司 abc7 # abc7 00飞行符 # 00飞行符 00 ffff77

操场上的输出:

另一种方法

斯威夫特3.0

为UIColor写一个扩展

// To change the HexaDecimal value to Corresponding Color
extension UIColor
{
    class func uicolorFromHex(_ rgbValue:UInt32, alpha : CGFloat)->UIColor

    {
        let red = CGFloat((rgbValue & 0xFF0000) >> 16) / 255.0
        let green = CGFloat((rgbValue & 0xFF00) >> 8) / 255.0
        let blue = CGFloat(rgbValue & 0xFF) / 255.0
        return UIColor(red:red, green:green, blue:blue, alpha: alpha)
    }
}

你可以像这样用hex直接创建UIColor

let carrot = UIColor.uicolorFromHex(0xe67e22, alpha: 1))

UIColor扩展,这将大大帮助你!(4.0版本:斯威夫特)

import UIKit
extension UIColor {
/// rgb颜色
convenience init(r: CGFloat, g: CGFloat, b: CGFloat) {
    self.init(red: r/255.0 ,green: g/255.0 ,blue: b/255.0 ,alpha:1.0)
}

/// 纯色(用于灰色)
convenience init(gray: CGFloat) {
    self.init(red: gray/255.0 ,green: gray/255.0 ,blue: gray/255.0 ,alpha:1.0)
}
/// 随机色
class func randomCGColor() -> UIColor {
    return UIColor(r: CGFloat(arc4random_uniform(256)), g: CGFloat(arc4random_uniform(256)), b: CGFloat(arc4random_uniform(256)))
}

/// hex颜色-Int
convenience init(hex:Int, alpha:CGFloat = 1.0) {
    self.init(
        red:   CGFloat((hex & 0xFF0000) >> 16) / 255.0,
        green: CGFloat((hex & 0x00FF00) >> 8)  / 255.0,
        blue:  CGFloat((hex & 0x0000FF) >> 0)  / 255.0,
        alpha: alpha
    )
}
/// hex颜色-String
convenience init(hexString: String){
    var red:   CGFloat = 0.0
    var green: CGFloat = 0.0
    var blue:  CGFloat = 0.0
    var alpha: CGFloat = 1.0
    let scanner = Scanner(string: hexString)
    var hexValue: CUnsignedLongLong = 0
    if scanner.scanHexInt64(&hexValue) {
        switch (hexString.characters.count) {
        case 3:
            red   = CGFloat((hexValue & 0xF00) >> 8)       / 15.0
            green = CGFloat((hexValue & 0x0F0) >> 4)       / 15.0
            blue  = CGFloat(hexValue & 0x00F)              / 15.0
        case 4:
            red   = CGFloat((hexValue & 0xF000) >> 12)     / 15.0
            green = CGFloat((hexValue & 0x0F00) >> 8)      / 15.0
            blue  = CGFloat((hexValue & 0x00F0) >> 4)      / 15.0
            alpha = CGFloat(hexValue & 0x000F)             / 15.0
        case 6:
            red   = CGFloat((hexValue & 0xFF0000) >> 16)   / 255.0
            green = CGFloat((hexValue & 0x00FF00) >> 8)    / 255.0
            blue  = CGFloat(hexValue & 0x0000FF)           / 255.0
        case 8:
            alpha = CGFloat((hexValue & 0xFF000000) >> 24) / 255.0
            red   = CGFloat((hexValue & 0x00FF0000) >> 16) / 255.0
            green = CGFloat((hexValue & 0x0000FF00) >> 8)  / 255.0
            blue  = CGFloat(hexValue & 0x000000FF)         / 255.0
        default:
            log.info("Invalid RGB string, number of characters after '#' should be either 3, 4, 6 or 8")
        }
    } else {
        log.error("Scan hex error")
    }
    self.init(red:red, green:green, blue:blue, alpha:alpha)
}}

斯威夫特4.0

使用这种单行方法

override func viewDidLoad() {
    super.viewDidLoad()

   let color = UIColor(hexColor: "FF00A0")
   self.view.backgroundColor = color

}

你必须创建新的类或使用任何控制器,你需要使用十六进制颜色。这个扩展类为您提供UIColor,将十六进制转换为RGB颜色。

extension UIColor {
convenience init(hexColor: String) {
    let scannHex = Scanner(string: hexColor)
    var rgbValue: UInt64 = 0
    scannHex.scanLocation = 0
    scannHex.scanHexInt64(&rgbValue)
    let r = (rgbValue & 0xff0000) >> 16
    let g = (rgbValue & 0xff00) >> 8
    let b = rgbValue & 0xff
    self.init(
        red: CGFloat(r) / 0xff,
        green: CGFloat(g) / 0xff,
        blue: CGFloat(b) / 0xff, alpha: 1
    )
  }
}

最新swift3版本

        extension UIColor {
convenience init(hexString: String) {
    let hex = hexString.trimmingCharacters(in: CharacterSet.alphanumerics.inverted)
    var int = UInt32()
    Scanner(string: hex).scanHexInt32(&int)
    let a, r, g, b: UInt32
    switch hex.characters.count {
    case 3: // RGB (12-bit)
        (a, r, g, b) = (255, (int >> 8) * 17, (int >> 4 & 0xF) * 17, (int & 0xF) * 17)
    case 6: // RGB (24-bit)
        (a, r, g, b) = (255, int >> 16, int >> 8 & 0xFF, int & 0xFF)
    case 8: // ARGB (32-bit)
        (a, r, g, b) = (int >> 24, int >> 16 & 0xFF, int >> 8 & 0xFF, int & 0xFF)
    default:
        (a, r, g, b) = (255, 0, 0, 0)
    }
      self.init(red: CGFloat(r) / 255, green: CGFloat(g) / 255, blue:      CGFloat(b) / 255, alpha: CGFloat(a) / 255)
}
}

在你的类或任何你把hexcolor转换为uicolor的地方使用这种方法

             let color1 = UIColor(hexString: "#FF323232")