在我的Android应用程序中,当我旋转设备(滑出键盘)时,“活动”将重新启动(调用onCreate)。现在,这可能是应该的,但我在onCreate方法中做了很多初始设置,所以我需要:

将所有初始设置放在另一个功能中,这样不会在设备旋转或使其不再调用Create,布局仅调整或将应用程序限制为仅肖像,以便不调用onCreate。


当前回答

谷歌推出的android架构中最好的组件之一将满足ViewModel的所有要求。

它旨在以生命周期的方式存储和管理与UI相关的数据,并允许数据在屏幕旋转时继续存在

class MyViewModel : ViewModel() {

请参阅:https://developer.android.com/topic/libraries/architecture/viewmodel

其他回答

很简单,只需执行以下步骤:

<activity
    android:name=".Test"
    android:configChanges="orientation|screenSize"
    android:screenOrientation="landscape" >
</activity>

这对我有用:

注意:方向取决于你的要求

注意:如果将来有人和我面临同样的问题,我会发布这个答案。对我来说,下面这行是不够的:

android:configChanges="orientation"

当我旋转屏幕时,没有调用方法`onConfigurationChanged(配置新配置)。

解决方案:即使问题与方向有关,我也必须添加“screenSize”。因此,在AndroidManifest.xml文件中,添加以下内容:

android:configChanges="keyboardHidden|orientation|screenSize"

然后实现方法onConfigurationChanged(Configuration newConfig)

经过一段时间的反复尝试,我找到了一个在大多数情况下都能满足我需求的解决方案。以下是代码:

清单配置:

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
          package="com.pepperonas.myapplication">

    <application
        android:name=".App"
        android:allowBackup="true"
        android:icon="@mipmap/ic_launcher"
        android:label="@string/app_name"
        android:supportsRtl="true"
        android:theme="@style/AppTheme">
        <activity
            android:name=".MainActivity"
            android:configChanges="orientation|keyboardHidden|screenSize">
            <intent-filter>
                <action android:name="android.intent.action.MAIN"/>

                <category android:name="android.intent.category.LAUNCHER"/>
            </intent-filter>
        </activity>
    </application>

</manifest>

主要活动:

import android.content.res.Configuration;
import android.os.Bundle;
import android.support.v4.app.Fragment;
import android.support.v4.app.FragmentManager;
import android.support.v4.app.FragmentTransaction;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
import android.view.View;
import android.widget.Button;

public class MainActivity extends AppCompatActivity implements View.OnClickListener {

    private static final String TAG = "MainActivity";

    private Fragment mFragment;

    private int mSelected = -1;


    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        Log.d(TAG, "onCreate  " + "");

        // null check not realy needed - but just in case...
        if (savedInstanceState == null) {

            initUi();

            // get an instance of FragmentTransaction from your Activity
            FragmentManager fragmentManager = getSupportFragmentManager();
            FragmentTransaction fragmentTransaction = fragmentManager.beginTransaction();

            /*IMPORTANT: Do the INITIAL(!) transaction only once!
            * If we call this everytime the layout changes orientation,
            * we will end with a messy, half-working UI.
            * */
            mFragment = FragmentOne.newInstance(mSelected = 0);
            fragmentTransaction.add(R.id.frame, mFragment);
            fragmentTransaction.commit();
        }
    }


    @Override
    public void onConfigurationChanged(Configuration newConfig) {
        super.onConfigurationChanged(newConfig);
        Log.d(TAG, "onConfigurationChanged  " +
                   (newConfig.orientation
                    == Configuration.ORIENTATION_LANDSCAPE
                    ? "landscape" : "portrait"));

        initUi();

        Log.i(TAG, "onConfigurationChanged - last selected: " + mSelected);
        makeFragmentTransaction(mSelected);
    }


    /**
     * Called from {@link #onCreate} and {@link #onConfigurationChanged}
     */
    private void initUi() {
        setContentView(R.layout.activity_main);
        Log.d(TAG, "onCreate  instanceState == null / reinitializing..." + "");
        Button btnFragmentOne = (Button) findViewById(R.id.btn_fragment_one);
        Button btnFragmentTwo = (Button) findViewById(R.id.btn_fragment_two);
        btnFragmentOne.setOnClickListener(this);
        btnFragmentTwo.setOnClickListener(this);
    }


    /**
     * Not invoked (just for testing)...
     */
    @Override
    protected void onSaveInstanceState(Bundle outState) {
        super.onSaveInstanceState(outState);
        Log.d(TAG, "onSaveInstanceState  " + "YOU WON'T SEE ME!!!");
    }


    /**
     * Not invoked (just for testing)...
     */
    @Override
    protected void onRestoreInstanceState(Bundle savedInstanceState) {
        super.onRestoreInstanceState(savedInstanceState);
        Log.d(TAG, "onSaveInstanceState  " + "YOU WON'T SEE ME, AS WELL!!!");
    }


    @Override
    protected void onResume() {
        super.onResume();
        Log.d(TAG, "onResume  " + "");
    }


    @Override
    protected void onPause() {
        super.onPause();
        Log.d(TAG, "onPause  " + "");
    }


    @Override
    protected void onDestroy() {
        super.onDestroy();
        Log.d(TAG, "onDestroy  " + "");
    }


    @Override
    public void onClick(View v) {

        switch (v.getId()) {
            case R.id.btn_fragment_one:
                Log.d(TAG, "onClick btn_fragment_one " + "");
                makeFragmentTransaction(0);
                break;

            case R.id.btn_fragment_two:
                Log.d(TAG, "onClick btn_fragment_two " + "");
                makeFragmentTransaction(1);
                break;

            default:
                Log.d(TAG, "onClick  null - wtf?!" + "");
        }
    }


    /**
     * We replace the current Fragment with the selected one.
     * Note: It's called from {@link #onConfigurationChanged} as well.
     */
    private void makeFragmentTransaction(int selection) {

        switch (selection) {
            case 0:
                mFragment = FragmentOne.newInstance(mSelected = 0);
                break;
            case 1:
                mFragment = FragmentTwo.newInstance(mSelected = 1);
                break;
        }

        // Create new transaction
        FragmentTransaction transaction = getSupportFragmentManager().beginTransaction();

        // Replace whatever is in the fragment_container view with this fragment,
        // and add the transaction to the back stack
        transaction.replace(R.id.frame, mFragment);

        /*This would add the Fragment to the backstack...
        * But right now we comment it out.*/
        //        transaction.addToBackStack(null);

        // Commit the transaction
        transaction.commit();
    }

}

以及样本片段:

import android.os.Bundle;
import android.support.v4.app.Fragment;
import android.util.Log;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;

/**
 * @author Martin Pfeffer (pepperonas)
 */
public class FragmentOne extends Fragment {

    private static final String TAG = "FragmentOne";


    public static Fragment newInstance(int i) {
        Fragment fragment = new FragmentOne();
        Bundle args = new Bundle();
        args.putInt("the_id", i);
        fragment.setArguments(args);
        return fragment;
    }


    @Override
    public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
        Log.d(TAG, "onCreateView  " + "");
        return inflater.inflate(R.layout.fragment_one, container, false);
    }

}

可以在github上找到。

Android 3.2及更高版本更新:

警告:从Android 3.2(API级别13)开始,当设备在纵向和横向方向之间切换时,“屏幕大小”也会发生变化。因此,如果在为API级别13或更高级别开发时(如minSdkVersion和targetSdkVersion属性所声明的),想要防止因方向改变而导致运行时重新启动,则除了“方向”值之外,还必须包含“screenSize”值。也就是说,您必须声明android:configChanges=“orientation|screenSize”。但是,如果您的应用程序以API级别12或更低为目标,则您的活动始终自行处理此配置更改(即使在Android 3.2或更高版本的设备上运行时,此配置更改也不会重新启动您的活动)。

从…起http://web.archive.org/web/20120805085007/http://developer.android.com/guide/topics/resources/runtime-更改.html

您可以在活动中使用ViewModel对象。

ViewModel对象在配置更改期间自动保留,以便它们所保存的数据可立即用于下一个活动或片段实例。阅读更多信息:https://developer.android.com/topic/libraries/architecture/viewmodel