我如何以编程方式创建图形元素(如UIButton)在Swift?我试图创建和添加按钮到一个视图,但不能。


当前回答

是的,在模拟器里。有时它不会识别选择器,这似乎是一个错误。即使我面对的不是你的代码,然后我只是改变了动作名称(选择器)。它的工作原理

let buttonPuzzle:UIButton = UIButton(frame: CGRectMake(100, 400, 100, 50))
buttonPuzzle.backgroundColor = UIColor.greenColor()
buttonPuzzle.setTitle("Puzzle", forState: UIControlState.Normal)
buttonPuzzle.addTarget(self, action: "buttonAction:", forControlEvents: UIControlEvents.TouchUpInside)
buttonPuzzle.tag = 22;
self.view.addSubview(buttonPuzzle)

选择器函数在这里:

func buttonAction(sender:UIButton!)
{

    var btnsendtag:UIButton = sender
    if btnsendtag.tag == 22 {            
        //println("Button tapped tag 22")
    }
}

其他回答

在Swift 4.2中编写下面的示例代码,用于以编程方式添加按钮。

override func viewDidLoad() {
    super.viewDidLoad()
        let myButton = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
        myButton.backgroundColor = .green
        myButton.setTitle("Hello UIButton", for: .normal)
        myButton.addTarget(self, action: #selector(myButtonAction), for: .touchUpInside)
        self.view.addSubview(myButton)
}

 @objc func myButtonAction(sender: UIButton!) {
    print("My Button tapped")
}
            let myFirstButton = UIButton()
            myFirstButton.setTitle("Software Button", forState: .Normal)
            myFirstButton.setTitleColor(UIColor.redColor(), forState: .Normal)
            myFirstButton.frame = CGRectMake(100, 300, 150, 50)
            myFirstButton.backgroundColor = UIColor.purpleColor()
            myFirstButton.layer.cornerRadius = 14
            myFirstButton.addTarget(self, action: "pressed:", forControlEvents: .TouchUpInside)
            self.view.addSubview(myFirstButton)
            myFirstButton.hidden=true
            nameText.delegate = self


func pressed(sender: UIButton!) {
        var alertView = UIAlertView()
        alertView.addButtonWithTitle("Ok")
        alertView.title = "title"
        alertView.message = "message"
        alertView.show();
    }

Swift:以编程方式创建Ui按钮

let myButton = UIButton()

myButton.titleLabel!.frame = CGRectMake(15, 54, 300, 500)
myButton.titleLabel!.text = "Button Label"
myButton.titleLabel!.textColor = UIColor.redColor()
myButton.titleLabel!.textAlignment = .Center
self.view.addSubview(myButton)

斯威夫特3

let btn = UIButton(type: .custom) as UIButton
btn.backgroundColor = .blue
btn.setTitle("Button", for: .normal)
btn.frame = CGRect(x: 100, y: 100, width: 200, height: 100)
btn.addTarget(self, action: #selector(clickMe), for: .touchUpInside)
self.view.addSubview(btn)

func clickMe(sender:UIButton!) {
  print("Button Clicked")
}

输出

override func viewDidLoad() {

super.viewDidLoad()
    // Do any additional setup after loading the view, typically from a nib.

    var imageView = UIImageView(frame: CGRectMake(100, 150, 150, 150));
    var image = UIImage(named: "BattleMapSplashScreen.png");
    imageView.image = image;
    self.view.addSubview(imageView);

}