我如何以编程方式创建图形元素(如UIButton)在Swift?我试图创建和添加按钮到一个视图,但不能。


当前回答

将此代码添加到viewDidLoad中 / /添加按钮

            var button=UIButton(frame: CGRectMake(150, 240, 75, 30))
            button.setTitle("Next", forState: UIControlState.Normal)
            button.addTarget(self, action: "buttonTapAction:", forControlEvents: UIControlEvents.TouchUpInside)
            button.backgroundColor = UIColor.greenColor()
            self.view.addSubview(button)

将这个函数写在它的外面,当你点击按钮时,这个函数将被调用

func buttonTapAction(sender:UIButton!)
{
    println("Button is working")
}

其他回答

这是可能的。除了使用swift语法之外,您几乎可以以相同的方式完成所有操作。例如,你可以用这样的代码创建一个UIButton:

 var button: UIButton = UIButton(frame: CGRectMake(0, 0, 100, 100))

你可以这样创建,也可以这样添加动作....

import UIKit

let myButton = UIButton(frame: CGRect(x: 0, y: 0, width: 50, height: 50))

init(nibName nibNameOrNil: String!, bundle nibBundleOrNil: NSBundle!)
{       super.init(nibName: nibName, bundle: nibBundle) 
        myButton.targetForAction("tappedButton:", withSender: self)
}

func tappedButton(sender: UIButton!)
{ 
     println("tapped button")
}

将此代码添加到viewDidLoad中 / /添加按钮

            var button=UIButton(frame: CGRectMake(150, 240, 75, 30))
            button.setTitle("Next", forState: UIControlState.Normal)
            button.addTarget(self, action: "buttonTapAction:", forControlEvents: UIControlEvents.TouchUpInside)
            button.backgroundColor = UIColor.greenColor()
            self.view.addSubview(button)

将这个函数写在它的外面,当你点击按钮时,这个函数将被调用

func buttonTapAction(sender:UIButton!)
{
    println("Button is working")
}

下面是一个完整的解决方案,以编程方式添加一个UIButton与targetAction。 斯威夫特2.2

override func viewDidLoad() {
  super.viewDidLoad()

  let button = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
  button.backgroundColor = .greenColor()
  button.setTitle("Test Button", forState: .Normal)
  button.addTarget(self, action: #selector(buttonAction), forControlEvents: .TouchUpInside)

  self.view.addSubview(button)
}

func buttonAction(sender: UIButton!) {
  print("Button tapped")
}

使用NSLayoutConstraint而不是frame来正确地为每个iPhone屏幕放置按钮可能更好。

Swift 3.1的更新代码:

override func viewDidLoad() {
  super.viewDidLoad()

  let button = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
  button.backgroundColor = .green
  button.setTitle("Test Button", for: .normal)
  button.addTarget(self, action: #selector(buttonAction), for: .touchUpInside)

  self.view.addSubview(button)
}

func buttonAction(sender: UIButton!) {
  print("Button tapped")
}

Swift 4.2的更新代码:

override func viewDidLoad() {
  super.viewDidLoad()

  let button = UIButton(frame: CGRect(x: 100, y: 100, width: 100, height: 50))
  button.backgroundColor = .green
  button.setTitle("Test Button", for: .normal)
  button.addTarget(self, action: #selector(buttonAction), for: .touchUpInside)

  self.view.addSubview(button)
}

@objc func buttonAction(sender: UIButton!) {
  print("Button tapped")
}

如果func buttonAction声明为private或internal,上述方法仍然有效。

 var sampleButton:UIButton?

 override func viewDidLoad() {
  super.viewDidLoad()

 }
 override func viewDidAppear(animated: Bool) {

  sampleButton = UIButton(type: .RoundedRect)
  //sampleButton.frame = CGRect(x:50, y:500, width:70, height:50)

  sampleButton!.setTitle("Sample \n UI Button", forState: .Normal)
  sampleButton!.titleLabel?.lineBreakMode = .ByWordWrapping
  sampleButton!.titleLabel?.textAlignment = .Center
  sampleButton!.setTitleColor(UIColor.whiteColor(), forState: .Normal)
  sampleButton!.layer.cornerRadius = 6
  sampleButton!.backgroundColor = UIColor.redColor().colorWithAlphaComponent(0.6)
  sampleButton?.tintColor =  UIColor.brownColor()


  //Add padding around text
  sampleButton!.titleEdgeInsets = UIEdgeInsetsMake(-10,-10,-10,-10)
  sampleButton!.contentEdgeInsets = UIEdgeInsetsMake(5,5,5,5)

  //Action set up
  sampleButton!.addTarget(self, action: "sampleButtonClicked", forControlEvents: .TouchUpInside)
  self.view.addSubview(sampleButton!)


  //Button Constraints:
  sampleButton!.translatesAutoresizingMaskIntoConstraints = false

  //To anchor above the tab bar on the bottom of the screen:
  let bottomButtonConstraint = sampleButton!.bottomAnchor.constraintEqualToAnchor(bottomLayoutGuide.topAnchor, constant: -20)

  //edge of the screen in InterfaceBuilder:
  let margins = view.layoutMarginsGuide
  let leadingButtonConstraint = sampleButton!.leadingAnchor.constraintEqualToAnchor(margins.leadingAnchor)

  bottomButtonConstraint.active = true
  leadingButtonConstraint.active = true


 }
 func sampleButtonClicked(){

  print("sample Button Clicked")

 }