我如何以编程方式创建图形元素(如UIButton)在Swift?我试图创建和添加按钮到一个视图,但不能。


当前回答

API没有改变——只有语法改变了。你可以创建一个UIButton并像这样添加它:

var button = UIButton(frame: CGRectMake(0, 0, 50, 50))
self.view.addSubview(button) // assuming you're in a view controller

其他回答

从storyboard创建UIButton: 1 -将UIButton对象从对象库拖到storyboard文件中的ViewController 2 -节目助理编辑 3 -从上面创建的UIButton中右键拖动到你的类中。结果如下:

@IBAction func buttonActionFromStoryboard(sender: UIButton)
{
    println("Button Action From Storyboard")
}

为创建UIButton编程: 1-写入“override func viewDidLoad()”:

        let uiButton    = UIButton.buttonWithType(UIButtonType.System) as UIButton
        uiButton.frame  = CGRectMake(16, 116, 288, 30)
        uiButton.setTitle("Second", forState: UIControlState.Normal);
        uiButton.addTarget(self, action: "buttonActionFromCode:", forControlEvents: UIControlEvents.TouchUpInside)
        self.view.addSubview(uiButton)

2-添加IBAction功能:

@IBAction func buttonActionFromCode(sender:UIButton)
{
    println("Button Action From Code")
}

这是可能的。除了使用swift语法之外,您几乎可以以相同的方式完成所有操作。例如,你可以用这样的代码创建一个UIButton:

 var button: UIButton = UIButton(frame: CGRectMake(0, 0, 100, 100))

API没有改变——只有语法改变了。你可以创建一个UIButton并像这样添加它:

var button = UIButton(frame: CGRectMake(0, 0, 50, 50))
self.view.addSubview(button) // assuming you're in a view controller

如何使用Swift 3.0来做到这一点。

func createButton() {
    let button = UIButton(type: .system)
    button.frame = CGRect(x: 100.0, y: 100.0, width: 100.0, height: 100.0)
    button.setTitle(NSLocalizedString("Button", comment: "Button"), for: .normal)
    button.backgroundColor = .green
    button.addTarget(self, action: #selector(buttonAction(sender:)), for: .touchUpInside)
    view.addSubview(button)
}

@objc func buttonAction(sender: UIButton) {
    print("Button pushed")
}

 func viewDidLoad(){
                    saveActionButton = UIButton(frame: CGRect(x: self.view.frame.size.width - 60, y: 0, width: 50, height: 50))
                    self.saveActionButton.backgroundColor = UIColor(red: 76/255, green: 217/255, blue: 100/255, alpha: 0.7)
                    saveActionButton.addTarget(self, action: #selector(doneAction), for: .touchUpInside)
                    self.saveActionButton.setTitle("Done", for: .normal)
                    self.saveActionButton.layer.cornerRadius = self.saveActionButton.frame.size.width / 2
                    self.saveActionButton.layer.borderColor = UIColor.darkGray.cgColor
                    self.saveActionButton.layer.borderWidth = 1
                    self.saveActionButton.center.y = self.view.frame.size.height - 80
                    self.view.addSubview(saveActionButton)
        }

          func doneAction(){
          print("Write your own logic")
         }