用javascript实现数组交叉的最简单、无库代码是什么?我想写
intersection([1,2,3], [2,3,4,5])
并获得
[2, 3]
用javascript实现数组交叉的最简单、无库代码是什么?我想写
intersection([1,2,3], [2,3,4,5])
并获得
[2, 3]
当前回答
.reduce生成地图,.filter找到交叉路口。.filter中的Delete允许我们将第二个数组视为唯一的集合。
function intersection (a, b) {
var seen = a.reduce(function (h, k) {
h[k] = true;
return h;
}, {});
return b.filter(function (k) {
var exists = seen[k];
delete seen[k];
return exists;
});
}
我发现这种方法很容易解释。它在常数时间内运行。
其他回答
破坏性似乎是最简单的,特别是如果我们可以假设输入是排序的:
/* destructively finds the intersection of
* two arrays in a simple fashion.
*
* PARAMS
* a - first array, must already be sorted
* b - second array, must already be sorted
*
* NOTES
* State of input arrays is undefined when
* the function returns. They should be
* (prolly) be dumped.
*
* Should have O(n) operations, where n is
* n = MIN(a.length, b.length)
*/
function intersection_destructive(a, b)
{
var result = [];
while( a.length > 0 && b.length > 0 )
{
if (a[0] < b[0] ){ a.shift(); }
else if (a[0] > b[0] ){ b.shift(); }
else /* they're equal */
{
result.push(a.shift());
b.shift();
}
}
return result;
}
非破坏性的要稍微复杂一点,因为我们要跟踪指标:
/* finds the intersection of
* two arrays in a simple fashion.
*
* PARAMS
* a - first array, must already be sorted
* b - second array, must already be sorted
*
* NOTES
*
* Should have O(n) operations, where n is
* n = MIN(a.length(), b.length())
*/
function intersect_safe(a, b)
{
var ai=0, bi=0;
var result = [];
while( ai < a.length && bi < b.length )
{
if (a[ai] < b[bi] ){ ai++; }
else if (a[ai] > b[bi] ){ bi++; }
else /* they're equal */
{
result.push(a[ai]);
ai++;
bi++;
}
}
return result;
}
如果只使用关联数组呢?
function intersect(a, b) {
var d1 = {};
var d2 = {};
var results = [];
for (var i = 0; i < a.length; i++) {
d1[a[i]] = true;
}
for (var j = 0; j < b.length; j++) {
d2[b[j]] = true;
}
for (var k in d1) {
if (d2[k])
results.push(k);
}
return results;
}
编辑:
// new version
function intersect(a, b) {
var d = {};
var results = [];
for (var i = 0; i < b.length; i++) {
d[b[i]] = true;
}
for (var j = 0; j < a.length; j++) {
if (d[a[j]])
results.push(a[j]);
}
return results;
}
简单性:
// Usage
const intersection = allLists
.reduce(intersect, allValues)
.reduce(removeDuplicates, []);
// Implementation
const intersect = (intersection, list) =>
intersection.filter(item =>
list.some(x => x === item));
const removeDuplicates = (uniques, item) =>
uniques.includes(item) ? uniques : uniques.concat(item);
// Example Data
const somePeople = [bob, doug, jill];
const otherPeople = [sarah, bob, jill];
const morePeople = [jack, jill];
const allPeople = [...somePeople, ...otherPeople, ...morePeople];
const allGroups = [somePeople, otherPeople, morePeople];
// Example Usage
const intersection = allGroups
.reduce(intersect, allPeople)
.reduce(removeDuplicates, []);
intersection; // [jill]
好处:
泥土简单 以数据为中心的 适用于任意数量的列表 适用于任意长度的列表 适用于任意类型的值 适用于任意排序顺序 保留形状(在任何数组中首次出现的顺序) 尽可能早退出 内存安全,不影响函数/数组原型
缺点:
内存占用率较高 更高的CPU使用率 需要理解reduce 需要理解数据流
你不希望将其用于3D引擎或内核工作,但如果你在基于事件的应用程序中运行时遇到问题,那么你的设计就有更大的问题。
这是我使用的一个非常简单的实现。它是无损的,也确保不复制整个。
Array.prototype.contains = function(elem) {
return(this.indexOf(elem) > -1);
};
Array.prototype.intersect = function( array ) {
// this is naive--could use some optimization
var result = [];
for ( var i = 0; i < this.length; i++ ) {
if ( array.contains(this[i]) && !result.contains(this[i]) )
result.push( this[i] );
}
return result;
}
通过对数据的一些限制,您可以在线性时间内完成!
对于正整数:使用一个数组将值映射到“已见/未见”布尔值。
function intersectIntegers(array1,array2) {
var seen=[],
result=[];
for (var i = 0; i < array1.length; i++) {
seen[array1[i]] = true;
}
for (var i = 0; i < array2.length; i++) {
if ( seen[array2[i]])
result.push(array2[i]);
}
return result;
}
对于对象也有类似的技术:取一个虚拟键,为array1中的每个元素设置为“true”,然后在array2的元素中寻找这个键。完事后收拾一下。
function intersectObjects(array1,array2) {
var result=[];
var key="tmpKey_intersect"
for (var i = 0; i < array1.length; i++) {
array1[i][key] = true;
}
for (var i = 0; i < array2.length; i++) {
if (array2[i][key])
result.push(array2[i]);
}
for (var i = 0; i < array1.length; i++) {
delete array1[i][key];
}
return result;
}
当然,你需要确保这个键之前没有出现过,否则你会破坏你的数据…