用javascript实现数组交叉的最简单、无库代码是什么?我想写

intersection([1,2,3], [2,3,4,5])

并获得

[2, 3]

当前回答

.reduce生成地图,.filter找到交叉路口。.filter中的Delete允许我们将第二个数组视为唯一的集合。

function intersection (a, b) {
  var seen = a.reduce(function (h, k) {
    h[k] = true;
    return h;
  }, {});

  return b.filter(function (k) {
    var exists = seen[k];
    delete seen[k];
    return exists;
  });
}

我发现这种方法很容易解释。它在常数时间内运行。

其他回答

破坏性似乎是最简单的,特别是如果我们可以假设输入是排序的:

/* destructively finds the intersection of 
 * two arrays in a simple fashion.  
 *
 * PARAMS
 *  a - first array, must already be sorted
 *  b - second array, must already be sorted
 *
 * NOTES
 *  State of input arrays is undefined when
 *  the function returns.  They should be 
 *  (prolly) be dumped.
 *
 *  Should have O(n) operations, where n is 
 *    n = MIN(a.length, b.length)
 */
function intersection_destructive(a, b)
{
  var result = [];
  while( a.length > 0 && b.length > 0 )
  {  
     if      (a[0] < b[0] ){ a.shift(); }
     else if (a[0] > b[0] ){ b.shift(); }
     else /* they're equal */
     {
       result.push(a.shift());
       b.shift();
     }
  }

  return result;
}

非破坏性的要稍微复杂一点,因为我们要跟踪指标:

/* finds the intersection of 
 * two arrays in a simple fashion.  
 *
 * PARAMS
 *  a - first array, must already be sorted
 *  b - second array, must already be sorted
 *
 * NOTES
 *
 *  Should have O(n) operations, where n is 
 *    n = MIN(a.length(), b.length())
 */
function intersect_safe(a, b)
{
  var ai=0, bi=0;
  var result = [];

  while( ai < a.length && bi < b.length )
  {
     if      (a[ai] < b[bi] ){ ai++; }
     else if (a[ai] > b[bi] ){ bi++; }
     else /* they're equal */
     {
       result.push(a[ai]);
       ai++;
       bi++;
     }
  }

  return result;
}

如果只使用关联数组呢?

function intersect(a, b) {
    var d1 = {};
    var d2 = {};
    var results = [];
    for (var i = 0; i < a.length; i++) {
        d1[a[i]] = true;
    }
    for (var j = 0; j < b.length; j++) {
        d2[b[j]] = true;
    }
    for (var k in d1) {
        if (d2[k]) 
            results.push(k);
    }
    return results;
}

编辑:

// new version
function intersect(a, b) {
    var d = {};
    var results = [];
    for (var i = 0; i < b.length; i++) {
        d[b[i]] = true;
    }
    for (var j = 0; j < a.length; j++) {
        if (d[a[j]]) 
            results.push(a[j]);
    }
    return results;
}

简单性:

// Usage
const intersection = allLists
  .reduce(intersect, allValues)
  .reduce(removeDuplicates, []);


// Implementation
const intersect = (intersection, list) =>
  intersection.filter(item =>
    list.some(x => x === item));

const removeDuplicates = (uniques, item) =>
  uniques.includes(item) ? uniques : uniques.concat(item);


// Example Data
const somePeople = [bob, doug, jill];
const otherPeople = [sarah, bob, jill];
const morePeople = [jack, jill];

const allPeople = [...somePeople, ...otherPeople, ...morePeople];
const allGroups = [somePeople, otherPeople, morePeople];

// Example Usage
const intersection = allGroups
  .reduce(intersect, allPeople)
  .reduce(removeDuplicates, []);

intersection; // [jill]

好处:

泥土简单 以数据为中心的 适用于任意数量的列表 适用于任意长度的列表 适用于任意类型的值 适用于任意排序顺序 保留形状(在任何数组中首次出现的顺序) 尽可能早退出 内存安全,不影响函数/数组原型

缺点:

内存占用率较高 更高的CPU使用率 需要理解reduce 需要理解数据流

你不希望将其用于3D引擎或内核工作,但如果你在基于事件的应用程序中运行时遇到问题,那么你的设计就有更大的问题。

这是我使用的一个非常简单的实现。它是无损的,也确保不复制整个。

Array.prototype.contains = function(elem) {
    return(this.indexOf(elem) > -1);
};

Array.prototype.intersect = function( array ) {
    // this is naive--could use some optimization
    var result = [];
    for ( var i = 0; i < this.length; i++ ) {
        if ( array.contains(this[i]) && !result.contains(this[i]) )
            result.push( this[i] );
    }
    return result;
}

通过对数据的一些限制,您可以在线性时间内完成!

对于正整数:使用一个数组将值映射到“已见/未见”布尔值。

function intersectIntegers(array1,array2) { 
   var seen=[],
       result=[];
   for (var i = 0; i < array1.length; i++) {
     seen[array1[i]] = true;
   }
   for (var i = 0; i < array2.length; i++) {
     if ( seen[array2[i]])
        result.push(array2[i]);
   }
   return result;
}

对于对象也有类似的技术:取一个虚拟键,为array1中的每个元素设置为“true”,然后在array2的元素中寻找这个键。完事后收拾一下。

function intersectObjects(array1,array2) { 
   var result=[];
   var key="tmpKey_intersect"
   for (var i = 0; i < array1.length; i++) {
     array1[i][key] = true;
   }
   for (var i = 0; i < array2.length; i++) {
     if (array2[i][key])
        result.push(array2[i]);
   }
   for (var i = 0; i < array1.length; i++) {
     delete array1[i][key];
   }
   return result;
}

当然,你需要确保这个键之前没有出现过,否则你会破坏你的数据…