我希望我的代码在模拟器上运行时与在设备上运行时略有不同。(例如,使用10.0.2.2代替公共URL在开发服务器上自动运行。)检测Android应用程序何时在模拟器中运行的最佳方法是什么?


当前回答

Firebase Crashlytics是这样做的:

private static final String GOLDFISH = "goldfish";
private static final String RANCHU = "ranchu";
private static final String SDK = "sdk";
    
public static boolean isEmulator() {
    return Build.PRODUCT.contains(SDK)
        || Build.HARDWARE.contains(GOLDFISH)
        || Build.HARDWARE.contains(RANCHU);
}

其他回答

检查答案,当使用LeapDroid, Droid4x或Andy模拟器时,没有一个可以工作,

适用于所有情况的方法如下:

 private static String getSystemProperty(String name) throws Exception {
    Class systemPropertyClazz = Class.forName("android.os.SystemProperties");
    return (String) systemPropertyClazz.getMethod("get", new Class[]{String.class}).invoke(systemPropertyClazz, new Object[]{name});
}

public boolean isEmulator() {
    boolean goldfish = getSystemProperty("ro.hardware").contains("goldfish");
    boolean emu = getSystemProperty("ro.kernel.qemu").length() > 0;
    boolean sdk = getSystemProperty("ro.product.model").equals("sdk");
    return goldfish || emu || sdk;
}

谷歌在Flutter的device-info插件中使用以下代码来确定该设备是否是模拟器:

private boolean isEmulator() {
    return (Build.BRAND.startsWith("generic") && Build.DEVICE.startsWith("generic"))
        || Build.FINGERPRINT.startsWith("generic")
        || Build.FINGERPRINT.startsWith("unknown")
        || Build.HARDWARE.contains("goldfish")
        || Build.HARDWARE.contains("ranchu")
        || Build.MODEL.contains("google_sdk")
        || Build.MODEL.contains("Emulator")
        || Build.MODEL.contains("Android SDK built for x86")
        || Build.MANUFACTURER.contains("Genymotion")
        || Build.PRODUCT.contains("sdk_google")
        || Build.PRODUCT.contains("google_sdk")
        || Build.PRODUCT.contains("sdk")
        || Build.PRODUCT.contains("sdk_x86")
        || Build.PRODUCT.contains("sdk_gphone64_arm64")
        || Build.PRODUCT.contains("vbox86p")
        || Build.PRODUCT.contains("emulator")
        || Build.PRODUCT.contains("simulator");
}

安卓id不适合我,我现在用的是:

"google_sdk".equals( Build.PRODUCT );

以下两个都被设置为“google_sdk”:

Build.PRODUCT
Build.MODEL

因此,使用下列任意一行就足够了。

"google_sdk".equals(Build.MODEL)

or

"google_sdk".equals(Build.PRODUCT)
if ("sdk".equals( Build.PRODUCT )) {
 // Then you are running the app on the emulator.
        Log.w("MyAPP", "\n\n  Emulator \n\n"); 
}