我需要执行一个动作(清空一个数组),当UINavigationController的后退按钮被按下,而按钮仍然导致堆栈上的前一个ViewController出现。我如何使用swift来实现这一点?


当前回答

在我的例子中,viewWillDisappear效果最好。但在某些情况下,必须修改之前的视图控制器。所以这是我的解决方案访问之前的视图控制器,它在Swift 4中工作:

override func viewWillDisappear(_ animated: Bool) {
        super.viewWillDisappear(animated)
        if isMovingFromParentViewController {
            if let viewControllers = self.navigationController?.viewControllers {
                if (viewControllers.count >= 1) {
                    let previousViewController = viewControllers[viewControllers.count-1] as! NameOfDestinationViewController
                    // whatever you want to do
                    previousViewController.callOrModifySomething()
                }
            }
        }
    }

其他回答

Swift 5 __ Xcode 11.5

在我的情况下,我想做一个动画,当它完成后,返回。 一种覆盖后退按钮默认动作的方法 调用你的自定义动作是这样的:

     override func viewDidAppear(_ animated: Bool) {
        super.viewDidAppear(animated)
        setBtnBack()
    }

    private func setBtnBack() {
        for vw in navigationController?.navigationBar.subviews ?? [] where "\(vw.classForCoder)" == "_UINavigationBarContentView" {
            print("\(vw.classForCoder)")
            for subVw in vw.subviews where "\(subVw.classForCoder)" == "_UIButtonBarButton" {
                let ctrl = subVw as! UIControl
                ctrl.removeTarget(ctrl.allTargets.first, action: nil, for: .allEvents)
                ctrl.addTarget(self, action: #selector(backBarBtnAction), for: .touchUpInside)
            }
        }
    }


    @objc func backBarBtnAction() {
        doSomethingBeforeBack { [weak self](isEndedOk) in
            if isEndedOk {
                self?.navigationController?.popViewController(animated: true)
            }
        }
    }


    private func doSomethingBeforeBack(completion: @escaping (_ isEndedOk:Bool)->Void ) {
        UIView.animate(withDuration: 0.25, animations: { [weak self] in
            self?.vwTxt.alpha = 0
        }) { (isEnded) in
            completion(isEnded)
        }
    }

或者你可以使用这个方法一次来探索NavigationBar视图层次结构,并获得访问_UIButtonBarButton视图的索引,转换为UIControl,删除目标-动作,并添加你的自定义目标-动作:

    private func debug_printSubviews(arrSubviews:[UIView]?, level:Int) {
        for (i,subVw) in (arrSubviews ?? []).enumerated() {
            var str = ""
            for _ in 0...level {
                str += "\t"
            }
            str += String(format: "%2d %@",i, "\(subVw.classForCoder)")
            print(str)
            debug_printSubviews(arrSubviews: subVw.subviews, level: level + 1)
        }
    }

    // Set directly the indexs
    private func setBtnBack_method2() {
        // Remove or comment the print lines
        debug_printSubviews(arrSubviews: navigationController?.navigationBar.subviews, level: 0)   
        let ctrl = navigationController?.navigationBar.subviews[1].subviews[0] as! UIControl
        print("ctrl.allTargets: \(ctrl.allTargets)")
        ctrl.removeTarget(ctrl.allTargets.first, action: nil, for: .allEvents)
        print("ctrl.allTargets: \(ctrl.allTargets)")
        ctrl.addTarget(self, action: #selector(backBarBtnAction), for: .touchUpInside)
        print("ctrl.allTargets: \(ctrl.allTargets)")
    }

如果你正在使用navigationController,那么将UINavigationControllerDelegate协议添加到类中,并添加delegate方法,如下所示:

class ViewController:UINavigationControllerDelegate {

    func navigationController(navigationController: UINavigationController, willShowViewController viewController: UIViewController,
animated: Bool) {
        if viewController === self {
            // do here what you want
        }
    }
}

每当导航控制器滑到新屏幕时,就调用此方法。如果返回按钮被按下,新的视图控制器就是ViewController本身。

当返回按钮按下,忽略交互式弹出与屏幕边缘手势。

override func viewWillDisappear(_ animated: Bool) {
    super.viewWillDisappear(animated)
    
    if isMovingFromParent, transitionCoordinator?.isInteractive == false {
      // code here
    }
  }

我通过以下方法做到了这一点:

斯威夫特3

override func didMoveToParentViewController(parent: UIViewController?) {
   super.didMoveToParentViewController(parent)

   if parent == nil {
      println("Back Button pressed.")
      delegate?.goingBack()
   }           
}

斯威夫特4

override func didMove(toParent parent: UIViewController?) {
    super.didMove(toParent: parent)

    if parent == nil {
        debugPrint("Back Button pressed.")
    }
}

不需要自定义后退按钮。

我的偏好是在导航控制器中覆盖popViewController。这样做的好处是:

你的应用程序保持默认的后退按钮外观和动画,你不需要管理它。如果用户在手机上设置了大号文本,这尤其有用,因为默认的后退按钮会根据用户的设置增加或减少大小。 你可以完全停止视图弹出,不像使用viewWillDisappear。

首先,创建一个自定义导航控制器类(并确保将其分配给故事板中的导航控制器或任何创建导航控制器的地方):

class NavControllerWithBackButtonOverride: UINavigationController {

    var backButtonOverride: (() -> Void)? = nil

    override func popViewController(animated: Bool) -> UIViewController? {

        if backButtonOverride != nil {
            //if anything is assigned to the backButtonOverride the override will run
            self.backButtonOverride!()
            return nil
        } else {
            //otherwise the default popViewController will run
            return super.popViewController(animated: animated)
        }
    }
}

然后通过给backButtonOverride变量赋值,在视图控制器中启用/禁用重载:

override func viewWillAppear(_ animated: Bool) {
    super.viewWillAppear(animated)
    self.enableCustomBackButton()
}

override func viewWillDisappear(_ animated: Bool) {
    super.viewWillDisappear(animated)
    self.disableCustomBackButton()
}

/**
 Custom Back Button
 */

func customBackButtonAction() {
    print("DO THIS INSTEAD")
}

func enableCustomBackButton() {
    if let nav = self.navigationController as? NavControllerWithBackButtonOverride {
        nav.backButtonOverride = { self.customBackButtonAction() }
        nav.interactivePopGestureRecognizer?.isEnabled = false
    }    
}

func disableCustomBackButton() {
    if let nav = self.navigationController as? NavControllerWithBackButtonOverride {
    nav.backButtonOverride = nil
    nav.interactivePopGestureRecognizer?.isEnabled = true
    }
}

注意:我还禁用了interactivePopGestureRecognizer,因为它会导致自定义设置的问题。