我需要执行一个动作(清空一个数组),当UINavigationController的后退按钮被按下,而按钮仍然导致堆栈上的前一个ViewController出现。我如何使用swift来实现这一点?


当前回答

在我的例子中,viewWillDisappear效果最好。但在某些情况下,必须修改之前的视图控制器。所以这是我的解决方案访问之前的视图控制器,它在Swift 4中工作:

override func viewWillDisappear(_ animated: Bool) {
        super.viewWillDisappear(animated)
        if isMovingFromParentViewController {
            if let viewControllers = self.navigationController?.viewControllers {
                if (viewControllers.count >= 1) {
                    let previousViewController = viewControllers[viewControllers.count-1] as! NameOfDestinationViewController
                    // whatever you want to do
                    previousViewController.callOrModifySomething()
                }
            }
        }
    }

其他回答

如果你正在使用navigationController,那么将UINavigationControllerDelegate协议添加到类中,并添加delegate方法,如下所示:

class ViewController:UINavigationControllerDelegate {

    func navigationController(navigationController: UINavigationController, willShowViewController viewController: UIViewController,
animated: Bool) {
        if viewController === self {
            // do here what you want
        }
    }
}

每当导航控制器滑到新屏幕时,就调用此方法。如果返回按钮被按下,新的视图控制器就是ViewController本身。

一种选择是实现您自己的自定义后退按钮。你需要添加以下代码到你的viewDidLoad方法:

    - (void) viewDidLoad {
        [super viewDidLoad];
        self.navigationItem.hidesBackButton = YES;
        UIBarButtonItem *newBackButton = [[UIBarButtonItem alloc] initWithTitle:@"Back" style:UIBarButtonItemStyleBordered target:self action:@selector(back:)];
        self.navigationItem.leftBarButtonItem = newBackButton;
    }

    - (void) back:(UIBarButtonItem *)sender {
        // Perform your custom actions
        // ...
        // Go back to the previous ViewController
        [self.navigationController popViewControllerAnimated:YES];
    }

更新:

以下是Swift的版本:

        override func viewDidLoad {
            super.viewDidLoad()
            self.navigationItem.hidesBackButton = true
            let newBackButton = UIBarButtonItem(title: "Back", style: UIBarButtonItemStyle.Bordered, target: self, action: "back:")
            self.navigationItem.leftBarButtonItem = newBackButton
        }

       @objc func back(sender: UIBarButtonItem) {
            // Perform your custom actions
            // ...
            // Go back to the previous ViewController
            self.navigationController?.popViewControllerAnimated(true)
        }

更新2:

以下是Swift 3的版本:

        override func viewDidLoad {
            super.viewDidLoad()
            self.navigationItem.hidesBackButton = true
            let newBackButton = UIBarButtonItem(title: "Back", style: UIBarButtonItemStyle.plain, target: self, action: #selector(YourViewController.back(sender:)))
            self.navigationItem.leftBarButtonItem = newBackButton
        }

       @objc func back(sender: UIBarButtonItem) {
            // Perform your custom actions
            // ...
            // Go back to the previous ViewController
            _ = navigationController?.popViewController(animated: true)
        }

我通过调用/重写viewWillDisappear来实现这一点,然后像这样访问navigationController的堆栈:

override func viewWillDisappear(animated: Bool) {
    super.viewWillDisappear(animated)

    let stack = self.navigationController?.viewControllers.count

    if stack >= 2 {
        // for whatever reason, the last item on the stack is the TaskBuilderViewController (not self), so we only use -1 to access it
        if let lastitem = self.navigationController?.viewControllers[stack! - 1] as? theViewControllerYoureTryingToAccess {
            // hand over the data via public property or call a public method of theViewControllerYoureTryingToAccess, like
            lastitem.emptyArray()
            lastitem.value = 5
        }
    }
}

这是我自己解决问题的方法

override func viewWillAppear(_ animated: Bool) {
    super.viewWillAppear(animated)
    self.navigationItem.leftBarButtonItem?.action = #selector(self.back(sender:))
    self.navigationItem.leftBarButtonItem?.target = self
}

@objc func back(sender: UIBarButtonItem) {

}

只需control +拖动栏项到func下面。魅力工作

@IBAction func done(sender: AnyObject) {
    if((self.presentingViewController) != nil){
        self.dismiss(animated: false, completion: nil)
        print("done")
    }
}