谁能给我解释一下模板方法模式和策略模式的区别是什么?

据我所知,它们99%是一样的——唯一的区别是 模板方法模式有一个抽象类作为基础 类,而策略类使用已实现的接口 由每个具体的策略类。

然而,就客户端而言,它们是以完全相同的方式被消费的——这是正确的吗?


当前回答

在策略模式中,子类起主导作用,它们控制算法。这里的代码是跨子类复制的。算法的知识和如何实现它分布在许多类中。

在模板模式中,基类具有算法。它最大化了子类之间的重用。由于算法在一个地方,基类保护它。

其他回答

策略设计模式

支持组成。 为您提供在运行时更改对象行为的灵活性。 减少客户端代码和解决方案/算法代码之间的耦合。

模板方法设计模式

更喜欢继承而不是组合 在基类中定义算法。算法的各个部分可以在子类中定制。

模板方法模式善于阐明算法的整体步骤,而策略模式适合灵活性和可重用性,因此如果需要,可以将策略组合在一起,例如:jdk8中的许多功能接口,如Comparator.reversed().那么比较(Comparator)是策略的一个角色。

模板方法模式侧重于更高的内聚性,而策略模式则与上下文对象松散耦合以分离关注点。

策略易于维护,因为上下文不知道具体的策略,无论主要算法在上下文中发生什么变化都不会影响策略。另一方面,如果在抽象模板类中改变算法的框架,可能会影响其子类的升级。

两者都非常相似,客户端代码以类似的方式使用它们。与上面最流行的答案不同,两者都允许在运行时选择算法。

The difference between the two is that while the strategy pattern allows different implementations to use completely different ways of the achieving the desired outcome, the template method pattern specifies an overarching algorithm (the "template" method) which is be used to achieve the result -- the only choice left to the specific implementations (sub-classes) are certain details of the said template method. This is done by having the the template method make call(s) to one or more abstract methods which are overridden (i.e. implemented) by the sub-classes, unlike the template method which itself is not abstract and not overridden by the sub-classes.

客户端代码使用抽象类类型的引用/指针调用模板方法,该引用/指针指向具体子类之一的实例,该实例可以在运行时确定,就像使用策略模式时一样。


相似之处

策略和模板方法模式之间有很多相似之处。策略和模板方法模式都可以用于满足开闭原则,并使软件模块易于扩展而无需更改其代码。这两种模式都表示通用功能与该功能的详细实现的分离。但是,它们在提供的粒度方面略有不同。


差异

以下是我在研究这两种模式时观察到的一些差异:

In Strategy, the coupling between the client and strategy is more loose whereas in Template Method, the two modules are more tightly coupled. In Strategy, mostly an interface is used though abstract class can also be used depending on the situation, and concrete class is not used whereas in Template method mostly abstract class or concrete class is used, interface is not used. In Strategy pattern, generally entire behaviour of the class is represented in terms of an interface, on the other hand, Template method is used for reducing code duplication and the boilerplate code is defined in base framework or abstract class. In Template Method, there can even be a concrete class with default implementation. In simple words, you can change the entire strategy (algorithm) in Strategy pattern, however, in Template method, only some things change (parts of algorithm) and rest of the things remain unchanged. In Template Method, the invariant steps are implemented in an abstract base class, while the variant steps are either given a default implementation, or no implementation at all. In Template method, the component designer mandates the required steps of an algorithm, and the ordering of the steps, but allows the component client to extend or replace some number of these steps.


图片取自微博客。

模板模式:

模板方法是关于让子类重新定义算法的某些步骤,而不改变基类中定义的算法的主要结构和步骤。 模板模式通常使用继承,因此可以在基类中提供算法的泛型实现,如果需要,子类可以选择覆盖它。

public abstract class RobotTemplate {
    /* This method can be overridden by a subclass if required */
    public void start() {
        System.out.println("Starting....");
    }

    /* This method can be overridden by a subclass if required */
    public void getParts() {
        System.out.println("Getting parts....");
    }

    /* This method can be overridden by a subclass if required */
    public void assemble() {
        System.out.println("Assembling....");
    }

    /* This method can be overridden by a subclass if required */
    public void test() {
        System.out.println("Testing....");
    }

    /* This method can be overridden by a subclass if required */
    public void stop() {
        System.out.println("Stopping....");
    }

    /*
     * Template algorithm method made up of multiple steps, whose structure and
     * order of steps will not be changed by subclasses.
     */
    public final void go() {
        start();
        getParts();
        assemble();
        test();
        stop();
    }
}


/* Concrete subclass overrides template step methods as required for its use */
public class CookieRobot extends RobotTemplate {
    private String name;

    public CookieRobot(String n) {
        name = n;
    }

    @Override
    public void getParts() {
        System.out.println("Getting a flour and sugar....");
    }

    @Override
    public void assemble() {
        System.out.println("Baking a cookie....");
    }

    @Override
    public void test() {
        System.out.println("Crunching a cookie....");
    }

    public String getName() {
        return name;
    }
}

注意在上面的代码中,go()算法步骤总是相同的,但是子类可能为执行特定步骤定义不同的配方。

策略模式:

策略模式是指让客户端在运行时选择具体的算法实现。所有算法都是隔离且独立的,但是实现了一个公共接口,并且没有在算法中定义特定步骤的概念。

/**
 * This Strategy interface is implemented by all concrete objects representing an
 * algorithm(strategy), which lets us define a family of algorithms.
 */
public interface Logging {
    void write(String message);
}

/**
 * Concrete strategy class representing a particular algorithm.
 */
public class ConsoleLogging implements Logging {

    @Override
    public void write(String message) {
        System.out.println(message); 
    }

}

/**
 * Concrete strategy class representing a particular algorithm.
 */
public class FileLogging implements Logging {

    private final File toWrite;

    public FileLogging(final File toWrite) {
        this.toWrite = toWrite;
    }

    @Override
    public void write(String message) {
        try {
            final FileWriter fos = new FileWriter(toWrite);
            fos.write(message);
            fos.close();
        } catch (IOException e) {
            System.out.println(e);
        }
    }

}

要获得完整的源代码,请查看我的github存储库。