我试着

var timer = NSTimer()
timer(timeInterval: 0.01, target: self, selector: update, userInfo: nil, repeats: false)

但是,我得到了一个错误

'(timeInterval: $T1, target: ViewController, selector: () -> (), userInfo: NilType, repeats: Bool) -> $T6' is not identical to 'NSTimer'

当前回答

检查:

斯威夫特2

var timer = NSTimer.scheduledTimerWithTimeInterval(0.01, target: self, selector: Selector("update"), userInfo: nil, repeats: true)

斯威夫特,3,4,5

var timer = Timer.scheduledTimer(timeInterval: 0.01, target: self, selector: #selector(self.update), userInfo: nil, repeats: true)

其他回答

这是可行的:

override func viewDidLoad() {
    super.viewDidLoad()
    // Swift block syntax (iOS 10+)
    let timer = Timer(timeInterval: 0.4, repeats: true) { _ in print("Done!") }
    // Swift >=3 selector syntax
    let timer = Timer.scheduledTimer(timeInterval: 0.4, target: self, selector: #selector(self.update), userInfo: nil, repeats: true)
    // Swift 2.2 selector syntax
    let timer = NSTimer.scheduledTimerWithTimeInterval(0.4, target: self, selector: #selector(MyClass.update), userInfo: nil, repeats: true)
    // Swift <2.2 selector syntax
    let timer = NSTimer.scheduledTimerWithTimeInterval(0.4, target: self, selector: "update", userInfo: nil, repeats: true)
}

// must be internal or public. 
@objc func update() {
    // Something cool
}

对于Swift 4,你想要获取选择器的方法必须暴露在Objective-C中,因此@objc属性必须添加到方法声明中。

在Swift 4.2中,NSTimer被重命名为Timer。 这个语法将在4.2中工作:

let timer = Timer.scheduledTimer(timeInterval: 1.0, target: self, selector: #selector(UIMenuController.update), userInfo: nil, repeats: true)

检查:

斯威夫特2

var timer = NSTimer.scheduledTimerWithTimeInterval(0.01, target: self, selector: Selector("update"), userInfo: nil, repeats: true)

斯威夫特,3,4,5

var timer = Timer.scheduledTimer(timeInterval: 0.01, target: self, selector: #selector(self.update), userInfo: nil, repeats: true)

SimpleTimer (Swift 3.1)

Why?

这是一个简单的定时器类在swift,使您能够:

局部作用域定时器 证明 一个衬垫 使用常规回调

用法:

SimpleTimer(interval: 3,repeats: true){print("tick")}.start()//Ticks every 3 secs

代码:

class SimpleTimer {/*<--was named Timer, but since swift 3, NSTimer is now Timer*/
    typealias Tick = ()->Void
    var timer:Timer?
    var interval:TimeInterval /*in seconds*/
    var repeats:Bool
    var tick:Tick

    init( interval:TimeInterval, repeats:Bool = false, onTick:@escaping Tick){
        self.interval = interval
        self.repeats = repeats
        self.tick = onTick
    }
    func start(){
        timer = Timer.scheduledTimer(timeInterval: interval, target: self, selector: #selector(update), userInfo: nil, repeats: true)//swift 3 upgrade
    }
    func stop(){
        if(timer != nil){timer!.invalidate()}
    }
    /**
     * This method must be in the public or scope
     */
    @objc func update() {
        tick()
    }
}

斯威夫特5

我个人更喜欢带块闭包的定时器:

    Timer.scheduledTimer(withTimeInterval: 1, repeats: false) { (_) in
       // TODO: - whatever you want
    }