我对iOS和Objective-C以及整个MVC范式都是新手,我一直坚持以下几点:

我有一个充当数据输入表单的视图,我想让用户选择多个产品。产品列在另一个具有UITableViewController的视图中,我已启用多个选项。

如何将数据从一个视图传输到另一个视图?我会将UITableView上的选择保存在一个数组中,但如何将其传递回上一个数据输入表单视图,以便在提交表单时将其与其他数据一起保存到核心数据?

我在网上冲浪,看到一些人在应用程序委托中声明了一个数组。我读了一些关于单态的东西,但我不明白这些是什么,我读了关于创建数据模型的东西。

正确的执行方式是什么?我将如何执行?


当前回答

我找到了最简单、最优雅的版本,带有传递块。让我们将等待返回数据的视图控制器命名为“A”,将返回的视图控制器称为“B”。在本例中,我们希望获得两个值:第一个是Type1,第二个是Type2。

假设我们使用Storyboard,第一个控制器设置回调块,例如在segue准备期间:

- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
    if ([segue.destinationViewController isKindOfClass:[BViewController class]])
    {
        BViewController *viewController = segue.destinationViewController;

        viewController.callback = ^(Type1 *value1, Type2 *value2) {
            // optionally, close B
            //[self.navigationController popViewControllerAnimated:YES];

            // let's do some action after with returned values
            action1(value1);
            action2(value2);
        };

    }
}

和“B”视图控制器应声明回调属性BViewController.h:

// it is important to use "copy"
@property (copy) void(^callback)(Type1 *value1, Type2 *value2);

在实现文件BViewController.m中,当我们有了所需的值以返回回调时,应该调用:

if (self.callback)
    self.callback(value1, value2);

需要记住的一点是,使用块通常需要管理强引用和弱引用,如这里所述

其他回答

雨燕5Matt Price的回答非常适合传递数据,但我我将在最新的Swift版本中重写它,因为我相信由于新的语法和方法/框架,正如最初的帖子在Objective-C中那样。

在视图控制器之间传递数据有多种选项。

使用导航控制器推送使用Segue使用代理使用通知查看器使用块

我将用最新的iOS框架在Swift中重写他的逻辑


通过导航控制器传递数据推送:从ViewControllerA到ViewControllerB

步骤1。在ViewControllerB中声明变量

var isSomethingEnabled = false

步骤2。在ViewControllerB的ViewDidLoad方法中打印变量

override func viewDidLoad() {
    super.viewDidLoad()
    // Print value received through segue, navigation push
    print("Value of 'isSomethingEnabled' from ViewControllerA: ", isSomethingEnabled)
}

步骤3。在ViewControllerA中通过导航控制器时传递数据

if let viewControllerB = UIStoryboard(name: "Main", bundle: nil).instantiateViewController(withIdentifier: "ViewControllerB") as? ViewControllerB {
    viewControllerB.isSomethingEnabled = true
    if let navigator = navigationController {
        navigator.pushViewController(viewControllerB, animated: true)
    }
}

以下是完整的代码:

视图控制器A

import UIKit

class ViewControllerA: UIViewController  {

    override func viewDidLoad() {
        super.viewDidLoad()
    }

    // MARK: Passing data through navigation PushViewController
    @IBAction func goToViewControllerB(_ sender: Any) {

        if let viewControllerB = UIStoryboard(name: "Main", bundle: nil).instantiateViewController(withIdentifier: "ViewControllerB") as? ViewControllerB {
            viewControllerB.isSomethingEnabled = true
            if let navigator = navigationController {
                navigator.pushViewController(viewControllerB, animated: true)
            }
        }
    }
}

视图控制器B

import UIKit

class ViewControllerB: UIViewController {

    // MARK:  - Variable for Passing Data through Navigation push
    var isSomethingEnabled = false

    override func viewDidLoad() {
        super.viewDidLoad()
        // Print value received through navigation push
        print("Value of 'isSomethingEnabled' from ViewControllerA: ", isSomethingEnabled)
    }
}

通过Segue传递数据:从ViewControllerA到ViewControllerB

步骤1。创建从ViewControllerA到ViewControllerB的Segue,并在Storyboard中提供Identifier=showDetailSegue,如下所示

步骤2。在ViewControllerB中声明一个名为isSomethingEnabled的可行值并打印其值。

步骤3。在ViewControllerA中,传递Segue时传递SomethingEnabled的值

以下是完整的代码:

视图控制器A

import UIKit

class ViewControllerA: UIViewController  {

    override func viewDidLoad() {
        super.viewDidLoad()
    }

    // MARK:  - - Passing Data through Segue  - -
    @IBAction func goToViewControllerBUsingSegue(_ sender: Any) {
        performSegue(withIdentifier: "showDetailSegue", sender: nil)
    }

    // Segue Delegate Method
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
        if (segue.identifier == "showDetailSegue") {
            let controller = segue.destination as? ViewControllerB
            controller?.isSomethingEnabled = true//passing data
        }
    }
}

视图控制器B

import UIKit

class ViewControllerB: UIViewController {
    var isSomethingEnabled = false

    override func viewDidLoad() {
        super.viewDidLoad()
        // Print value received through segue
        print("Value of 'isSomethingEnabled' from ViewControllerA: ", isSomethingEnabled)
    }
}

通过委托传递数据:从ViewControllerB到ViewControllerA

步骤1。在ViewControllerB文件中声明协议ViewControllerBDlegate,但在类之外

protocol ViewControllerBDelegate: NSObjectProtocol {

    // Classes that adopt this protocol MUST define
    // this method -- and hopefully do something in
    // that definition.
    func addItemViewController(_ controller: ViewControllerB?, didFinishEnteringItem item: String?)
}

步骤2。在ViewControllerB中声明委托变量实例

var delegate: ViewControllerBDelegate?

步骤3。在ViewControllerB的viewDidLoad方法中发送委托的数据

delegate?.addItemViewController(self, didFinishEnteringItem: "Data for ViewControllerA")

步骤4。确认ViewControllerB在ViewControllerA中保留

class ViewControllerA: UIViewController, ViewControllerBDelegate  {
// to do
}

步骤5。确认将在ViewControllerA中实现委托

if let viewControllerB = UIStoryboard(name: "Main", bundle: nil).instantiateViewController(withIdentifier: "ViewControllerB") as? ViewControllerB {
    viewControllerB.delegate = self//confirming delegate
    if let navigator = navigationController {
        navigator.pushViewController(viewControllerB, animated: true)
    }
}

步骤6。实现用于在ViewControllerA中接收数据的委托方法

func addItemViewController(_ controller: ViewControllerB?, didFinishEnteringItem item: String?) {
    print("Value from ViewControllerB's Delegate", item!)
}

以下是完整的代码:

视图控制器A

import UIKit

class ViewControllerA: UIViewController, ViewControllerBDelegate  {

    override func viewDidLoad() {
        super.viewDidLoad()
    }

    // Delegate method
    func addItemViewController(_ controller: ViewControllerB?, didFinishEnteringItem item: String?) {
        print("Value from ViewControllerB's Delegate", item!)
    }

    @IBAction func goToViewControllerForDelegate(_ sender: Any) {

        if let viewControllerB = UIStoryboard(name: "Main", bundle: nil).instantiateViewController(withIdentifier: "ViewControllerB") as? ViewControllerB {
            viewControllerB.delegate = self
            if let navigator = navigationController {
                navigator.pushViewController(viewControllerB, animated: true)
            }
        }
    }
}

视图控制器B

import UIKit

//Protocol decleare
protocol ViewControllerBDelegate: NSObjectProtocol {
    // Classes that adopt this protocol MUST define
    // this method -- and hopefully do something in
    // that definition.
    func addItemViewController(_ controller: ViewControllerB?, didFinishEnteringItem item: String?)
}

class ViewControllerB: UIViewController {
    var delegate: ViewControllerBDelegate?

    override func viewDidLoad() {
        super.viewDidLoad()
        // MARK:  - - - -  Set Data for Passing Data through Delegate  - - - - - -
        delegate?.addItemViewController(self, didFinishEnteringItem: "Data for ViewControllerA")
    }
}

通过通知查看器传递数据:从ViewControllerB到ViewControllerA

步骤1。在ViewControllerB中的通知查看器中设置和发布数据

let objToBeSent = "Test Message from Notification"
        NotificationCenter.default.post(name: Notification.Name("NotificationIdentifier"), object: objToBeSent)

步骤2。在ViewControllerA中添加通知查看器

NotificationCenter.default.addObserver(self, selector: #selector(self.methodOfReceivedNotification(notification:)), name: Notification.Name("NotificationIdentifier"), object: nil)

步骤3。在ViewControllerA中接收通知数据值

@objc func methodOfReceivedNotification(notification: Notification) {
    print("Value of notification: ", notification.object ?? "")
}

以下是完整的代码:

视图控制器A

import UIKit

class ViewControllerA: UIViewController{

    override func viewDidLoad() {
        super.viewDidLoad()

        // Add observer in controller(s) where you want to receive data
        NotificationCenter.default.addObserver(self, selector: #selector(self.methodOfReceivedNotification(notification:)), name: Notification.Name("NotificationIdentifier"), object: nil)
    }

    // MARK: Method for receiving Data through Post Notification
    @objc func methodOfReceivedNotification(notification: Notification) {
        print("Value of notification: ", notification.object ?? "")
    }
}

视图控制器B

import UIKit

class ViewControllerB: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()

        // MARK:Set data for Passing Data through Post Notification
        let objToBeSent = "Test Message from Notification"
        NotificationCenter.default.post(name: Notification.Name("NotificationIdentifier"), object: objToBeSent)
    }
}

通过块传递数据:从ViewControllerB到ViewControllerA

步骤1。在ViewControllerB中声明块

var authorizationCompletionBlock:((Bool)->())? = {_ in}

步骤2。在ViewControllerB中设置块中的数据

if authorizationCompletionBlock != nil
{
    authorizationCompletionBlock!(true)
}

步骤3。在ViewControllerA中接收块数据

// Receiver Block
controller!.authorizationCompletionBlock = { isGranted in
    print("Data received from Block is: ", isGranted)
}

以下是完整的代码:

视图控制器A

import UIKit

class ViewControllerA: UIViewController  {

    override func viewDidLoad() {
        super.viewDidLoad()
    }

    // MARK:Method for receiving Data through Block
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
        if (segue.identifier == "showDetailSegue") {
            let controller = segue.destination as? ViewControllerB
            controller?.isSomethingEnabled = true

            // Receiver Block
            controller!.authorizationCompletionBlock = { isGranted in
                print("Data received from Block is: ", isGranted)
            }
        }
    }
}

视图控制器B

import UIKit

class ViewControllerB: UIViewController {

    // MARK: Variable for Passing Data through Block
    var authorizationCompletionBlock:((Bool)->())? = {_ in}

    override func viewDidLoad() {
        super.viewDidLoad()

        // MARK: Set data for Passing Data through Block
        if authorizationCompletionBlock != nil
        {
            authorizationCompletionBlock!(true)
        }
    }
}

你可以在我的GitHub上找到完整的示例应用程序。如果你对此有任何疑问,请告诉我。

在Swift中传递数据有很多解决方案。

向前传递数据

我最喜欢的两种转发数据的方式是依赖注入(DI)和属性观察者

依赖注入

class CustomView : UIView {
    init(_ with model : Model) {
        // Do what you want with data
    }
}

财产观察员

class CustomView : UIView {
    var model : Model? {
        didSet {
            // Do what you want with data after assign data to model
        }
        willSet {
            // Do what you want with data before assign data to model
        }
    }
}

向后传递数据

还喜欢将数据传递到上一个VC/视图的方法:

协议和代表

protocol CustomViewDelegate : class {
    func addItemViewController(_ with data: Model?)
}

weak var delegate : CustomViewDelegate?

class AnotherCustomView: UIView {

     let customView = AnotherCustomView()

     init() {
         customView.delegate = self
     }
}

extention AnotherCustomView : CustomViewDelegate {
    func addItemViewController(_ with data: Model?) {
        // Do what you want with data
    }
}

关闭

class AnotherCustomView : UIView {
     init(addItem: @escaping (_ value : Model?) -> ()) {
        // Do what you want with data
     }
}

class CustomView : UIView {

    init() {
        let customView = AnotherCustomView { [weak self] model in
            // Do what you want with data
        }
    }
}

这不是这样做的。你应该使用委托。

我假设我们有两个视图控制器,ViewController1和ViewController2,这个检查是在第一个视图控制器中,当它的状态发生变化时,您需要在ViewController2中执行一些操作。为了以正确的方式实现这一点,您应该执行以下操作:

向项目添加新文件(Objective-C协议)菜单文件→ 新现在将其命名为ViewController1Delegate或任何您想要的名称,并在@interface和@end指令之间编写这些命令:

@optional

- (void)checkStateDidChange:(BOOL)checked;

现在转到ViewController2.h并添加:

#import "ViewController1Delegate.h"

然后将其定义更改为:

@interface ViewController2: UIViewController<ViewController1Delegate>

现在转到ViewController2.m,在实现中添加:

- (void)checkStateDidChange:(BOOL)checked {
     if (checked) {
           // Do whatever you want here
           NSLog(@"Checked");
     }
     else {
           // Also do whatever you want here
           NSLog(@"Not checked");
     }
}

现在转到ViewController1.h并添加以下属性:

@property (weak, nonatomic) id<ViewController1Delegate> delegate;

现在,如果您在某个事件后在ViewController2内创建ViewController1,那么您应该使用NIB文件这样做:

ViewController1* controller = [[NSBundle mainBundle] loadNibNamed:@"ViewController1" owner:self options:nil][0];
controller.delegate = self;
[self presentViewController:controller animated:YES completion:nil];

现在你都准备好了。每当您检测到ViewController1中的检查事件发生更改时,您只需执行以下操作:

[delegate checkStateDidChange:checked]; // You pass here YES or NO based on the check state of your control

这是一个非常古老的答案,这是反模式的。请使用委托。不要使用这种方法!!

1.在第二个视图控制器中创建第一个视图控制器的实例,并使其属性@property(nonatomic,assign)。

2.分配此视图控制器的SecondviewController实例。

2.完成选择操作后,将阵列复制到第一个视图控制器。卸载第二个视图时,第一个视图将保存阵列数据。

使用通知中心

对于Swift 3

let imageDataDict:[String: UIImage] = ["image": image]

// Post a notification
NotificationCenter.default.post(name: NSNotification.Name(rawValue: "notificationName"), object: nil, userInfo: imageDataDict)
// `default` is now a property, not a method call

// Register to receive notification in your class
NotificationCenter.default.addObserver(self, selector: #selector(self.showSpinningWheel(_:)), name: NSNotification.Name(rawValue: "notificationName"), object: nil)

// Handle notification
func showSpinningWheel(_ notification: NSNotification) {
    print(notification.userInfo ?? "")
    if let dict = notification.userInfo as NSDictionary? {
        if let id = dict["image"] as? UIImage {
            // Do something with your image
        }
    }
}

对于Swift 4

let imageDataDict:[String: UIImage] = ["image": image]

// Post a notification
NotificationCenter.default.post(name: NSNotification.Name(rawValue: "notificationName"), object: nil, userInfo: imageDataDict)
// `default` is now a property, not a method call

// Register to receive notification in your class
NotificationCenter.default.addObserver(self, selector: #selector(self.showSpinningWheel(_:)), name: NSNotification.Name(rawValue: "notificationName"), object: nil)

// Handle notification
@objc func showSpinningWheel(_ notification: NSNotification) {
    print(notification.userInfo ?? "")
    if let dict = notification.userInfo as NSDictionary? {
        if let id = dict["image"] as? UIImage {
            // Do something with your image
        }
    }
}