所以,经过6个月的努力,我终于发布了我的申请。今天我发现第一个下载它的网站被破解了,我想知道你们程序员同事中是否有人知道如何应对这种东西?

有什么软件作者可以做什么来让破解的版本离线,或者我只是骨头,不应该再创建任何软件,而只是在客户的项目上工作?你有什么建议?有人有这方面的经验吗?

编辑:编程是我所做的——所以是否继续没有问题,只是客户为每个项目支付真金,我仍然不知道独立开发是否至少会为所投入的时间付出代价,现在有了破解的下载,我试图评估该做什么,以及是否有办法做出反应

帖子讨论:当我看到这个问题引起了多大的兴趣时,我想说,即使不是纯粹的编程主题,社区也需要说出他们的想法。我想说,对于任何对这个主题感兴趣的程序员来说,这个页面都是一个非常好的读物。


当前回答

我的朋友写了一篇文章描述他是如何处理这种情况的。

其他回答

Consider piracy as a business expense that comes with the territory of having a product that can be sold to thousands at near zero product cost. We can't have it all our way. Just use basic protection to stop customers passing it around. Anything more is not worth the time and expense. Don't make your paying customers jump through licensing hoops. Often I'll pay for a product, get driven crazy by the licensing scheme and seek out a cracked version. Make trials not by period but by hours used. It's easy to get diverted and not have a chance to evaluate the software. Most people won't consider to ask for an extension. Consider if you've pirated music CDs, movies, software etc. yourself and rest in peace knowing it somewhat evens out. Always have different levels of your product. People don't want to pay big bucks for a product they only use 10% of. Make the product fantastic. Customers will eagerly await the latest version and not want to wait for a crack to appear. The users of poor products think, "I hate this product, it's full of bugs, but I haven't found anything better yet". That's inviting piracy.

如果你想设置一个加密方案和一个网络认证,你可以阻止黑客。

我认为Steam可能是当今最著名的例子。

这取决于你的应用程序有多商业化——游戏盗版是非常严重的。我不认为技术商业应用会被大量盗版,当然它不像游戏或photoshop那样具有“吸引力”。

今年春天有一个臭名昭著的例子,一些“休闲游戏”开发商在他们的游戏中提供“自己定价”的促销活动。人们可以花1美分买一款游戏,但数据显示,软件被盗的数量至少比支付的数量多1/4。http://blog.wolfire.com/2010/05/Saving-a-penny----pirating-the-Humble-Indie-Bundle

技术保护迟早会失效,试试别的吧。

苹果在避免iPhone应用盗版方面做得很出色:他们以1美元/份的价格出售应用。获得盗版拷贝的成本高于使用AppStore(搜索、下载、安装)。

Make your software contact a central server while it is being used. Roll patches/etc through the server connection. Also, make 1 or 2 main features that occasionally contact the server to do the processing. Require a valid account that auto-logs in in order for the main features to work. Make the valid accounts pay a small fee like 1-2 dollars a month. Ask them to put a credit card on file and roll the charges into 6-month billing increments or something so you don't just waste a bunch on CC fees.

同时,保持一个容易找到的,低成本的软件版本。人们每个月花1美元就可以使用5次。随着使用量的增加而增加费用。让人们找到并安装免费版本比找到并安装破解/黑客版本更便宜、更容易。

开源你的软件,那么你就不会有这个问题了:-)