我正在尝试使用EF6更新记录。首先找到记录,如果它存在,则更新。 这是我的代码:

var book = new Model.Book
{
    BookNumber =  _book.BookNumber,
    BookName = _book.BookName,
    BookTitle = _book.BookTitle,
};
using (var db = new MyContextDB())
{
    var result = db.Books.SingleOrDefault(b => b.BookNumber == bookNumber);
    if (result != null)
    {
        try
        {
            db.Books.Attach(book);
            db.Entry(book).State = EntityState.Modified;
            db.SaveChanges();
        }
        catch (Exception ex)
        {
            throw;
        }
    }
}

每次我尝试使用上面的代码更新记录时,我都会得到这个错误:

{System.Data.Entity.Infrastructure。DbUpdateConcurrencyException:存储 更新、插入或删除语句受影响的数量超出预期 自实体以来,实体可能已被修改或删除 被加载。刷新ObjectStateManager条目


当前回答

试一试……

UpdateModel(图书);

var book = new Model.Book
{
    BookNumber =  _book.BookNumber,
    BookName = _book.BookName,
    BookTitle = _book.BookTitle,
};
using (var db = new MyContextDB())
{
    var result = db.Books.SingleOrDefault(b => b.BookNumber == bookNumber);
    if (result != null)
    {
        try
        {
            UpdateModel(book);
            db.Books.Attach(book);
            db.Entry(book).State = EntityState.Modified;
            db.SaveChanges();
        }
        catch (Exception ex)
        {
            throw;
        }
    }
}

其他回答

这是实体框架6.2.0。

如果你有一个特定的DbSet和一个需要更新或创建的项:

var name = getNameFromService();

var current = _dbContext.Names.Find(name.BusinessSystemId, name.NameNo);
if (current == null)
{
    _dbContext.Names.Add(name);
}
else
{
    _dbContext.Entry(current).CurrentValues.SetValues(name);
}
_dbContext.SaveChanges();

但是,这也可以用于具有单个主键或复合主键的通用DbSet。

var allNames = NameApiService.GetAllNames();
GenericAddOrUpdate(allNames, "BusinessSystemId", "NameNo");

public virtual void GenericAddOrUpdate<T>(IEnumerable<T> values, params string[] keyValues) where T : class
{
    foreach (var value in values)
    {
        try
        {
            var keyList = new List<object>();

            //Get key values from T entity based on keyValues property
            foreach (var keyValue in keyValues)
            {
                var propertyInfo = value.GetType().GetProperty(keyValue);
                var propertyValue = propertyInfo.GetValue(value);
                keyList.Add(propertyValue);
            }

            GenericAddOrUpdateDbSet(keyList, value);
            //Only use this when debugging to catch save exceptions
            //_dbContext.SaveChanges();
        }
        catch
        {
            throw;
        }
    }
    _dbContext.SaveChanges();
}

public virtual void GenericAddOrUpdateDbSet<T>(List<object> keyList, T value) where T : class
{
    //Get a DbSet of T type
    var someDbSet = Set(typeof(T));

    //Check if any value exists with the key values
    var current = someDbSet.Find(keyList.ToArray());
    if (current == null)
    {
        someDbSet.Add(value);
    }
    else
    {
        Entry(current).CurrentValues.SetValues(value);
    }
}

我一直在审查实体框架的源代码,并找到了一种方法来实际更新一个实体,如果你知道Key属性:

public void Update<T>(T item) where T: Entity
{
    // assume Entity base class have an Id property for all items
    var entity = _collection.Find(item.Id);
    if (entity == null)
    {
        return;
    }

    _context.Entry(entity).CurrentValues.SetValues(item);
}

否则,请检查AddOrUpdate实现以获得想法。

希望这对你有所帮助!

以下是我的后ria实体更新方法(Ef6时间框架):

public static void UpdateSegment(ISegment data)
{
    if (data == null) throw new ArgumentNullException("The expected Segment data is not here.");

    var context = GetContext();

    var originalData = context.Segments.SingleOrDefault(i => i.SegmentId == data.SegmentId);
    if (originalData == null) throw new NullReferenceException("The expected original Segment data is not here.");

    FrameworkTypeUtility.SetProperties(data, originalData);

    context.SaveChanges();
}

注意FrameworkTypeUtility.SetProperties()是我在NuGet上AutoMapper之前写的一个小工具函数:

public static void SetProperties<TIn, TOut>(TIn input, TOut output, ICollection<string> includedProperties)
    where TIn : class
    where TOut : class
{
    if ((input == null) || (output == null)) return;
    Type inType = input.GetType();
    Type outType = output.GetType();
    foreach (PropertyInfo info in inType.GetProperties())
    {
        PropertyInfo outfo = ((info != null) && info.CanRead)
            ? outType.GetProperty(info.Name, info.PropertyType)
            : null;
        if (outfo != null && outfo.CanWrite
            && (outfo.PropertyType.Equals(info.PropertyType)))
        {
            if ((includedProperties != null) && includedProperties.Contains(info.Name))
                outfo.SetValue(output, info.GetValue(input, null), null);
            else if (includedProperties == null)
                outfo.SetValue(output, info.GetValue(input, null), null);
        }
    }
}

如果您希望更新对象中的所有字段,则应该使用Entry()方法。 还要记住,您不能更改字段id(键),因此首先将id设置为与您编辑时相同。

using(var context = new ...())
{
    var EditedObj = context
        .Obj
        .Where(x => x. ....)
        .First();

    NewObj.Id = EditedObj.Id; //This is important when we first create an object (NewObj), in which the default Id = 0. We can not change an existing key.

    context.Entry(EditedObj).CurrentValues.SetValues(NewObj);

    context.SaveChanges();
}

对于。net core

context.Customer.Add(customer);
context.Entry(customer).State = Microsoft.EntityFrameworkCore.EntityState.Modified;
context.SaveChanges();