我正在尝试使用EF6更新记录。首先找到记录,如果它存在,则更新。 这是我的代码:

var book = new Model.Book
{
    BookNumber =  _book.BookNumber,
    BookName = _book.BookName,
    BookTitle = _book.BookTitle,
};
using (var db = new MyContextDB())
{
    var result = db.Books.SingleOrDefault(b => b.BookNumber == bookNumber);
    if (result != null)
    {
        try
        {
            db.Books.Attach(book);
            db.Entry(book).State = EntityState.Modified;
            db.SaveChanges();
        }
        catch (Exception ex)
        {
            throw;
        }
    }
}

每次我尝试使用上面的代码更新记录时,我都会得到这个错误:

{System.Data.Entity.Infrastructure。DbUpdateConcurrencyException:存储 更新、插入或删除语句受影响的数量超出预期 自实体以来,实体可能已被修改或删除 被加载。刷新ObjectStateManager条目


当前回答

试一试……

UpdateModel(图书);

var book = new Model.Book
{
    BookNumber =  _book.BookNumber,
    BookName = _book.BookName,
    BookTitle = _book.BookTitle,
};
using (var db = new MyContextDB())
{
    var result = db.Books.SingleOrDefault(b => b.BookNumber == bookNumber);
    if (result != null)
    {
        try
        {
            UpdateModel(book);
            db.Books.Attach(book);
            db.Entry(book).State = EntityState.Modified;
            db.SaveChanges();
        }
        catch (Exception ex)
        {
            throw;
        }
    }
}

其他回答

所以你有一个更新的实体,你想用最少的代码在数据库中更新它……

并发性总是很棘手,但我假设您只是希望您的更新能够胜出。下面是我对相同情况的处理方法,并修改名称以模仿您的类。换句话说,只需将attach更改为add,这对我来说很管用:

public static void SaveBook(Model.Book myBook)
{
    using (var ctx = new BookDBContext())
    {
        ctx.Books.Add(myBook);
        ctx.Entry(myBook).State = System.Data.Entity.EntityState.Modified;
        ctx.SaveChanges();
    }
}

我一直在审查实体框架的源代码,并找到了一种方法来实际更新一个实体,如果你知道Key属性:

public void Update<T>(T item) where T: Entity
{
    // assume Entity base class have an Id property for all items
    var entity = _collection.Find(item.Id);
    if (entity == null)
    {
        return;
    }

    _context.Entry(entity).CurrentValues.SetValues(item);
}

否则,请检查AddOrUpdate实现以获得想法。

希望这对你有所帮助!

当尝试使用Attach()和SaveChanges()组合更新记录时,我也有同样的问题,但我使用的是SQLite DB及其EF提供者(相同的代码在SQLServer DB中工作没有问题)。

I found out, when your DB column has GUID (or UniqueIdentity) in SQLite and your model is nvarchar, SQLIte EF treats it as Binary(i.e., byte[]) by default. So when SQLite EF provider tries to convert GUID into the model (string in my case) it will fail as it will convert to byte[]. The fix is to tell the SQLite EF to treat GUID as TEXT (and therefore conversion is into strings, not byte[]) by defining "BinaryGUID=false;" in the connectionstring (or metadata, if you're using database first) like so:

  <connectionStrings>
    <add name="Entities" connectionString="metadata=res://savetyping...=System.Data.SQLite.EF6;provider connection string=&quot;data source=C:\...\db.sqlite3;Version=3;BinaryGUID=false;App=EntityFramework&quot;" providerName="System.Data.EntityClient" />
  </connectionStrings>

链接到对我有效的解决方案: SQLite实体框架6提供者如何处理指南?

using(var myDb = new MyDbEntities())
{

    user user = new user();
    user.username = "me";
    user.email = "me@me.com";

    myDb.Users.Add(user);
    myDb.users.Attach(user);
    myDb.Entry(user).State = EntityState.Modified;//this is for modiying/update existing entry
    myDb.SaveChanges();
}

附加实体会将其跟踪状态设置为Unchanged。要更新现有实体,您所需要做的就是将跟踪状态设置为Modified。根据EF6文档:

如果您知道数据库中已经存在一个实体,但可能已经对其进行了更改,那么您可以告诉上下文附加该实体,并将其状态设置为Modified。例如: var existingBlog =新Blog {BlogId = 1, Name = "ADO. log "。NET Blog"}; 使用(var context = new BloggingContext()) { context.Entry (existingBlog)。State = EntityState.Modified; //多做点工作… context.SaveChanges (); }