如何将一个数除3而不使用*、/、+、-、%等运算符?

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当前回答

如果你提醒自己标准的学校除法方法,用二进制来做,你会发现在3的情况下,你只是在有限的一组值中除法和减法(在这种情况下,从0到5)。这些可以用switch语句处理,以摆脱算术运算符。

static unsigned lamediv3(unsigned n)
{
  unsigned result = 0, remainder = 0, mask = 0x80000000;

  // Go through all bits of n from MSB to LSB.
  for (int i = 0; i < 32; i++, mask >>= 1)
  {
    result <<= 1;
    // Shift in the next bit of n into remainder.
    remainder = remainder << 1 | !!(n & mask);

    // Divide remainder by 3, update result and remainer.
    // If remainder is less than 3, it remains intact.
    switch (remainder)
    {
    case 3:
      result |= 1;
      remainder = 0;
      break;

    case 4:
      result |= 1;
      remainder = 1;
      break;

    case 5:
      result |= 1;
      remainder = 2;
      break;
    }
  }

  return result;
}

#include <cstdio>

int main()
{
  // Verify for all possible values of a 32-bit unsigned integer.
  unsigned i = 0;

  do
  {
    unsigned d = lamediv3(i);

    if (i / 3 != d)
    {
      printf("failed for %u: %u != %u\n", i, d, i / 3);
      return 1;
    }
  }
  while (++i != 0);
}

其他回答

很好bc:

$ num=1337; printf "scale=5;${num}\x2F3;\n" | bc
445.66666

用Pascal编写程序并使用DIV操作符。

因为问题被标记为c,你可以在Pascal中编写一个函数,然后在c程序中调用它;这样做的方法是特定于系统的。

但是这里有一个在我的Ubuntu系统上运行的例子,安装了Free Pascal fp-编译器包。(我这么做完全是出于不合时宜的固执;我不敢说这是有用的。)

divide_by_3。不是:

unit Divide_By_3;
interface
    function div_by_3(n: integer): integer; cdecl; export;
implementation
    function div_by_3(n: integer): integer; cdecl;
    begin
        div_by_3 := n div 3;
    end;
end.

c:

#include <stdio.h>
#include <stdlib.h>

extern int div_by_3(int n);

int main(void) {
    int n;
    fputs("Enter a number: ", stdout);
    fflush(stdout);
    scanf("%d", &n);
    printf("%d / 3 = %d\n", n, div_by_3(n));
    return 0;
}

构建:

fpc divide_by_3.pas && gcc divide_by_3.o main.c -o main

示例执行:

$ ./main
Enter a number: 100
100 / 3 = 33

(注意:查看下面的编辑2以获得更好的版本!)

这并不像听起来那么棘手,因为你说“没有使用[..+[…]运营商”。如果你想禁止同时使用+字符,请参见下面。

unsigned div_by(unsigned const x, unsigned const by) {
  unsigned floor = 0;
  for (unsigned cmp = 0, r = 0; cmp <= x;) {
    for (unsigned i = 0; i < by; i++)
      cmp++; // that's not the + operator!
    floor = r;
    r++; // neither is this.
  }
  return floor;
}

然后用div_by(100,3)将100除以3。


编辑:你可以继续并替换++操作符:

unsigned inc(unsigned x) {
  for (unsigned mask = 1; mask; mask <<= 1) {
    if (mask & x)
      x &= ~mask;
    else
      return x & mask;
  }
  return 0; // overflow (note that both x and mask are 0 here)
}

编辑2:稍快的版本,不使用任何包含+、-、*、/、%字符的操作符。

unsigned add(char const zero[], unsigned const x, unsigned const y) {
  // this exploits that &foo[bar] == foo+bar if foo is of type char*
  return (int)(uintptr_t)(&((&zero[x])[y]));
}

unsigned div_by(unsigned const x, unsigned const by) {
  unsigned floor = 0;
  for (unsigned cmp = 0, r = 0; cmp <= x;) {
    cmp = add(0,cmp,by);
    floor = r;
    r = add(0,r,1);
  }
  return floor;
}

我们使用add函数的第一个参数,因为不使用*字符就不能表示指针的类型,除非在函数形参列表中,其中的语法类型[]与类型* const相同。

FWIW,你可以很容易地实现一个乘法函数使用类似的技巧使用0x55555556技巧提出的AndreyT:

int mul(int const x, int const y) {
  return sizeof(struct {
    char const ignore[y];
  }[x]);
}

Yet another solution. This should handle all ints (including negative ints) except the min value of an int, which would need to be handled as a hard coded exception. This basically does division by subtraction but only using bit operators (shifts, xor, & and complement). For faster speed, it subtracts 3 * (decreasing powers of 2). In c#, it executes around 444 of these DivideBy3 calls per millisecond (2.2 seconds for 1,000,000 divides), so not horrendously slow, but no where near as fast as a simple x/3. By comparison, Coodey's nice solution is about 5 times faster than this one.

public static int DivideBy3(int a) {
    bool negative = a < 0;
    if (negative) a = Negate(a);
    int result;
    int sub = 3 << 29;
    int threes = 1 << 29;
    result = 0;
    while (threes > 0) {
        if (a >= sub) {
            a = Add(a, Negate(sub));
            result = Add(result, threes);
        }
        sub >>= 1;
        threes >>= 1;
    }
    if (negative) result = Negate(result);
    return result;
}
public static int Negate(int a) {
    return Add(~a, 1);
}
public static int Add(int a, int b) {
    int x = 0;
    x = a ^ b;
    while ((a & b) != 0) {
        b = (a & b) << 1;
        a = x;
        x = a ^ b;
    }
    return x;
}

这是c#,因为这是我手边的东西,但与c的区别应该很小。

似乎没有人提到用二进制表示的3的除法准则——偶数的和应该等于奇数的和(类似于十进制中11的准则)。在“检查一个数是否能被3整除”一栏中有使用这个技巧的解决方案。

我想这就是迈克尔·伯尔的编辑提到的可能的复制品。