我一直在到处找这个,但我似乎找不到。我知道如何解雇使用Objective-C键盘,但我不知道如何使用Swift?有人知道吗?


当前回答

斯威夫特3: 关闭键盘的最简单方法:

  //Dismiss keyboard method
    func keyboardDismiss() {
        textField.resignFirstResponder()
    }

    //ADD Gesture Recignizer to Dismiss keyboard then view tapped
    @IBAction func viewTapped(_ sender: AnyObject) {
        keyboardDismiss()
    }

    //Dismiss keyboard using Return Key (Done) Button
    //Do not forgot to add protocol UITextFieldDelegate 
    func textFieldShouldReturn(_ textField: UITextField) -> Bool {
        keyboardDismiss()

        return true
    }

其他回答

另一种可能是在你可能需要触摸的所有视图下面添加一个没有内容的大按钮。 给它一个名为:

@IBAction func dismissKeyboardButton(sender: AnyObject) {
    view.endEditing(true)
}

对我来说,手势识别器的问题是,它也捕捉了我想通过tableViewCells接收的所有触摸。

//Simple exercise to demonstrate, assuming the view controller has a //Textfield, Button and a Label. And that the label should display the //userinputs when button clicked. And if you want the keyboard to disappear //when clicken anywhere on the screen + upon clicking Return key in the //keyboard. Dont forget to add "UITextFieldDelegate" and 
//"self.userInput.delegate = self" as below

import UIKit

class ViewController: UIViewController,UITextFieldDelegate {

    @IBOutlet weak var userInput: UITextField!
    @IBAction func transferBtn(sender: AnyObject) {
                display.text = userInput.text

    }
    @IBOutlet weak var display: UILabel!

    override func viewDidLoad() {
        super.viewDidLoad()

//This is important for the textFieldShouldReturn function, conforming to textfieldDelegate and setting it to self
        self.userInput.delegate = self
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

//This is for the keyboard to GO AWAYY !! when user clicks anywhere on the view
    override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
        self.view.endEditing(true)
    }


//This is for the keyboard to GO AWAYY !! when user clicks "Return" key  on the keyboard

    func textFieldShouldReturn(textField: UITextField) -> Bool {
        textField.resignFirstResponder()
        return true
    }

}

作为一个新手程序员,当人们给出更熟练和不必要的回答时,可能会感到困惑……你不需要做上面所示的任何复杂的事情!

这是最简单的选择……在这种情况下,你的键盘出现在响应文本字段-在你的触摸屏函数中,只需添加resignFirstResponder函数。如下所示-键盘将关闭,因为First Responder被释放(退出Responder链)…

override func touchesBegan(_: Set<UITouch>, with: UIEvent?){
    MyTextField.resignFirstResponder()
}

Swift 4工作

创建扩展如下所示,并在你的基本视图控制器中调用hideKeyboardWhenTappedAround()。

//
//  UIViewController+Extension.swift
//  Project Name
//
//  Created by ABC on 2/3/18.
//  Copyright © 2018 ABC. All rights reserved.
//

import UIKit

extension UIViewController {
    func hideKeyboardWhenTappedAround() {
        let tapGesture = UITapGestureRecognizer(target: self, 
                         action: #selector(hideKeyboard))
        view.addGestureRecognizer(tapGesture)
    }

    @objc func hideKeyboard() {
        view.endEditing(true)
    }
}

最重要的是调用Base视图控制器这样就不需要在所有视图控制器中调用所有时间。

为了扩展Esqarrouth的答案,我总是使用以下方法来解除键盘,特别是如果我正在解除键盘的类没有view属性和/或不是UIView的子类。

UIApplication.shared.keyWindow?.endEditing(true)

并且,为了方便起见,下面是uiapplication类的扩展:

extension UIApplication {

    /// Dismisses the keyboard from the key window of the
    /// shared application instance.
    ///
    /// - Parameters:
    ///     - force: specify `true` to force first responder to resign.
    open class func endEditing(_ force: Bool = false) {
        shared.endEditing(force)
    }

    /// Dismisses the keyboard from the key window of this 
    /// application instance.
    ///
    /// - Parameters:
    ///     - force: specify `true` to force first responder to resign.
    open func endEditing(_ force: Bool = false) {
        keyWindow?.endEditing(force)
    }

}