我一直在到处找这个,但我似乎找不到。我知道如何解雇使用Objective-C键盘,但我不知道如何使用Swift?有人知道吗?


当前回答

我更喜欢这样一句话:

view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: "dismissKeyboardFromView:"))

只要把它放在override viewDidLoad函数中,不管你想让它发生在哪个子类UIViewController中,然后把下面的代码放在你的项目中的一个新的空文件中,名为“UIViewController+dismissKeyboard.swift”:

import UIKit

extension UIViewController {
    // This function is called when the tap is recognized
    func dismissKeyboardFromView(sender: UITapGestureRecognizer?) {
        let view = sender?.view
        view?.endEditing(true)
    }
}

其他回答

对于Swift3

在viewDidLoad中注册一个事件识别器

let tap = UITapGestureRecognizer(target: self, action: #selector(hideKeyBoard))

然后我们需要在相同的viewDidLoad中添加手势到视图中。

self.view.addGestureRecognizer(tap)

然后我们需要初始化注册的方法

func hideKeyBoard(sender: UITapGestureRecognizer? = nil){
    view.endEditing(true)
}

你可以打电话

resignFirstResponder()

在UIResponder的任何实例上,例如UITextField。如果你在当前导致键盘显示的视图上调用它,那么键盘将会消失。

我已经使用IQKeyBoardManagerSwift键盘。它很容易使用。 只需添加pod 'IQKeyboardManagerSwift'

导入IQKeyboardManagerSwift并在AppDelegate中的didFinishLaunchingWithOptions上编写代码。

///add this line 
IQKeyboardManager.shared.shouldResignOnTouchOutside = true
IQKeyboardManager.shared.enable = true
override func viewDidLoad() {
    super.viewDidLoad()
          
    //Looks for single or multiple taps. 
     let tap = UITapGestureRecognizer(target: self, action: #selector(UIInputViewController.dismissKeyboard))

    //Uncomment the line below if you want the tap not not interfere and cancel other interactions.
    //tap.cancelsTouchesInView = false 

    view.addGestureRecognizer(tap)
}

//Calls this function when the tap is recognized.
@objc func dismissKeyboard() {
    //Causes the view (or one of its embedded text fields) to resign the first responder status.
    view.endEditing(true)
}

如果你打算在多个uiviewcontroller中使用这个功能,这里有另一种方法来完成这个任务:

// Put this piece of code anywhere you like
extension UIViewController {
    func hideKeyboardWhenTappedAround() {
        let tap = UITapGestureRecognizer(target: self, action: #selector(UIViewController.dismissKeyboard))
        tap.cancelsTouchesInView = false            
        view.addGestureRecognizer(tap)
    }
    
    @objc func dismissKeyboard() {
        view.endEditing(true)
    }
}

现在在每个UIViewController中,你要做的就是调用这个函数:

override func viewDidLoad() {
    super.viewDidLoad()
    self.hideKeyboardWhenTappedAround() 
}

这个函数是我的repo中包含的标准函数,它包含了很多有用的Swift扩展,比如这个,看看:https://github.com/goktugyil/EZSwiftExtensions

因为我编辑的@King-Wizard的回答被拒绝了,所以发布了一个新的答案。

让你的类成为UITextField的委托并重写touchesBegan。

斯威夫特4

import UIKit

class ViewController: UIViewController, UITextFieldDelegate {

    @IBOutlet var textField: UITextField!

    override func viewDidLoad() {
        super.viewDidLoad()
        textField.delegate = self
    }

    //Called when 'return' key is pressed. Return false to keep the keyboard visible.
    func textFieldShouldReturn(textField: UITextField) -> Bool {
        return true
    }

    // Called when the user clicks on the view (outside of UITextField).
    override func touchesBegan(touches: Set<UITouch>, with event: UIEvent?) {
        self.view.endEditing(true)
    }

}