我一直在到处找这个,但我似乎找不到。我知道如何解雇使用Objective-C键盘,但我不知道如何使用Swift?有人知道吗?


当前回答

我更喜欢这样一句话:

view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: "dismissKeyboardFromView:"))

只要把它放在override viewDidLoad函数中,不管你想让它发生在哪个子类UIViewController中,然后把下面的代码放在你的项目中的一个新的空文件中,名为“UIViewController+dismissKeyboard.swift”:

import UIKit

extension UIViewController {
    // This function is called when the tap is recognized
    func dismissKeyboardFromView(sender: UITapGestureRecognizer?) {
        let view = sender?.view
        view?.endEditing(true)
    }
}

其他回答

//Simple exercise to demonstrate, assuming the view controller has a //Textfield, Button and a Label. And that the label should display the //userinputs when button clicked. And if you want the keyboard to disappear //when clicken anywhere on the screen + upon clicking Return key in the //keyboard. Dont forget to add "UITextFieldDelegate" and 
//"self.userInput.delegate = self" as below

import UIKit

class ViewController: UIViewController,UITextFieldDelegate {

    @IBOutlet weak var userInput: UITextField!
    @IBAction func transferBtn(sender: AnyObject) {
                display.text = userInput.text

    }
    @IBOutlet weak var display: UILabel!

    override func viewDidLoad() {
        super.viewDidLoad()

//This is important for the textFieldShouldReturn function, conforming to textfieldDelegate and setting it to self
        self.userInput.delegate = self
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

//This is for the keyboard to GO AWAYY !! when user clicks anywhere on the view
    override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
        self.view.endEditing(true)
    }


//This is for the keyboard to GO AWAYY !! when user clicks "Return" key  on the keyboard

    func textFieldShouldReturn(textField: UITextField) -> Bool {
        textField.resignFirstResponder()
        return true
    }

}

因为我编辑的@King-Wizard的回答被拒绝了,所以发布了一个新的答案。

让你的类成为UITextField的委托并重写touchesBegan。

斯威夫特4

import UIKit

class ViewController: UIViewController, UITextFieldDelegate {

    @IBOutlet var textField: UITextField!

    override func viewDidLoad() {
        super.viewDidLoad()
        textField.delegate = self
    }

    //Called when 'return' key is pressed. Return false to keep the keyboard visible.
    func textFieldShouldReturn(textField: UITextField) -> Bool {
        return true
    }

    // Called when the user clicks on the view (outside of UITextField).
    override func touchesBegan(touches: Set<UITouch>, with event: UIEvent?) {
        self.view.endEditing(true)
    }

}

Swift 4工作

创建扩展如下所示,并在你的基本视图控制器中调用hideKeyboardWhenTappedAround()。

//
//  UIViewController+Extension.swift
//  Project Name
//
//  Created by ABC on 2/3/18.
//  Copyright © 2018 ABC. All rights reserved.
//

import UIKit

extension UIViewController {
    func hideKeyboardWhenTappedAround() {
        let tapGesture = UITapGestureRecognizer(target: self, 
                         action: #selector(hideKeyboard))
        view.addGestureRecognizer(tapGesture)
    }

    @objc func hideKeyboard() {
        view.endEditing(true)
    }
}

最重要的是调用Base视图控制器这样就不需要在所有视图控制器中调用所有时间。

另一种可能是在你可能需要触摸的所有视图下面添加一个没有内容的大按钮。 给它一个名为:

@IBAction func dismissKeyboardButton(sender: AnyObject) {
    view.endEditing(true)
}

对我来说,手势识别器的问题是,它也捕捉了我想通过tableViewCells接收的所有触摸。

如果你想解散键盘,当你想去下一个按钮动作或任何地方。

你可以简单地添加下面的行,替换你的文本字段名称。

billTextField.endEditing(真正的) 或 billTextField.resignFirstResponder ()