我从来都不记得我是怎么做到的,因为它很少出现在我身上。但是在C或c++中,从标准输入中读取字符而不等待换行符(按enter)的最佳方法是什么?

理想情况下,它也不会将输入字符回显到屏幕上。我只是想在不影响控制台屏幕的情况下捕捉击键。


当前回答

下面是一个不向系统提供外壳的版本(在macOS 10.14上编写和测试)

#include <unistd.h>
#include <termios.h>
#include <stdio.h>
#include <string.h>

char* getStr( char* buffer , int maxRead ) {
  int  numRead  = 0;
  char ch;

  struct termios old = {0};
  struct termios new = {0};
  if( tcgetattr( 0 , &old ) < 0 )        perror( "tcgetattr() old settings" );
  if( tcgetattr( 0 , &new ) < 0 )        perror( "tcgetaart() new settings" );
  cfmakeraw( &new );
  if( tcsetattr( 0 , TCSADRAIN , &new ) < 0 ) perror( "tcssetattr makeraw new" );

  for( int i = 0 ; i < maxRead ; i++)  {
    ch = getchar();
    switch( ch )  {
      case EOF: 
      case '\n':
      case '\r':
        goto exit_getStr;
        break;

      default:
        printf( "%1c" , ch );
        buffer[ numRead++ ] = ch;
        if( numRead >= maxRead )  {
          goto exit_getStr;
        }
        break;
    }
  }

exit_getStr:
  if( tcsetattr( 0 , TCSADRAIN , &old) < 0)   perror ("tcsetattr reset to old" );
  printf( "\n" );   
  return buffer;
}


int main( void ) 
{
  const int maxChars = 20;
  char      stringBuffer[ maxChars+1 ];
  memset(   stringBuffer , 0 , maxChars+1 ); // initialize to 0

  printf( "enter a string: ");
  getStr( stringBuffer , maxChars );
  printf( "you entered: [%s]\n" , stringBuffer );
}

其他回答

我也遇到过同样的问题。这里是一个小的解决方案为windows控制台使用cygwing++与if(GetKeyState(keycode) & bitANDcompare){};

#include <windows.h>
#include <fstream>
#include <iostream>

using namespace std;
void clear() {
    COORD topLeft  = { 0, 0 };
    HANDLE console = GetStdHandle(STD_OUTPUT_HANDLE);
    CONSOLE_SCREEN_BUFFER_INFO screen;
    DWORD written;

    GetConsoleScreenBufferInfo(console, &screen);
    FillConsoleOutputCharacterA(
        console, ' ', screen.dwSize.X * screen.dwSize.Y, topLeft, &written
    );
    FillConsoleOutputAttribute(
        console, FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE,
        screen.dwSize.X * screen.dwSize.Y, topLeft, &written
    );
    SetConsoleCursorPosition(console, topLeft);
}

class Keyclick{
    private:
    int key;
    char id;
    public:
    bool keydown = false;
    Keyclick(int key1, char id1){
        key=key1;
        id=id1;
    };
    void watch(){
        if(keydown==false){
            if(GetKeyState(key) & 0x8000 ){
                cout << id;
                cout << "  pressed.\r\n";
                keydown = true;
            }
        }
        if(keydown == true){
            if(!(GetKeyState(key) & 0x8000)) {
                cout << "released!!!!!!!!!!\r\n";
                keydown = false;
                clear();
            }
        }
    };
};

int main()
{
    bool primaryloop =true;
    Keyclick keysp(VK_SPACE,'S');
    Keyclick keyw(0x57,'w');
    Keyclick keya(0x41,'a');
    Keyclick keys(0x53,'s');
    Keyclick keyd(0x44,'d');
    Keyclick keyesc(VK_ESCAPE,'E');
    
    while(primaryloop){
        keysp.watch();
        keyw.watch();
        keya.watch();
        keys.watch();
        keyd.watch();
        keyesc.watch();
        
        if(keyesc.keydown){
            primaryloop=false;
        };      
    }
    return 0;
}

https://github.com/wark77/windows_console_keypoller/blob/main/getkeystate_SOLUTION01.cpp

我总是想要一个循环读取我的输入而不按返回键。 这对我很管用。

#include<stdio.h>
 main()
 {
   char ch;
    system("stty raw");//seting the terminal in raw mode
    while(1)
     {
     ch=getchar();
      if(ch=='~'){          //terminate or come out of raw mode on "~" pressed
      system("stty cooked");
     //while(1);//you may still run the code 
     exit(0); //or terminate
     }
       printf("you pressed %c\n ",ch);  //write rest code here
      }

    }

这在纯c++中以可移植的方式是不可能的,因为它太依赖于可能与stdin连接的终端(它们通常是行缓冲的)。不过,你可以使用一个库来实现:

conio available with Windows compilers. Use the _getch() function to give you a character without waiting for the Enter key. I'm not a frequent Windows developer, but I've seen my classmates just include <conio.h> and use it. See conio.h at Wikipedia. It lists getch(), which is declared deprecated in Visual C++. curses available for Linux. Compatible curses implementations are available for Windows too. It has also a getch() function. (try man getch to view its manpage). See Curses at Wikipedia.

如果你的目标是跨平台兼容性,我建议你使用curses。也就是说,我相信有一些函数可以用来关闭行缓冲(我相信这被称为“原始模式”,而不是“熟模式”-看看man stty)。如果我没记错的话,诅咒可以方便地帮你解决这个问题。

假设是Windows,看一下ReadConsoleInput函数。

最接近可移植的方法是使用ncurses库将终端置于“cbreak模式”。API是巨大的;你最想要的是

Initscr和endwin 黄昏时分和黄昏时分 getch

好运!