我有一个网络调用要执行。但在此之前,我需要检查设备是否有互联网连接。

这是我目前为止所做的:

  var connectivityResult = new Connectivity().checkConnectivity();// User defined class
    if (connectivityResult == ConnectivityResult.mobile ||
        connectivityResult == ConnectivityResult.wifi) {*/
    this.getData();
    } else {
      neverSatisfied();
    }

上述方法行不通。


当前回答

final ConnectivityResult result = 等待连接().checkConnectivity ();

if (result == ConnectivityResult.wifi) {
  print('Connected to a Wi-Fi network');
} else if (result == ConnectivityResult.mobile) {
  print('Connected to a mobile network');
} else {
  print('Not connected to any network');
}

其他回答

在@dennmatt的回答之后,我注意到InternetAddress。查找可能会返回成功的结果,即使互联网连接断开-我测试它从我的模拟器连接到我的家庭WiFi,然后断开我的路由器的电缆。我认为原因是路由器缓存了域查找结果,所以它不必在每个查找请求时查询DNS服务器。

不管怎样,如果你像我一样使用Firestore,你可以用一个空事务替换try-SocketException-catch块并捕获TimeoutExceptions:

try {
  await Firestore.instance.runTransaction((Transaction tx) {}).timeout(Duration(seconds: 5));
  hasConnection = true;
} on PlatformException catch(_) { // May be thrown on Airplane mode
  hasConnection = false;
} on TimeoutException catch(_) {
  hasConnection = false;
}

另外,请注意,previousConnection是在async internet -check之前设置的,因此理论上,如果checkConnection()在短时间内被调用多次,那么在一行中可能有多个hasConnection=true或多个hasConnection=false。 我不确定@dennmatt是否故意这样做,但在我们的用例中没有副作用(setState只被调用两次,具有相同的值)。

对我来说,我只是在Firebase中创建一个数据,并使用未来构建器来等待数据。在这里,就像这样,你可以检查连接是否太慢,所以数据将被加载:

FutureBuilder(
    future: _getImage(context),
    builder: (context, snapshot) {
      switch (snapshot.connectionState) {
        case ConnectionState.none:
          return Text('Press button to start.');
        case ConnectionState.active:
        case ConnectionState.waiting:
          return Container(
              height:
                  MediaQuery.of(context).size.height / 1.25,
              width:
                  MediaQuery.of(context).size.width / 1.25,
              child: Loading());
        case ConnectionState.done:
          if (snapshot.hasData) {
            return snapshot.data;
          } else {
            return FlatButton(
              onPressed: () {
                Navigator.push(
                    context,
                    MaterialPageRoute(
                        builder: (context) =>
                            ProfilePage()));
              },
              child: Icon(
                Icons.add_a_photo,
                size: 50,
              ),
            );
          }
        // You can reach your snapshot.data['url'] in here
      }
      return null;
    },
  ),
import 'dart:async';
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:app_settings/app_settings.dart';
import 'package:connectivity/connectivity.dart';

class InternetConnect extends StatefulWidget {
  @override
  InternetConnectState createState() => InternetConnectState();
}

class InternetConnectState extends State<InternetConnect> {
  ConnectivityResult previous;
  bool dialogshown = false;
  StreamSubscription connectivitySubscription;

  Future<bool> checkinternet() async {
    try {
      final result = await InternetAddress.lookup('google.com');
      if (result.isNotEmpty && result[0].rawAddress.isNotEmpty) {
        return Future.value(true);
      }
    } on SocketException catch (_) {
      return Future.value(false);
    }
  }

  void checkInternetConnect(BuildContext context) {
    connectivitySubscription = Connectivity()
        .onConnectivityChanged
        .listen((ConnectivityResult connresult) {
      if (connresult == ConnectivityResult.none) {
        dialogshown = true;
        showDialog(
            context: context, barrierDismissible: false, child: alertDialog());
      } else if (previous == ConnectivityResult.none) {
        checkinternet().then((result) {
          if (result == true) {
            if (dialogshown == true) {
              dialogshown = false;
              Navigator.pop(context);
            }
          }
        });
      }

      previous = connresult;
    });
  }

  AlertDialog alertDialog() {
    return AlertDialog(
      title: Text('ERROR'),
      content: Text("No Internet Detected."),
      actions: <Widget>[
        FlatButton(
          // method to exit application programitacally

          onPressed: () {
            AppSettings.openWIFISettings();
          },
          child: Text("Settings"),
        ),
      ],
    );
  }

  @override
  Widget build(BuildContext context) {
    return Container();
  }
}

    and you can use this method in init of any class

@override
void initState() {
  // TODO: implement initState
  InternetConnectState().checkInternetConnect(context);
  super.initState();
}

基于这个答案https://stackoverflow.com/a/68436867/10761151

如果你使用dart零安全,你会得到一个错误, 因此,您可以将依赖项data_connection_checker: ^0.3.4更新为internet_connection_checker: ^0.0.1+2

你可以用这个代码

import 'dart:async';
import 'package:connectivity_plus/connectivity_plus.dart';
import 'package:internet_connection_checker/internet_connection_checker.dart';

class ConnectionUtil {
  static final ConnectionUtil _singleton = new ConnectionUtil._internal();
  ConnectionUtil._internal();

  static ConnectionUtil getInstance() => _singleton;

  bool hasConnection = false;

  StreamController connectionChangeController = StreamController();

  final Connectivity _connectivity = Connectivity();
  void initialize() {
    _connectivity.onConnectivityChanged.listen(_connectionChange);
  }

  void _connectionChange(ConnectivityResult result) {
    _hasInternetInternetConnection();
  }

  Stream get connectionChange => connectionChangeController.stream;
  Future<bool> _hasInternetInternetConnection() async {
    bool previousConnection = hasConnection;
    var connectivityResult = await (Connectivity().checkConnectivity());
    if (connectivityResult == ConnectivityResult.mobile || connectivityResult == ConnectivityResult.wifi) {
      // this is the different
      if (await InternetConnectionChecker().hasConnection) {
        hasConnection = true;
      } else {
        hasConnection = false;
      }
    } else {
      hasConnection = false;
    }

    if (previousConnection != hasConnection) {
      connectionChangeController.add(hasConnection);
    }
    return hasConnection;
  }
}

在有状态小部件上可以实现此代码

  bool hasInterNetConnection = false;

  @override
  initState() {
    ConnectionUtil connectionStatus = ConnectionUtil.getInstance();
    connectionStatus.initialize();
    connectionStatus.connectionChange.listen(connectionChanged);

    super.initState();
  }

  void connectionChanged(dynamic hasConnection) {
    setState(() {
      hasInterNetConnection = hasConnection;
    });
  }

我使用data_connection_checker包来检查互联网访问,即使连接可用的wifi或手机,它工作得很好: 下面是检查连接的代码:

bool result = await DataConnectionChecker().hasConnection;
if(result == true) {
   print('YAY! Free cute dog pics!');
} else {
   print('No internet :( Reason:');
   print(DataConnectionChecker().lastTryResults);
}

如果你想了解更多信息,请抬头看看包装。 数据连接检查包