在Java中,有什么区别:
private final static int NUMBER = 10;
and
private final int NUMBER = 10;
两者都是私有的和final的,不同的是静态属性。
更好的是什么?,为什么?
在Java中,有什么区别:
private final static int NUMBER = 10;
and
private final int NUMBER = 10;
两者都是私有的和final的,不同的是静态属性。
更好的是什么?,为什么?
当前回答
静态意味着“与类相关联”;没有它,变量与类的每个实例相关联。如果它是静态的,这意味着内存中只有一个;如果没有,您将为创建的每个实例创建一个。静态意味着只要类被加载,变量就会保留在内存中;如果没有它,当变量的实例被回收时,变量就会被回收。
其他回答
非常少,而且是静态的
因为它们都是常数,所以区别不大。对于大多数类数据对象,静态意味着与类本身相关联的东西,无论用new创建了多少个对象,都只有一个副本。
因为它是一个常量,所以它实际上可能不会存储在类中或实例中,但是编译器仍然不会让你从静态方法访问实例对象,即使它知道它们会是什么。如果您不使反射API成为静态的,那么它的存在也可能需要一些无意义的工作。
静态意味着“与类相关联”;没有它,变量与类的每个实例相关联。如果它是静态的,这意味着内存中只有一个;如果没有,您将为创建的每个实例创建一个。静态意味着只要类被加载,变量就会保留在内存中;如果没有它,当变量的实例被回收时,变量就会被回收。
对于final,可以在初始化时在运行时分配不同的值。 例如
class Test{
public final int a;
}
Test t1 = new Test();
t1.a = 10;
Test t2 = new Test();
t2.a = 20; //fixed
因此,每个实例都有不同的字段a值。
对于静态final,所有实例共享相同的值,并且在第一次初始化后不能更改。
class TestStatic{
public static final int a = 0;
}
TestStatic t1 = new TestStatic();
t1.a = 10; // ERROR, CAN'T BE ALTERED AFTER THE FIRST
TestStatic t2 = new TestStatic();
t1.a = 20; // ERROR, CAN'T BE ALTERED AFTER THE FIRST INITIALIZATION.
这是另一个简单的例子来理解静态,静态final, final变量的用法。代码注释有适当的解释。
public class City {
// base price that is always same for all objects[For all cities].
private static double iphone_base_price = 10000;
// this is total price = iphone_base_price+iphone_diff;
private double iphone_citi_price;
// extra price added to iphone_base_price. It is constant per city. Every
// city has its own difference defined,
private final double iphone_diff;
private String cityName = "";
// static final will be accessible everywhere within the class but cant be
// changed once initialized.
private static final String countryName = "India";
public City(String cityName, double iphone_diff) {
super();
this.iphone_diff = iphone_diff;
iphone_citi_price = iphone_base_price + iphone_diff;
this.cityName = cityName;
}
/**
* get phone price
*
* @return
*/
private double getPrice() {
return iphone_citi_price;
}
/**
* Get city name
*
* @return
*/
private String getCityName() {
return cityName;
}
public static void main(String[] args) {
// 300 is the
City newyork = new City("Newyork", 300);
System.out.println(newyork.getPrice() + " " + newyork.getCityName());
City california = new City("California", 800);
System.out.println(california.getPrice() + " " + california.getCityName());
// We cant write below statement as a final variable can not be
// reassigned
// california.iphone_diff=1000; //************************
// base price is defined for a class and not per instances.
// For any number of object creation, static variable's value would be the same
// for all instances until and unless changed.
// Also it is accessible anywhere inside a class.
iphone_base_price = 9000;
City delhi = new City("delhi", 400);
System.out.println(delhi.getPrice() + " " + delhi.getCityName());
City moscow = new City("delhi", 500);
System.out.println(moscow.getPrice() + " " + moscow.getCityName());
// Here countryName is accessible as it is static but we can not change it as it is final as well.
//Something are meant to be accessible with no permission to modify it.
//Try un-commenting below statements
System.out.println(countryName);
// countryName="INDIA";
// System.out.println(countryName);
}
}
静态变量属于类(这意味着所有对象共享该变量)。非静态变量属于每个对象。
public class ExperimentFinal {
private final int a;
private static final int b = 999;
public ExperimentFinal(int a) {
super();
this.a = a;
}
public int getA() {
return a;
}
public int getB() {
return b;
}
public void print(int a, int b) {
System.out.println("final int: " + a + " \nstatic final int: " + b);
}
public static void main(String[] args) {
ExperimentFinal test = new ExperimentFinal(9);
test.print(test.getA(), test.getB());
} }
正如你可以看到上面的例子,对于“final int”,我们可以为类的每个实例(对象)分配变量,然而对于“static final int”,我们应该在类中分配一个变量(静态变量属于类)。