我喜欢在using块中实例化我的WCF服务客户端,因为它几乎是使用实现IDisposable的资源的标准方式:

using (var client = new SomeWCFServiceClient()) 
{
    //Do something with the client 
}

但是,正如这篇MSDN文章中提到的,将WCF客户端包装在using块中可能会掩盖导致客户端处于故障状态(如超时或通信问题)的任何错误。长话短说,当调用Dispose()时,客户端的Close()方法会触发,但会抛出一个错误,因为它处于故障状态。然后,原始异常被第二个异常掩盖。不好的。

在MSDN文章中建议的解决方法是完全避免使用using块,而是实例化你的客户端,并像这样使用它们:

try
{
    ...
    client.Close();
}
catch (CommunicationException e)
{
    ...
    client.Abort();
}
catch (TimeoutException e)
{
    ...
    client.Abort();
}
catch (Exception e)
{
    ...
    client.Abort();
    throw;
}

与using块相比,我认为它很难看。每次需要客户端时都要写大量代码。

幸运的是,我找到了一些其他的解决方法,比如IServiceOriented博客上的这个(现在已经不存在了)。你可以这样开始:

public delegate void UseServiceDelegate<T>(T proxy); 

public static class Service<T> 
{ 
    public static ChannelFactory<T> _channelFactory = new ChannelFactory<T>(""); 
    
    public static void Use(UseServiceDelegate<T> codeBlock) 
    { 
        IClientChannel proxy = (IClientChannel)_channelFactory.CreateChannel(); 
        bool success = false; 
        try 
        { 
            codeBlock((T)proxy); 
            proxy.Close(); 
            success = true; 
        } 
        finally 
        { 
            if (!success) 
            { 
                proxy.Abort(); 
            } 
        } 
     } 
} 

这就允许:

Service<IOrderService>.Use(orderService => 
{ 
    orderService.PlaceOrder(request); 
}); 

这还不错,但我不认为它像using块那样具有表现力和易于理解。

我目前正在尝试使用的解决方法是我第一次在blog.davidbarret.net上读到的。基本上,无论在哪里使用客户机的Dispose()方法,都要重写它。喜欢的东西:

public partial class SomeWCFServiceClient : IDisposable
{
    void IDisposable.Dispose() 
    {
        if (this.State == CommunicationState.Faulted) 
        {
            this.Abort();
        } 
        else 
        {
            this.Close();
        }
    }
}

这似乎能够允许using块再次出现,而不会有隐藏故障状态异常的危险。

那么,使用这些变通方法还有其他需要注意的问题吗?有没有人想出更好的办法?


当前回答

实际上,尽管我写了博客(见Luke的回答),我认为这比我的IDisposable包装更好。典型的代码:

Service<IOrderService>.Use(orderService=>
{
  orderService.PlaceOrder(request);
}); 

(按评论编辑)

由于Use返回void,处理返回值的最简单方法是通过一个捕获的变量:

int newOrderId = 0; // need a value for definite assignment
Service<IOrderService>.Use(orderService=>
  {
    newOrderId = orderService.PlaceOrder(request);
  });
Console.WriteLine(newOrderId); // should be updated

其他回答

我写了一个简单的基类来处理这个问题。它可以作为NuGet包使用,而且非常容易使用。

//MemberServiceClient is the class generated by SvcUtil
public class MemberServiceManager : ServiceClientBase<MemberServiceClient>
{
    public User GetUser(int userId)
    {
        return PerformServiceOperation(client => client.GetUser(userId));
    }

    //you can also check if any error occured if you can't throw exceptions       
    public bool TryGetUser(int userId, out User user)
    {
        return TryPerformServiceOperation(c => c.GetUser(userId), out user);
    }
}

Given a choice between the solution advocated by IServiceOriented.com and the solution advocated by David Barret's blog, I prefer the simplicity offered by overriding the client's Dispose() method. This allows me to continue to use the using() statement as one would expect with a disposable object. However, as @Brian pointed out, this solution contains a race condition in that the State might not be faulted when it is checked but could be by the time Close() is called, in which case the CommunicationException still occurs.

因此,为了解决这个问题,我采用了一种混合了两种方法的解决方案。

void IDisposable.Dispose()
{
    bool success = false;
    try 
    {
        if (State != CommunicationState.Faulted) 
        {
            Close();
            success = true;
        }
    } 
    finally 
    {
        if (!success) 
            Abort();
    }
}

对于使用ServiceClient而不是ChannelFactory的情况,我想从Marc Gravell的答案中添加服务的实现。

public interface IServiceConnector<out TServiceInterface>
{
    void Connect(Action<TServiceInterface> clientUsage);
    TResult Connect<TResult>(Func<TServiceInterface, TResult> channelUsage);
}

internal class ServiceConnector<TService, TServiceInterface> : IServiceConnector<TServiceInterface>
    where TServiceInterface : class where TService : ClientBase<TServiceInterface>, TServiceInterface, new()
{
    public TResult Connect<TResult>(Func<TServiceInterface, TResult> channelUsage)
    {
        var result = default(TResult);
        Connect(channel =>
        {
            result = channelUsage(channel);
        });
        return result;
    }

    public void Connect(Action<TServiceInterface> clientUsage)
    {
        if (clientUsage == null)
        {
            throw new ArgumentNullException("clientUsage");
        }
        var isChanneldClosed = false;
        var client = new TService();
        try
        {
            clientUsage(client);
            client.Close();
            isChanneldClosed = true;
        }
        finally
        {
            if (!isChanneldClosed)
            {
                client.Abort();
            }
        }
    }
}

实际上,尽管我写了博客(见Luke的回答),我认为这比我的IDisposable包装更好。典型的代码:

Service<IOrderService>.Use(orderService=>
{
  orderService.PlaceOrder(request);
}); 

(按评论编辑)

由于Use返回void,处理返回值的最简单方法是通过一个捕获的变量:

int newOrderId = 0; // need a value for definite assignment
Service<IOrderService>.Use(orderService=>
  {
    newOrderId = orderService.PlaceOrder(request);
  });
Console.WriteLine(newOrderId); // should be updated
public static class Service<TChannel>
{
    public static ChannelFactory<TChannel> ChannelFactory = new ChannelFactory<TChannel>("*");

    public static TReturn Use<TReturn>(Func<TChannel,TReturn> codeBlock)
    {
        var proxy = (IClientChannel)ChannelFactory.CreateChannel();
        var success = false;
        try
        {
            var result = codeBlock((TChannel)proxy);
            proxy.Close();
            success = true;
            return result;
        }
        finally
        {
            if (!success)
            {
                proxy.Abort();
            }
        }
    }
}

所以它允许很好地编写return语句:

return Service<IOrderService>.Use(orderService => 
{ 
    return orderService.PlaceOrder(request); 
});