我刚刚升级到Xcode 4.5 GM,发现你现在可以将“4英寸视网膜”大小应用到故事板中的视图控制器上。
现在,如果我想创建一个同时在iPhone 4和5上运行的应用程序,当然我必须构建每个窗口两次,但我还必须检测用户的iPhone屏幕是3.5英寸还是4英寸,然后应用视图。
我该怎么做呢?
我刚刚升级到Xcode 4.5 GM,发现你现在可以将“4英寸视网膜”大小应用到故事板中的视图控制器上。
现在,如果我想创建一个同时在iPhone 4和5上运行的应用程序,当然我必须构建每个窗口两次,但我还必须检测用户的iPhone屏幕是3.5英寸还是4英寸,然后应用视图。
我该怎么做呢?
当前回答
用于检测所有版本的iPhone和iPad设备。
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
#define IS_IPHONE_5 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 568.0)
#define IS_IPHONE_6 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 667.0)
#define IS_IPHONE_6_PLUS (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 736.0)
#define IS_RETINA ([[UIScreen mainScreen] scale] == 2.0)
其他回答
使用下列守则:
CGFloat screenScale = [[UIScreen mainScreen] scale];
CGRect screenBounds = [[UIScreen mainScreen] bounds];
CGSize screenSize = CGSizeMake(screenBounds.size.width * screenScale, screenBounds.size.height * screenScale);
if (screenSize.height==1136.000000)
{
// Here iPhone 5 View
// Eg: Nextview~iPhone5.Xib
} else {
// Previous Phones
// Eg : Nextview.xib
}
针对SDK和OS的任何组合进行测试和设计:
斯威夫特
增加了iPad类型。iPad 2和iPad mini是非视网膜iPad。而iPad Mini 2及以上,iPad 3,4, iPad Air, Air 2, Air 3和iPad Pro 9.7具有相同的1024逻辑分辨率。iPad Pro的maxLength为1366。参考
import UIKit
public enum DisplayType {
case unknown
case iphone4
case iphone5
case iphone6
case iphone6plus
case iPadNonRetina
case iPad
case iPadProBig
static let iphone7 = iphone6
static let iphone7plus = iphone6plus
}
public final class Display {
class var width:CGFloat { return UIScreen.main.bounds.size.width }
class var height:CGFloat { return UIScreen.main.bounds.size.height }
class var maxLength:CGFloat { return max(width, height) }
class var minLength:CGFloat { return min(width, height) }
class var zoomed:Bool { return UIScreen.main.nativeScale >= UIScreen.main.scale }
class var retina:Bool { return UIScreen.main.scale >= 2.0 }
class var phone:Bool { return UIDevice.current.userInterfaceIdiom == .phone }
class var pad:Bool { return UIDevice.current.userInterfaceIdiom == .pad }
class var carplay:Bool { return UIDevice.current.userInterfaceIdiom == .carPlay }
class var tv:Bool { return UIDevice.current.userInterfaceIdiom == .tv }
class var typeIsLike:DisplayType {
if phone && maxLength < 568 {
return .iphone4
}
else if phone && maxLength == 568 {
return .iphone5
}
else if phone && maxLength == 667 {
return .iphone6
}
else if phone && maxLength == 736 {
return .iphone6plus
}
else if pad && !retina {
return .iPadNonRetina
}
else if pad && retina && maxLength == 1024 {
return .iPad
}
else if pad && maxLength == 1366 {
return .iPadProBig
}
return .unknown
}
}
看看它的实际应用 https://gist.github.com/hfossli/bc93d924649de881ee2882457f14e346
注意:例如,如果iPhone 6处于放大模式,UI就是放大版的iPhone 5。这些功能不是决定设备类型,而是决定显示模式,因此iPhone 5是本例中的理想结果。
objective - c
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
#define IS_RETINA ([[UIScreen mainScreen] scale] >= 2.0)
#define SCREEN_WIDTH ([[UIScreen mainScreen] bounds].size.width)
#define SCREEN_HEIGHT ([[UIScreen mainScreen] bounds].size.height)
#define SCREEN_MAX_LENGTH (MAX(SCREEN_WIDTH, SCREEN_HEIGHT))
#define SCREEN_MIN_LENGTH (MIN(SCREEN_WIDTH, SCREEN_HEIGHT))
#define IS_ZOOMED (IS_IPHONE && SCREEN_MAX_LENGTH == 736.0)
#define IS_IPHONE_4_OR_LESS (IS_IPHONE && SCREEN_MAX_LENGTH < 568.0)
#define IS_IPHONE_5 (IS_IPHONE && SCREEN_MAX_LENGTH == 568.0)
#define IS_IPHONE_6 (IS_IPHONE && SCREEN_MAX_LENGTH == 667.0)
#define IS_IPHONE_6P (IS_IPHONE && SCREEN_MAX_LENGTH == 736.0)
用法:http://pastie.org/9687735
注意:例如,如果iPhone 6处于放大模式,UI就是放大版的iPhone 5。这些功能不是决定设备类型,而是决定显示模式,因此iPhone 5是本例中的理想结果。
if ((int)[[UIScreen mainScreen] bounds].size.height == 568)
{
// This is iPhone 5 screen
} else {
// This is iPhone 4 screen
}
借用Samrat Mazumdar的回答,这里有一个估算设备屏幕大小的简单方法。它适用于最新的设备,但在未来的设备上可能会失败(正如所有猜测的方法一样)。如果设备正在镜像,它也会混淆(返回设备的屏幕大小,而不是镜像的屏幕大小)
#define SCREEN_SIZE_IPHONE_CLASSIC 3.5
#define SCREEN_SIZE_IPHONE_TALL 4.0
#define SCREEN_SIZE_IPAD_CLASSIC 9.7
+ (CGFloat)screenPhysicalSize
{
if(UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
{
CGSize result = [[UIScreen mainScreen] bounds].size;
if (result.height < 500)
return SCREEN_SIZE_IPHONE_CLASSIC; // iPhone 4S / 4th Gen iPod Touch or earlier
else
return SCREEN_SIZE_IPHONE_TALL; // iPhone 5
}
else
{
return SCREEN_SIZE_IPAD_CLASSIC; // iPad
}
}
如果项目是用Xcode 6创建的,那么使用下面提到的代码来检测设备。
printf("\nDetected Resolution : %d x %d\n\n",(int)[[UIScreen mainScreen] nativeBounds].size.width,(int)[[UIScreen mainScreen] nativeBounds].size.height);
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone){
if ([[UIScreen mainScreen] respondsToSelector: @selector(scale)])
{
if([[UIScreen mainScreen] nativeBounds].size.height == 960 || [[UIScreen mainScreen] nativeBounds].size.height == 480){
printf("Device Type : iPhone 4,4s ");
}else if([[UIScreen mainScreen] nativeBounds].size.height == 1136){
printf("Device Type : iPhone 5,5S/iPod 5 ");
}else if([[UIScreen mainScreen] nativeBounds].size.height == 1334){
printf("Device Type : iPhone 6 ");
}else if([[UIScreen mainScreen] nativeBounds].size.height == 2208){
printf("Device Type : iPhone 6+ ");
}
}
}else{
printf("Device Type : iPad");
}
如果项目是在Xcode 5中创建并在Xcode 6中打开的,那么使用下面提到的代码来检测设备。(如果没有为iPhone 6,6+分配启动图像,此代码有效)
printf("\nDetected Resolution : %d x %d\n\n",(int)[[UIScreen mainScreen] nativeBounds].size.width,(int)[[UIScreen mainScreen] nativeBounds].size.height);
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone){
if ([[UIScreen mainScreen] respondsToSelector: @selector(scale)])
{
if([[UIScreen mainScreen] nativeBounds].size.height == 960 || [[UIScreen mainScreen] nativeBounds].size.height == 480){
printf("Device Type : iPhone 4,4s");
appType=1;
}else if([[UIScreen mainScreen] nativeBounds].size.height == 1136 || [[UIScreen mainScreen] nativeBounds].size.height == 1704){
printf("Device Type : iPhone 5,5S,6,6S/iPod 5 ");
appType=3;
}
}
}else{
printf("Device Type : iPad");
appType=2;
}
如果你仍然在使用Xcode 5,那么使用下面的代码来检测设备(iPhone 6和6+将不会被检测到)
printf("\nDetected Resolution : %d x %d\n\n",(int)[[UIScreen mainScreen] bounds].size.width,(int)[[UIScreen mainScreen] bounds].size.height);
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone){
if ([[UIScreen mainScreen] respondsToSelector: @selector(scale)])
{
CGSize result = [[UIScreen mainScreen] bounds].size;
CGFloat scale = [UIScreen mainScreen].scale;
result = CGSizeMake(result.width * scale, result.height * scale);
if(result.height == 960 || result.height == 480){
printf("Device Type : iPhone 4,4S ");
}else if(result.height == 1136){
printf("Device Type : iPhone 5s/iPod 5");
}
}
}else{
printf("Device Type : iPad");
}