我想为文本字段提供一个初始值,并重新绘制一个空值以清除文本。用Flutter的api实现这一点的最佳方法是什么?


当前回答

如果您使用文本表单字段并将数据从上一页传递到下一页文本表单字段,请使用此选项

class ProfilePage extends StatefulWidget {

  late final String fname;

    ProfilePage({required this.fname});

  @override
  State<ProfilePage> createState() => _ProfilePageState();
}

class _ProfilePageState extends State<ProfilePage> {
  final _form = GlobalKey<FormState>();
  
  late var FullNameController = TextEditingController(text: widget.fname);
  
}

其他回答

(来自邮件列表。这个答案不是我想出来的。)

class _FooState extends State<Foo> {
  TextEditingController _controller;

  @override
  void initState() {
    super.initState();
    _controller = new TextEditingController(text: 'Initial value');
  }

  @override
  Widget build(BuildContext context) {
    return new Column(
      children: <Widget>[
        new TextField(
          // The TextField is first built, the controller has some initial text,
          // which the TextField shows. As the user edits, the text property of
          // the controller is updated.
          controller: _controller,
        ),
        new RaisedButton(
          onPressed: () {
            // You can also use the controller to manipuate what is shown in the
            // text field. For example, the clear() method removes all the text
            // from the text field.
            _controller.clear();
          },
          child: new Text('CLEAR'),
        ),
      ],
    );
  }
}

由于没有一个答案提到它,TextEditingController应该在使用后被丢弃。如:

class MyWidget extends StatefulWidget {
  const MyWidget({Key? key}) : super(key: key);

  @override
  MyWidgetState createState() => MyWidgetState();
}

class MyWidgetState extends State<MyWidget> {
  final myController = TextEditingController(text: "Initial value");

  @override
  Widget build(BuildContext context) {
    return TextField(
      controller: myController,
    );
  }

  @override
  void dispose() {
    // dispose it here
    myController.dispose();
    super.dispose();
  }
}

如果你想处理多个textinput,因为@MRT在接受的答案的评论中要求,你可以创建一个函数,接受一个初始值,并返回一个TextEditingController,像这样:

initialValue(val) {
  return TextEditingController(text: val);
}

然后,将这个函数设置为TextInput的控制器,并像这样提供它的初始值:

controller: initialValue('Some initial value here....')

您可以为其他textinput重复此操作。

TextEdittingController _controller = new TextEdittingController(text: "your Text");

or

@override
  void initState() {
    super.initState();
    _Controller.text = "Your Text";
    }

如果您使用文本表单字段并将数据从上一页传递到下一页文本表单字段,请使用此选项

class ProfilePage extends StatefulWidget {

  late final String fname;

    ProfilePage({required this.fname});

  @override
  State<ProfilePage> createState() => _ProfilePageState();
}

class _ProfilePageState extends State<ProfilePage> {
  final _form = GlobalKey<FormState>();
  
  late var FullNameController = TextEditingController(text: widget.fname);
  
}