我想从我的应用程序中的URL加载图像,所以我首先尝试了Objective-C和它的工作,但是,与Swift,我有一个编译错误:

'imageWithData'不可用:使用对象构造'UIImage(data:)'

我的函数:

@IBOutlet var imageView : UIImageView

override func viewDidLoad() {
    super.viewDidLoad()

    var url:NSURL = NSURL.URLWithString("http://myURL/ios8.png")
    var data:NSData = NSData.dataWithContentsOfURL(url, options: nil, error: nil)

    imageView.image = UIImage.imageWithData(data)// Error here
}

在objective - c中:

- (void)viewDidLoad {
    [super viewDidLoad];

    NSURL *url = [NSURL URLWithString:(@"http://myURL/ios8.png")];
    NSData *data = [NSData dataWithContentsOfURL:url];

    _imageView.image = [UIImage imageWithData: data];
    _labelURL.text = @"http://www.quentinroussat.fr/assets/img/iOS%20icon's%20Style/ios8.png";
 }

有人能解释一下为什么imageWithData:不能与Swift一起工作,我该如何解决这个问题。


当前回答

(Swift 4更新) 为了直接回答最初的问题,下面是发布的Objective-C代码片段的快速等效版本。

let url = URL(string: image.url)
let data = try? Data(contentsOf: url!) //make sure your image in this url does exist, otherwise unwrap in a if let check / try-catch
imageView.image = UIImage(data: data!)

免责声明:

需要注意的是,Data(contentsOf:)方法将在执行代码的同一线程中同步下载url的内容,因此不要在应用程序的主线程中调用此方法。

让相同的代码异步运行,而不阻塞UI的简单方法是使用GCD:

let url = URL(string: image.url)

DispatchQueue.global().async {
    let data = try? Data(contentsOf: url!) //make sure your image in this url does exist, otherwise unwrap in a if let check / try-catch
    DispatchQueue.main.async {
        imageView.image = UIImage(data: data!)
    }
}

也就是说,在现实生活中的应用程序中,如果您希望获得最佳的用户体验并避免同一映像的多次下载,您可能还希望不仅下载它们,而且缓存它们。已经有相当多的库可以无缝地做到这一点,而且它们都非常易于使用。我个人推荐翠鸟:

import Kingfisher

let url = URL(string: "url_of_your_image")
// this downloads the image asynchronously if it's not cached yet
imageView.kf.setImage(with: url) 

就是这样

其他回答

在Swift中使用此代码

imageView.image=UIImage(data: NSData(contentsOfURL: NSURL(string: "http://myURL/ios8.png")!)!

Swift 4.1我创建了一个函数,只是传递图像url,图像生成后缓存键设置为完成块。

   class NetworkManager: NSObject {
  
  private var imageQueue = OperationQueue()
  private var imageCache = NSCache<AnyObject, AnyObject>()
  
  func downloadImageWithUrl(imageUrl: String, cacheKey: String, completionBlock: @escaping (_ image: UIImage?)-> Void) {
    
    let downloadedImage = imageCache.object(forKey: cacheKey as AnyObject)
    if let  _ = downloadedImage as? UIImage {
      completionBlock(downloadedImage as? UIImage)
    } else {
      let blockOperation = BlockOperation()
      blockOperation.addExecutionBlock({
        let url = URL(string: imageUrl)
        do {
          let data = try Data(contentsOf: url!)
          let newImage = UIImage(data: data)
          if newImage != nil {
            self.imageCache.setObject(newImage!, forKey: cacheKey as AnyObject)
            self.runOnMainThread {
              completionBlock(newImage)
            }
          } else {
            completionBlock(nil)
          }
        } catch {
          completionBlock(nil)
        }
      })
      self.imageQueue.addOperation(blockOperation)
      blockOperation.completionBlock = {
        print("Image downloaded \(cacheKey)")
      }
    }
  }
}
extension NetworkManager {
  fileprivate func runOnMainThread(block:@escaping ()->Void) {
    if Thread.isMainThread {
      block()
    } else {
      let mainQueue = OperationQueue.main
      mainQueue.addOperation({
        block()
      })
    }
  }
}

斯威夫特2。x答案下载图像到文件(与Leo Dabus的答案相反,它将图像存储在内存中)。根据Leo Dabus的回答和Rob的回答,从完成处理程序的NSURLSession DownloadTaskWithRequest中获取数据:

    // Set download vars
    let downloadURL = NSURL() // URL to download from
    let localFilename = "foobar.png" // Filename for storing locally 

    // Create download request
    let task = NSURLSession.sharedSession().downloadTaskWithURL(downloadURL) { location, response, error in
        guard location != nil && error == nil else {
            print("Error downloading message: \(error)")
            return
        }

        // If here, no errors so save message to permanent location
        let fileManager = NSFileManager.defaultManager()
        do {
            let documents = try fileManager.URLForDirectory(.DocumentDirectory, inDomain: .UserDomainMask, appropriateForURL: nil, create: false)
            let fileURL = documents.URLByAppendingPathComponent(localFilename)
            try fileManager.moveItemAtURL(location!, toURL: fileURL)
            self.doFileDownloaded(fileURL, localFilename: localFilename)
            print("Downloaded message @ \(localFilename)")
        } catch {
            print("Error downloading message: \(error)")
        }
    }

    // Start download
    print("Starting download @ \(downloadURL)")
    task.resume()


// Helper function called after file successfully downloaded
private func doFileDownloaded(fileURL: NSURL, localFilename: String) {

    // Do stuff with downloaded image

}

你需要做的是:

UIImage(data: data)

在Swift中,他们已经用规则构造函数取代了大多数Objective C工厂方法。

See:

https://developer.apple.com/library/prerelease/ios/documentation/Swift/Conceptual/BuildingCocoaApps/InteractingWithObjective-CAPIs.html#//apple_ref/doc/uid/TP40014216-CH4-XID_26

斯威夫特 2.2 ||Xcode 7.3

我得到了惊人的成绩!!使用AlamofireImage swift库

它提供了多种功能,如:

异步下载 自动清除图像缓存,如果内存警告发生的应用程序 图像URL缓存 图像缓存 避免重复下载

在你的应用中很容易实现

步骤1安装吊舱


Alamofire 3 x 3。

宾夕法尼亚州’Alamofire’

AlamofireImage 2。4 . x

宾夕法尼亚州’AlamofireImage’

步骤2导入并使用

import Alamofire
import AlamofireImage

let downloadURL = NSURL(string: "http://cdn.sstatic.net/Sites/stackoverflow/company/Img/photos/big/6.jpg?v=f4b7c5fee820")!
imageView.af_setImageWithURL(downloadURL)

就是这样! !它会照顾好一切


非常感谢Alamofire的伙计们,让iDevelopers的生活变得简单了;)