我想从我的应用程序中的URL加载图像,所以我首先尝试了Objective-C和它的工作,但是,与Swift,我有一个编译错误:

'imageWithData'不可用:使用对象构造'UIImage(data:)'

我的函数:

@IBOutlet var imageView : UIImageView

override func viewDidLoad() {
    super.viewDidLoad()

    var url:NSURL = NSURL.URLWithString("http://myURL/ios8.png")
    var data:NSData = NSData.dataWithContentsOfURL(url, options: nil, error: nil)

    imageView.image = UIImage.imageWithData(data)// Error here
}

在objective - c中:

- (void)viewDidLoad {
    [super viewDidLoad];

    NSURL *url = [NSURL URLWithString:(@"http://myURL/ios8.png")];
    NSData *data = [NSData dataWithContentsOfURL:url];

    _imageView.image = [UIImage imageWithData: data];
    _labelURL.text = @"http://www.quentinroussat.fr/assets/img/iOS%20icon's%20Style/ios8.png";
 }

有人能解释一下为什么imageWithData:不能与Swift一起工作,我该如何解决这个问题。


当前回答

对于Swift-3及以上版本:

extension UIImageView {
  public func imageFromUrl(urlString: String) {
    if let url = URL(string: urlString) {
        let request = URLRequest(url: url)
        NSURLConnection.sendAsynchronousRequest(request as URLRequest, queue: .main, completionHandler: { (response, data, error) in
            if let imageData = data as NSData? {
                self.image = UIImage(data: imageData as Data)
            }
        })
    }
  }
}

其他回答

斯威夫特2。x答案下载图像到文件(与Leo Dabus的答案相反,它将图像存储在内存中)。根据Leo Dabus的回答和Rob的回答,从完成处理程序的NSURLSession DownloadTaskWithRequest中获取数据:

    // Set download vars
    let downloadURL = NSURL() // URL to download from
    let localFilename = "foobar.png" // Filename for storing locally 

    // Create download request
    let task = NSURLSession.sharedSession().downloadTaskWithURL(downloadURL) { location, response, error in
        guard location != nil && error == nil else {
            print("Error downloading message: \(error)")
            return
        }

        // If here, no errors so save message to permanent location
        let fileManager = NSFileManager.defaultManager()
        do {
            let documents = try fileManager.URLForDirectory(.DocumentDirectory, inDomain: .UserDomainMask, appropriateForURL: nil, create: false)
            let fileURL = documents.URLByAppendingPathComponent(localFilename)
            try fileManager.moveItemAtURL(location!, toURL: fileURL)
            self.doFileDownloaded(fileURL, localFilename: localFilename)
            print("Downloaded message @ \(localFilename)")
        } catch {
            print("Error downloading message: \(error)")
        }
    }

    // Start download
    print("Starting download @ \(downloadURL)")
    task.resume()


// Helper function called after file successfully downloaded
private func doFileDownloaded(fileURL: NSURL, localFilename: String) {

    // Do stuff with downloaded image

}

这是最简单的方法,你不必担心async,或者它是如何工作的。

import SDWebImage

imageView.sd_setImage(with: URL(string: ".net/path/to/image.jpg"), placeholderImage: UIImage(named: "placeholder.png"))
Using UIImageView+WebCache category with UI

这里有一篇关于它的详细博文。

Swift 4:一个简单的小图像加载器(例如:缩略图),使用NSCache,总是运行在主线程上:

class ImageLoader {

  private static let cache = NSCache<NSString, NSData>()

  class func image(for url: URL, completionHandler: @escaping(_ image: UIImage?) -> ()) {

    DispatchQueue.global(qos: DispatchQoS.QoSClass.background).async {

      if let data = self.cache.object(forKey: url.absoluteString as NSString) {
        DispatchQueue.main.async { completionHandler(UIImage(data: data as Data)) }
        return
      }

      guard let data = NSData(contentsOf: url) else {
        DispatchQueue.main.async { completionHandler(nil) }
        return
      }

      self.cache.setObject(data, forKey: url.absoluteString as NSString)
      DispatchQueue.main.async { completionHandler(UIImage(data: data as Data)) }
    }
  }

}

用法:

ImageLoader.image(for: imageURL) { image in
  self.imageView.image = image
}

如果你只是想加载图像(异步!)-只需添加这个小扩展到你的swift代码:

extension UIImageView {
    public func imageFromUrl(urlString: String) {
        if let url = NSURL(string: urlString) {
            let request = NSURLRequest(URL: url)
            NSURLConnection.sendAsynchronousRequest(request, queue: NSOperationQueue.mainQueue()) {
                (response: NSURLResponse?, data: NSData?, error: NSError?) -> Void in
                if let imageData = data as NSData? {
                    self.image = UIImage(data: imageData)
                }
            }
        }
    }
}

然后这样用:

myImageView.imageFromUrl("https://robohash.org/123.png")

(Swift 4更新) 为了直接回答最初的问题,下面是发布的Objective-C代码片段的快速等效版本。

let url = URL(string: image.url)
let data = try? Data(contentsOf: url!) //make sure your image in this url does exist, otherwise unwrap in a if let check / try-catch
imageView.image = UIImage(data: data!)

免责声明:

需要注意的是,Data(contentsOf:)方法将在执行代码的同一线程中同步下载url的内容,因此不要在应用程序的主线程中调用此方法。

让相同的代码异步运行,而不阻塞UI的简单方法是使用GCD:

let url = URL(string: image.url)

DispatchQueue.global().async {
    let data = try? Data(contentsOf: url!) //make sure your image in this url does exist, otherwise unwrap in a if let check / try-catch
    DispatchQueue.main.async {
        imageView.image = UIImage(data: data!)
    }
}

也就是说,在现实生活中的应用程序中,如果您希望获得最佳的用户体验并避免同一映像的多次下载,您可能还希望不仅下载它们,而且缓存它们。已经有相当多的库可以无缝地做到这一点,而且它们都非常易于使用。我个人推荐翠鸟:

import Kingfisher

let url = URL(string: "url_of_your_image")
// this downloads the image asynchronously if it's not cached yet
imageView.kf.setImage(with: url) 

就是这样