假设我有一个垂直线性布局:
[v1]
[v2]
默认情况下,v1已经可见= GONE。我想用一个展开动画显示v1,同时下推v2。
我是这样做的:
Animation a = new Animation()
{
int initialHeight;
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
final int newHeight = (int)(initialHeight * interpolatedTime);
v.getLayoutParams().height = newHeight;
v.requestLayout();
}
@Override
public void initialize(int width, int height, int parentWidth, int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
initialHeight = height;
}
@Override
public boolean willChangeBounds() {
return true;
}
};
但是用这个解决方案,当动画开始时我有一个眨眼。我认为这是由于v1在应用动画之前显示全尺寸。
用javascript,这是一行jQuery!android有什么简单的方法吗?
我采用了@LenaYan的解决方案,但它并没有正常工作
对我来说(因为它在折叠和/或扩展之前将视图转换为0高度视图)并做了一些更改。
现在它工作得很好,通过获取视图之前的高度并开始扩展这个大小。坍缩也是一样的。
你可以简单地复制和粘贴下面的代码:
public static void expand(final View v, int duration, int targetHeight) {
int prevHeight = v.getHeight();
v.setVisibility(View.VISIBLE);
ValueAnimator valueAnimator = ValueAnimator.ofInt(prevHeight, targetHeight);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
v.getLayoutParams().height = (int) animation.getAnimatedValue();
v.requestLayout();
}
});
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.setDuration(duration);
valueAnimator.start();
}
public static void collapse(final View v, int duration, int targetHeight) {
int prevHeight = v.getHeight();
ValueAnimator valueAnimator = ValueAnimator.ofInt(prevHeight, targetHeight);
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
v.getLayoutParams().height = (int) animation.getAnimatedValue();
v.requestLayout();
}
});
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.setDuration(duration);
valueAnimator.start();
}
用法:
//Expanding the View
expand(yourView, 2000, 200);
// Collapsing the View
collapse(yourView, 2000, 100);
很容易!
感谢LenaYan提供的初始代码!
如果你不想扩展或折叠所有的方式-这里是一个简单的HeightAnimation -
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.Transformation;
public class HeightAnimation extends Animation {
protected final int originalHeight;
protected final View view;
protected float perValue;
public HeightAnimation(View view, int fromHeight, int toHeight) {
this.view = view;
this.originalHeight = fromHeight;
this.perValue = (toHeight - fromHeight);
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
view.getLayoutParams().height = (int) (originalHeight + perValue * interpolatedTime);
view.requestLayout();
}
@Override
public boolean willChangeBounds() {
return true;
}
}
用法:
HeightAnimation heightAnim = new HeightAnimation(view, view.getHeight(), viewPager.getHeight() - otherView.getHeight());
heightAnim.setDuration(1000);
view.startAnimation(heightAnim);
这是我的解决方案,我的ImageView从100%增长到200%,并返回到原来的大小,使用res/anim/文件夹中的两个动画文件
anim_grow.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_interpolator">
<scale
android:fromXScale="1.0"
android:toXScale="2.0"
android:fromYScale="1.0"
android:toYScale="2.0"
android:duration="3000"
android:pivotX="50%"
android:pivotY="50%"
android:startOffset="2000" />
</set>
anim_shrink.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_interpolator">
<scale
android:fromXScale="2.0"
android:toXScale="1.0"
android:fromYScale="2.0"
android:toYScale="1.0"
android:duration="3000"
android:pivotX="50%"
android:pivotY="50%"
android:startOffset="2000" />
</set>
发送一个ImageView到setAnimationGrowShrink()方法
ImageView img1 = (ImageView)findViewById(R.id.image1);
setAnimationGrowShrink(img1);
setAnimationGrowShrink()方法:
private void setAnimationGrowShrink(final ImageView imgV){
final Animation animationEnlarge = AnimationUtils.loadAnimation(getApplicationContext(), R.anim.anim_grow);
final Animation animationShrink = AnimationUtils.loadAnimation(getApplicationContext(), R.anim.anim_shrink);
imgV.startAnimation(animationEnlarge);
animationEnlarge.setAnimationListener(new AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {}
@Override
public void onAnimationRepeat(Animation animation) {}
@Override
public void onAnimationEnd(Animation animation) {
imgV.startAnimation(animationShrink);
}
});
animationShrink.setAnimationListener(new AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {}
@Override
public void onAnimationRepeat(Animation animation) {}
@Override
public void onAnimationEnd(Animation animation) {
imgV.startAnimation(animationEnlarge);
}
});
}
加上Tom Esterez的精彩回答和Erik B的精彩更新,我想我应该发布我自己的观点,将扩展和收缩方法压缩为一个。通过这种方式,你可以有这样一个动作……
button.setOnClickListener(v -> expandCollapse(view));
... 它调用下面的方法,并让它在每次onClick()之后弄清楚要做什么…
public static void expandCollapse(View view) {
boolean expand = view.getVisibility() == View.GONE;
Interpolator easeInOutQuart = PathInterpolatorCompat.create(0.77f, 0f, 0.175f, 1f);
view.measure(
View.MeasureSpec.makeMeasureSpec(((View) view.getParent()).getWidth(), View.MeasureSpec.EXACTLY),
View.MeasureSpec.makeMeasureSpec(0, View.MeasureSpec.UNSPECIFIED)
);
int height = view.getMeasuredHeight();
int duration = (int) (height/view.getContext().getResources().getDisplayMetrics().density);
Animation animation = new Animation() {
@Override protected void applyTransformation(float interpolatedTime, Transformation t) {
if (expand) {
view.getLayoutParams().height = 1;
view.setVisibility(View.VISIBLE);
if (interpolatedTime == 1) {
view.getLayoutParams().height = ViewGroup.LayoutParams.WRAP_CONTENT;
} else {
view.getLayoutParams().height = (int) (height * interpolatedTime);
}
view.requestLayout();
} else {
if (interpolatedTime == 1) {
view.setVisibility(View.GONE);
} else {
view.getLayoutParams().height = height - (int) (height * interpolatedTime);
view.requestLayout();
}
}
}
@Override public boolean willChangeBounds() {
return true;
}
};
animation.setInterpolator(easeInOutQuart);
animation.setDuration(duration);
view.startAnimation(animation);
}