我使用核心数据与云工具包,因此要检查iCloud用户状态在应用程序启动。如果出现问题,我想向用户发出一个对话框,我使用UIApplication.shared.keyWindow?. rootviewcontroller ?.present(…)到目前为止。
在Xcode 11 beta 4中,现在有一个新的弃用消息,告诉我:
'keyWindow'在iOS 13.0中已弃用:不应该用于支持多个场景的应用程序,因为它在所有连接的场景中返回一个键窗口
我应该如何呈现对话呢?
我使用核心数据与云工具包,因此要检查iCloud用户状态在应用程序启动。如果出现问题,我想向用户发出一个对话框,我使用UIApplication.shared.keyWindow?. rootviewcontroller ?.present(…)到目前为止。
在Xcode 11 beta 4中,现在有一个新的弃用消息,告诉我:
'keyWindow'在iOS 13.0中已弃用:不应该用于支持多个场景的应用程序,因为它在所有连接的场景中返回一个键窗口
我应该如何呈现对话呢?
当前回答
(在运行于Xcode 13.2.1的iOS 15.2上测试)
extension UIApplication {
var keyWindow: UIWindow? {
// Get connected scenes
return UIApplication.shared.connectedScenes
// Keep only active scenes, onscreen and visible to the user
.filter { $0.activationState == .foregroundActive }
// Keep only the first `UIWindowScene`
.first(where: { $0 is UIWindowScene })
// Get its associated windows
.flatMap({ $0 as? UIWindowScene })?.windows
// Finally, keep only the key window
.first(where: \.isKeyWindow)
}
}
如果你想在关键的UIWindow中找到呈现的UIViewController,这是另一个你可以发现有用的扩展:
extension UIApplication {
var keyWindowPresentedController: UIViewController? {
var viewController = self.keyWindow?.rootViewController
// If root `UIViewController` is a `UITabBarController`
if let presentedController = viewController as? UITabBarController {
// Move to selected `UIViewController`
viewController = presentedController.selectedViewController
}
// Go deeper to find the last presented `UIViewController`
while let presentedController = viewController?.presentedViewController {
// If root `UIViewController` is a `UITabBarController`
if let presentedController = presentedController as? UITabBarController {
// Move to selected `UIViewController`
viewController = presentedController.selectedViewController
} else {
// Otherwise, go deeper
viewController = presentedController
}
}
return viewController
}
}
你可以把它放在任何你想要的地方,但我个人把它作为UIViewController的扩展。
这让我可以添加更多有用的扩展,比如更容易地呈现UIViewControllers:
extension UIViewController {
func presentInKeyWindow(animated: Bool = true, completion: (() -> Void)? = nil) {
DispatchQueue.main.async {
UIApplication.shared.keyWindow?.rootViewController?
.present(self, animated: animated, completion: completion)
}
}
func presentInKeyWindowPresentedController(animated: Bool = true, completion: (() -> Void)? = nil) {
DispatchQueue.main.async {
UIApplication.shared.keyWindowPresentedController?
.present(self, animated: animated, completion: completion)
}
}
}
其他回答
NSSet *connectedScenes = [UIApplication sharedApplication].connectedScenes;
for (UIScene *scene in connectedScenes) {
if (scene.activationState == UISceneActivationStateForegroundActive && [scene isKindOfClass:[UIWindowScene class]]) {
UIWindowScene *windowScene = (UIWindowScene *)scene;
for (UIWindow *window in windowScene.windows) {
UIViewController *viewController = window.rootViewController;
// Get the instance of your view controller
if ([viewController isKindOfClass:[YOUR_VIEW_CONTROLLER class]]) {
// Your code here...
break;
}
}
}
}
我的解决方案如下,适用于iOS 15
let window = (UIApplication.shared.connectedScenes.first as? UIWindowScene)?.windows.first
Objective C解决方案:
UIWindow *foundWindow = nil;
NSSet *scenes=[[UIApplication sharedApplication] connectedScenes];
NSArray *windows;
for(id aScene in scenes){ // it's an NSSet so you can't use the first object
windows=[aScene windows];
if([aScene activationState]==UISceneActivationStateForegroundActive)
break;
}
for (UIWindow *window in windows) {
if (window.isKeyWindow) {
foundWindow = window;
break;
}
}
// and to find the parent viewController:
UIViewController* parentController = foundWindow.rootViewController;
while( parentController.presentedViewController &&
parentController != parentController.presentedViewController ){
parentController = parentController.presentedViewController;
}
如果你想在任何ViewController中使用它,那么你可以简单地使用。
self.view.window
如果你使用SwiftLint的'first_where'规则,并想静音交战:
UIApplication.shared.windows.first(where: { $0.isKeyWindow })