不确定我在这里错过了什么,但我无法从我的应用程序设置中获得值。Json在我的。net核心应用程序。我有我的appsettings。json:

{
    "AppSettings": {
        "Version": "One"
    }
}

启动:

public class Startup
{
    private IConfigurationRoot _configuration;
    public Startup(IHostingEnvironment env)
    {
        _configuration = new ConfigurationBuilder()
    }
    public void ConfigureServices(IServiceCollection services)
    {
      //Here I setup to read appsettings        
      services.Configure<AppSettings>(_configuration.GetSection("AppSettings"));
    }
}

模型:

public class AppSettings
{
    public string Version{ get; set; }
}

控制器:

public class HomeController : Controller
{
    private readonly AppSettings _mySettings;

    public HomeController(IOptions<AppSettings> settings)
    {
        //This is always null
        _mySettings = settings.Value;
    }
}

_mySettings总是空的。我是不是遗漏了什么?


当前回答

    public static void GetSection()
    {
        Configuration = new ConfigurationBuilder()
            .SetBasePath(env.ContentRootPath)
            .AddJsonFile("appsettings.json")
            .Build();

        string BConfig = Configuration.GetSection("ConnectionStrings")["BConnection"];

    }

其他回答

我发现用。net Core 3+最容易做到以下几点。我发现所有使用HostBuilders等的其他方法都有点啰嗦,而且可读性不强。这不是专门针对ASP的。但是你可以调整它…

这里有一个工作示例:https://github.com/NotoriousPyro/PyroNexusTradingAlertBot/blob/develop/PyroNexusTradingAlertBot/Program.cs

创建json:

{
"GlobalConfig": {
    "BlacklistedPairs": [ "USD", "USDT", "BUSD", "TUSD", "USDC", "DAI", "USDK" ]
},
"CoinTrackingConfig": {
    "Cookie1": "",
    "Cookie2": "",
    "ApiKey": "",
    "ApiSecret": "",
    "UpdateJobs": [
    {
        "Name": "Binance",
        "Path": "binance_api",
        "JobId": 42202
    },
    {
        "Name": "Bitfinex",
        "Path": "bitfinex_api",
        "JobId": 9708
    }
    ]
},
"DiscordConfig": {
    "BotToken": ""
}
}

创建json对象的类:

class GlobalConfig
{
    public string[] BlacklistedPairs { get; set; }
}
class CoinTrackingConfig
{
    public string Cookie1 { get; set; }
    public string Cookie2 { get; set; }
    public string ApiKey { get; set; }
    public string ApiSecret { get; set; }
    public List<CoinTrackingUpdateJobs> UpdateJobs { get; set; }
}

class CoinTrackingUpdateJobs
{
    public string Name { get; set; }
    public string Path { get; set; }
    public int JobId { get; set; }
}

class DiscordConfig
{
    public string BotToken { get; set; }
}

创建一个helper类:

private class Config
{
    private IConfigurationRoot _configuration;
    public Config(string config) => _configuration = new ConfigurationBuilder()
            .AddJsonFile(config)
            .Build();

    public T Get<T>() where T : new()
    {
        var obj = new T();
        _configuration.GetSection(typeof(T).Name).Bind(obj);
        return obj;
    }
}

服务提供者选项和服务构造函数:

public class DiscordServiceOptions
{
    public string BotToken { get; set; }
}

public DiscordService(IOptions<DiscordServiceOptions> options, ILogger<DiscordService> logger)
{
    _logger = logger;
    _client = new DiscordSocketClient();
    _client.Log += Log;
    _client.Ready += OnReady;
    _client.Disconnected += OnDisconnected;
    _client.LoginAsync(TokenType.Bot, options.Value.BotToken);
    _client.StartAsync();
}

像这样初始化它(将配置传递给服务提供者- IOptions将在服务构建时传递进来):

static async Task Main(string[] args)
{
    var _config = new Config("config.json");

    var globalConfig = config.Get<GlobalConfig>();
    var coinTrackingConfig = config.Get<CoinTrackingConfig>();
    var discordConfig = config.Get<DiscordConfig>();

    _services = new ServiceCollection()
        .AddOptions()
        .Configure<DiscordServiceOptions>(options =>
        {
            options.BotToken = discordConfig.BotToken;
        })
        .AddSingleton<IDiscordService, DiscordService>()
        .AddLogging(logging =>
        {
            logging.SetMinimumLevel(LogLevel.Trace);
            logging.AddNLog(new NLogProviderOptions
            {
                CaptureMessageTemplates = true,
                CaptureMessageProperties = true
            });
        })
        .BuildServiceProvider();
}

我认为最好的选择是:

创建一个模型类作为配置模式 在DI注册: services.Configure (Configuration.GetSection(“democonfig”)); 从控制器中的DI中获取模型对象的值: private readonly myConfig; (IOptions<your_model> configOps) { 这一点。myConfig = configOps.Value; }

在Startup类的构造函数中,可以访问appsettings。json和使用注入的IConfiguration对象的许多其他设置:

Startup.cs构造函数

    public Startup(IConfiguration configuration)
    {
        Configuration = configuration;

        //here you go
        var myvalue = Configuration["Grandfather:Father:Child"];

    }

public IConfiguration Configuration { get; }

json的内容

  {
  "Grandfather": {
    "Father": {
      "Child": "myvalue"
    }
  }

appsetting.json


{   
  "Settings": {      
    "ProjectName": "Sample Project"   
  }
}

定义一个具有相同属性名的类:

 public class Settings
 {
     public string ProjectName { get; set; }  
 }

在Startup.cs中添加配置:

public void ConfigureServices(IServiceCollection services)
{
    services.Configure<Settings>(Configuration.GetSection("Settings")); 
}

注入控制器:

public class TestController : Controller
{
    private readonly Settings _settings;       
    
    public TestController(IOptions<Settings> settings)
    {
         _settings = settings.Value;
    }
       
    [AllowAnonymous]
    public async Task<IActionResult> test()
    {
        var _projectname = _settings.ProjectName;
                
        return View();
    }
}

再加上David Liang对Core 2.0的回答——

appsettings。json文件链接到ASPNETCORE_ENVIRONMENT变量。

ASPNETCORE_ENVIRONMENT可以设置为任何值,但是框架支持三个值:Development、Staging和Production。如果没有设置ASPNETCORE_ENVIRONMENT,它将默认为Production。

对于这三个值,这些appsettings.ASPNETCORE_ENVIRONMENT。json文件支持开箱即用- appsettings.Staging。appsettings.Development.json和appsettings.Production.json

以上三个应用程序设置json文件可用于配置多个环境。

示例- appsettings.Staging.json

{
    "Logging": {
        "IncludeScopes": false,
        "LogLevel": {
            "System": "Information",
            "Microsoft": "Information"
        }
    },
    "MyConfig": "My Config Value for staging."
}

使用Configuration["config_var"]检索任何配置值。

public class Startup
{
    public Startup(IHostingEnvironment env, IConfiguration config)
    {
        Environment = env;
        Configuration = config;
        var myconfig = Configuration["MyConfig"];
    }

    public IConfiguration Configuration { get; }
    public IHostingEnvironment Environment { get; }
}