我一直在努力创建一个UIAlertView在Swift,但由于某种原因,我不能得到正确的声明,因为我得到这个错误:

无法找到一个超载的'init'接受提供的 参数

我是这样写的:

let button2Alert: UIAlertView = UIAlertView(title: "Title", message: "message",
                     delegate: self, cancelButtonTitle: "OK", otherButtonTitles: nil)

然后我使用:

button2Alert.show()

到目前为止,它正在崩溃,我只是不能得到正确的语法。


当前回答

我已经做了一个单例类,以便从应用程序的任何地方使用:https://github.com/Swinny1989/Swift-Popups

然后你可以创建一个带有多个按钮的弹出窗口,如下所示:

Popups.SharedInstance.ShowAlert(self, title: "Title goes here", message: "Messages goes here", buttons: ["button one" , "button two"]) { (buttonPressed) -> Void in
    if buttonPressed == "button one" { 
      //Code here
    } else if buttonPressed == "button two" {
        // Code here
    }
}

或者弹出一个按钮,像这样:

Popups.SharedInstance.ShowPopup("Title goes here", message: "Message goes here.")

其他回答

下面是Swift中AlertView的一个非常简单的函数:

class func globalAlertYesNo(msg: String) {
        let alertView = UNAlertView(title: "Title", message: msg)

        alertView.messageAlignment = NSTextAlignment.Center
        alertView.buttonAlignment  = UNButtonAlignment.Horizontal

        alertView.addButton("Yes", action: {

            print("Yes action")

        })

        alertView.addButton("No", action: {

            print("No action")

        })

        alertView.show()

    }

在使用此函数时,必须将message作为字符串传递。

从UIAlertView类:

// UIAlertView已弃用。使用UIAlertController 将UIAlertControllerStyleAlert改为preferredStyle

在iOS 8上,你可以这样做:

let alert = UIAlertController(title: "Alert", message: "Message", preferredStyle: UIAlertControllerStyle.Alert)
alert.addAction(UIAlertAction(title: "Click", style: UIAlertActionStyle.Default, handler: nil))
self.presentViewController(alert, animated: true, completion: nil)

UIAlertController是一个单独的类,用于创建和交互我们在ios8中知道的UIAlertViews和UIActionSheets。

编辑:处理动作:

alert.addAction(UIAlertAction(title: "OK", style: .Default, handler: { action in
    switch action.style{
    case .Default:
        print("default")
        
    case .Cancel:
        print("cancel")
        
    case .Destructive:
        print("destructive")
    }
}}))

为Swift 3编辑:

let alert = UIAlertController(title: "Alert", message: "Message", preferredStyle: UIAlertControllerStyle.alert)
alert.addAction(UIAlertAction(title: "Click", style: UIAlertActionStyle.default, handler: nil))
self.present(alert, animated: true, completion: nil)

为Swift 4.x编辑:

let alert = UIAlertController(title: "Alert", message: "Message", preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default, handler: { action in
    switch action.style{
        case .default:
        print("default")
        
        case .cancel:
        print("cancel")
        
        case .destructive:
        print("destructive")
        
    }
}))
self.present(alert, animated: true, completion: nil)

对于SWIFT4,我认为扩展UIViewController并创建一个可重用的确认控件是最优雅的方式。

你可以像下面这样扩展UIViewController:

extension UIViewController {

func AskConfirmation (title:String, message:String, completion:@escaping (_ result:Bool) -> Void) {
    let alert = UIAlertController(title: title, message: message, preferredStyle: UIAlertControllerStyle.alert)
    self.present(alert, animated: true, completion: nil)

    alert.addAction(UIAlertAction(title: "Ok", style: .default, handler: { action in
        completion(true)
    }))

    alert.addAction(UIAlertAction(title: "Cancel", style: .cancel, handler: { action in
        completion(false)
    }))
  }
}

那么你可以随时使用它:

 AskConfirmation(title: "YOUR MESSAGE TITLE", message: "YOUR MESSAGE") { (result) in
        if result { //User has clicked on Ok

        } else { //User has clicked on Cancel

        }
    }

在xcode 9中

let alert = UIAlertController(title: "Alert", message: "message", preferredStyle: UIAlertControllerStyle.alert)
alert.addAction(UIAlertAction(title: "Ok", style: UIAlertActionStyle.default, handler: nil))
self.present(alert, animated: true, completion: nil)

适用于13.0以上版本 使用SceneDelegate

适用于所有类型的课程

static func showWindowAlert(alertMessage: String, inVC:UIViewController) {
        DispatchQueue.main.async(execute: {
            guard let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene,
                let sceneDelegate = windowScene.delegate as? SceneDelegate
              else {
                return
              }
            sceneDelegate.window?.rootViewController = inVC
            sceneDelegate.window?.windowLevel = UIWindow.Level.alert + 1
        
            let alert2 = UIAlertController(title: App_Name, message: alertMessage, preferredStyle: .alert)
            let defaultAction2 = UIAlertAction(title: "OK", style: .default, handler: { action in
            })
            alert2.addAction(defaultAction2)
        
            sceneDelegate.window?.makeKeyAndVisible()
        
            sceneDelegate.window?.rootViewController?.present(alert2, animated: true, completion: nil)
        })
    }