我想进行base64编码和解码,但我无法从iPhone SDK中找到任何支持。我怎么能做base64编码和解码与或没有一个库?


当前回答

iOS从iOS 4开始就有内置的Base64编码和解码方法(不使用libresolv)。然而,它只在iOS 7 SDK中声明。苹果文档指出,你可以在iOS 4及以上系统上使用它。

NSData *myData = ... some data
NSString *base64String = [myData base64Encoding];
NSData *decodedData = [[NSData alloc] initWithBase64Encoding:base64String];

其他回答

#import "NSDataAdditions.h"
@implementation NSData (NSDataAdditions)

+ (NSData *) base64DataFromString: (NSString *)string {
  unsigned long ixtext, lentext;
  unsigned char ch, input[4], output[3];
  short i, ixinput;
  Boolean flignore, flendtext = false;
  const char *temporary;
  NSMutableData *result;

  if (!string)
    return [NSData data];

  ixtext = 0;
  temporary = [string UTF8String];
  lentext = [string length];
  result = [NSMutableData dataWithCapacity: lentext];
  ixinput = 0;

  while (true) {
    if (ixtext >= lentext)
      break;
    ch = temporary[ixtext++];
    flignore = false;

    if ((ch >= 'A') && (ch <= 'Z'))
      ch = ch - 'A';
    else if ((ch >= 'a') && (ch <= 'z'))
      ch = ch - 'a' + 26;
    else if ((ch >= '0') && (ch <= '9'))
      ch = ch - '0' + 52;
    else if (ch == '+')
      ch = 62;
    else if (ch == '=')
      flendtext = true;
    else if (ch == '/')
      ch = 63;
    else
      flignore = true;

    if (!flignore) {
      short ctcharsinput = 3;
      Boolean flbreak = false;

      if (flendtext) {
         if (ixinput == 0)
           break;              
         if ((ixinput == 1) || (ixinput == 2))
           ctcharsinput = 1;
         else
           ctcharsinput = 2;
         ixinput = 3;
         flbreak = true;
      }

      input[ixinput++] = ch;

      if (ixinput == 4){
        ixinput = 0;
        output[0] = (input[0] << 2) | ((input[1] & 0x30) >> 4);
        output[1] = ((input[1] & 0x0F) << 4) | ((input[2] & 0x3C) >> 2);
        output[2] = ((input[2] & 0x03) << 6) | (input[3] & 0x3F);
        for (i = 0; i < ctcharsinput; i++)
        [result appendBytes: &output[i] length: 1];
      }
    if (flbreak)
      break;
    }
  }
  return result;
}
@end

QSUtilities库中的QSStrings类提供了一个非常非常快的实现,它从PHP Core库移植(并修改/改进)到原生Objective-C代码中。我做了一个快速的基准测试:一个5.3MB的图像(JPEG)文件编码用时少于50毫秒,解码用时约140毫秒。

整个库的代码(包括Base64方法)都可以在GitHub上找到。

或者,如果你想让代码只包含Base64方法本身,我把它贴在这里:

首先,你需要映射表:

static const char _base64EncodingTable[64] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static const short _base64DecodingTable[256] = {
    -2, -2, -2, -2, -2, -2, -2, -2, -2, -1, -1, -2, -1, -1, -2, -2,
    -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
    -1, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 62, -2, -2, -2, 63,
    52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -2, -2, -2, -2, -2, -2,
    -2,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14,
    15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -2, -2, -2, -2, -2,
    -2, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
    41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -2, -2, -2, -2, -2,
    -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
    -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
    -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
    -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
    -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
    -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
    -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
    -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2
};

编码:

+ (NSString *)encodeBase64WithString:(NSString *)strData {
    return [QSStrings encodeBase64WithData:[strData dataUsingEncoding:NSUTF8StringEncoding]];
}

+ (NSString *)encodeBase64WithData:(NSData *)objData {
    const unsigned char * objRawData = [objData bytes];
    char * objPointer;
    char * strResult;

    // Get the Raw Data length and ensure we actually have data
    int intLength = [objData length];
    if (intLength == 0) return nil;

    // Setup the String-based Result placeholder and pointer within that placeholder
    strResult = (char *)calloc((((intLength + 2) / 3) * 4) + 1, sizeof(char));
    objPointer = strResult;

    // Iterate through everything
    while (intLength > 2) { // keep going until we have less than 24 bits
        *objPointer++ = _base64EncodingTable[objRawData[0] >> 2];
        *objPointer++ = _base64EncodingTable[((objRawData[0] & 0x03) << 4) + (objRawData[1] >> 4)];
        *objPointer++ = _base64EncodingTable[((objRawData[1] & 0x0f) << 2) + (objRawData[2] >> 6)];
        *objPointer++ = _base64EncodingTable[objRawData[2] & 0x3f];

        // we just handled 3 octets (24 bits) of data
        objRawData += 3;
        intLength -= 3; 
    }

    // now deal with the tail end of things
    if (intLength != 0) {
        *objPointer++ = _base64EncodingTable[objRawData[0] >> 2];
        if (intLength > 1) {
            *objPointer++ = _base64EncodingTable[((objRawData[0] & 0x03) << 4) + (objRawData[1] >> 4)];
            *objPointer++ = _base64EncodingTable[(objRawData[1] & 0x0f) << 2];
            *objPointer++ = '=';
        } else {
            *objPointer++ = _base64EncodingTable[(objRawData[0] & 0x03) << 4];
            *objPointer++ = '=';
            *objPointer++ = '=';
        }
    }

    // Terminate the string-based result
    *objPointer = '\0';

    // Create result NSString object
    NSString *base64String = [NSString stringWithCString:strResult encoding:NSASCIIStringEncoding];

    // Free memory
    free(strResult);

    return base64String;
}

解码:

+ (NSData *)decodeBase64WithString:(NSString *)strBase64 {
    const char *objPointer = [strBase64 cStringUsingEncoding:NSASCIIStringEncoding];
    size_t intLength = strlen(objPointer);
    int intCurrent;
    int i = 0, j = 0, k;

    unsigned char *objResult = calloc(intLength, sizeof(unsigned char));

    // Run through the whole string, converting as we go
    while ( ((intCurrent = *objPointer++) != '\0') && (intLength-- > 0) ) {
        if (intCurrent == '=') {
            if (*objPointer != '=' && ((i % 4) == 1)) {// || (intLength > 0)) {
                // the padding character is invalid at this point -- so this entire string is invalid
                free(objResult);
                return nil;
            }
            continue;
        }

        intCurrent = _base64DecodingTable[intCurrent];
        if (intCurrent == -1) {
            // we're at a whitespace -- simply skip over
            continue;
        } else if (intCurrent == -2) {
            // we're at an invalid character
            free(objResult);
            return nil;
        }

        switch (i % 4) {
            case 0:
                objResult[j] = intCurrent << 2;
                break;

            case 1:
                objResult[j++] |= intCurrent >> 4;
                objResult[j] = (intCurrent & 0x0f) << 4;
                break;

            case 2:
                objResult[j++] |= intCurrent >>2;
                objResult[j] = (intCurrent & 0x03) << 6;
                break;

            case 3:
                objResult[j++] |= intCurrent;
                break;
        }
        i++;
    }

    // mop things up if we ended on a boundary
    k = j;
    if (intCurrent == '=') {
        switch (i % 4) {
            case 1:
                // Invalid state
                free(objResult);
                return nil;

            case 2:
                k++;
                // flow through
            case 3:
                objResult[k] = 0;
        }
    }

    // Cleanup and setup the return NSData
    NSData * objData = [[[NSData alloc] initWithBytes:objResult length:j] autorelease];
    free(objResult);
    return objData;
}

这是一个紧凑的Objective-C版本,作为NSData的类别。这需要一些思考……

@implementation NSData (DataUtils)

static char base64[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";

- (NSString *)newStringInBase64FromData
{
 NSMutableString *dest = [[NSMutableString alloc] initWithString:@""];
 unsigned char * working = (unsigned char *)[self bytes];
 int srcLen = [self length];

 // tackle the source in 3's as conveniently 4 Base64 nibbles fit into 3 bytes
 for (int i=0; i<srcLen; i += 3)
 {
  // for each output nibble
  for (int nib=0; nib<4; nib++)
  {
   // nibble:nib from char:byt
   int byt = (nib == 0)?0:nib-1;
   int ix = (nib+1)*2;

   if (i+byt >= srcLen) break;

   // extract the top bits of the nibble, if valid
   unsigned char curr = ((working[i+byt] << (8-ix)) & 0x3F);

   // extract the bottom bits of the nibble, if valid
   if (i+nib < srcLen) curr |= ((working[i+nib] >> ix) & 0x3F);

   [dest appendFormat:@"%c", base64[curr]];
  }
 }

 return dest;
}

@end

如果需要,可以通过扩大'byt'的范围并在(2-byt)后面附加'dest'来添加填充。返回前的"="字符。

Category可以被添加到NSString中,这样:

@implementation NSString (StringUtils)

- (NSString *)newStringInBase64FromString
{
 NSData *theData = [NSData dataWithBytes:[self UTF8String] length:[self length]]; 

 return [theData newStringInBase64FromData];
}

@end

关于在iOS7中使用NSData (NSDataBase64Encoding)类别方法的更新,请参阅我的回答:https://stackoverflow.com/a/18927627/1602729

iOS 7

        NSData *data=[[NSData alloc]init];
        [data base64Encoding];