当我试着在我的iPhone上检查网络连接时,我得到了一堆错误。有人能帮我解决这个问题吗?

代码:

import Foundation
import SystemConfiguration

public class Reachability {

class func isConnectedToNetwork() -> Bool {

    var zeroAddress = sockaddr_in()
    zeroAddress.sin_len = UInt8(sizeofValue(zeroAddress))
    zeroAddress.sin_family = sa_family_t(AF_INET)

    let defaultRouteReachability = withUnsafePointer(&zeroAddress) {
        SCNetworkReachabilityCreateWithAddress(nil, UnsafePointer($0))
    }

    var flags: SCNetworkReachabilityFlags = 0

    if SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags) == 0 {
        return false
    }

    let isReachable = (flags & UInt32(kSCNetworkFlagsReachable)) != 0
    let needsConnection = (flags & UInt32(kSCNetworkFlagsConnectionRequired)) != 0

    return (isReachable && !needsConnection) ? true : false
}

}

代码的错误:

如果它是不可读的,错误1说:

'Int'不能转换为'SCNetworkReachabilityFlags'

错误2和3:

找不到一个超载的'init'接受提供的参数


当前回答

要在一个实例中检查互联网,可以使用Swift 5

import Foundation
import Alamofire

struct NetworkState {
    var isInternetAvailable:Bool
    {
        return NetworkReachabilityManager()!.isReachable
    }
}

并使用它:

if (NetworkState().isInternetAvailable) {
        //connected to internet
}

其他回答

这是与接受的答案相同的代码,但我发现在某些情况下使用闭包更有用

import SystemConfiguration

public class Reachability {

    class func isConnectedToNetwork(isConnected : (Bool) -> ()) {

        var zeroAddress = sockaddr_in(sin_len: 0, sin_family: 0, sin_port: 0, sin_addr: in_addr(s_addr: 0), sin_zero: (0, 0, 0, 0, 0, 0, 0, 0))
        zeroAddress.sin_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
        zeroAddress.sin_family = sa_family_t(AF_INET)

        let defaultRouteReachability = withUnsafePointer(to: &zeroAddress) {
            $0.withMemoryRebound(to: sockaddr.self, capacity: 1) {zeroSockAddress in
                SCNetworkReachabilityCreateWithAddress(nil, zeroSockAddress)
            }
        }

        var flags: SCNetworkReachabilityFlags = SCNetworkReachabilityFlags(rawValue: 0)
        if SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) == false {
            isConnected(false)
        }

        /* Only Working for WIFI
        let isReachable = flags == .reachable
        let needsConnection = flags == .connectionRequired

        return isReachable && !needsConnection
        */

        // Working for Cellular and WIFI
        let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
        let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
        let ret = (isReachable && !needsConnection)

        isConnected(ret)
    }
}

下面是如何使用它:

Reachability.isConnectedToNetwork { (isConnected) in
    if isConnected {
        //We have internet connection | get data from server
    } else {
        //We don't have internet connection | load from database 
    }
}

在项目中创建一个新的Swift文件,命名为Reachability.swift。将以下代码剪切并粘贴到其中以创建您的类。

import Foundation
import SystemConfiguration

public class Reachability {

    class func isConnectedToNetwork() -> Bool {

        var zeroAddress = sockaddr_in(sin_len: 0, sin_family: 0, sin_port: 0, sin_addr: in_addr(s_addr: 0), sin_zero: (0, 0, 0, 0, 0, 0, 0, 0))
        zeroAddress.sin_len = UInt8(sizeofValue(zeroAddress))
        zeroAddress.sin_family = sa_family_t(AF_INET)

        let defaultRouteReachability = withUnsafePointer(&zeroAddress) {
            SCNetworkReachabilityCreateWithAddress(kCFAllocatorDefault, UnsafePointer($0))
        }

        var flags: SCNetworkReachabilityFlags = SCNetworkReachabilityFlags(rawValue: 0)
        if SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) == false {
             return false
        }

        let isReachable = flags == .Reachable
        let needsConnection = flags == .ConnectionRequired

        return isReachable && !needsConnection

    }
}

你可以使用下面的代码检查项目中的任何地方的互联网连接:

if Reachability.isConnectedToNetwork() {
    println("Internet connection OK")
} else {
    println("Internet connection FAILED")
}

如果用户没有连接到互联网,您可能希望向他们显示一个警告对话框来通知他们。

if Reachability.isConnectedToNetwork() {
    println("Internet connection OK")
} else {
    println("Internet connection FAILED")
    var alert = UIAlertView(title: "No Internet Connection", message: "Make sure your device is connected to the internet.", delegate: nil, cancelButtonTitle: "OK")
    alert.show()
}

解释:

我们正在制作一个可重用的公共类和方法,可以在项目的任何地方使用,以检查互联网连接。我们需要添加基础和系统配置框架。

在公共类Reachability中,方法isConnectedToNetwork() -> Bool{}将返回一个关于互联网连接的Bool值。我们使用if循环对case执行所需的操作。我希望这足够了。干杯!

我使用NSTimer和Alamofire制作了自己的解决方案:

import Alamofire

public class ConnectionHelper: NSObject {
    var request: Alamofire.Request?

    func isInternetConnected(completionHandler: Bool -> Void) {
        NSTimer.scheduledTimerWithTimeInterval(5.0, target: self, selector: "requestTimeout", userInfo: nil, repeats: false)

        request = Alamofire
            .request(
                Method.HEAD,
                "http://www.testurl.com"
            )
            .response { response in
                if response.3?.code == -999 {
                    completionHandler(
                        false
                    )
                } else {
                    completionHandler(
                        true
                    )
                }
        }
    }

    func requestTimeout() {
        request!.cancel()
    }
}

NSTimer被用作超时,并且由于使用Alamofire超时的不可靠结果而被使用。请求应该发送到您认为可靠的URL,例如您自己的服务器或托管您所依赖的服务的服务器。

当计时器过期时,请求将被取消,并使用完成处理程序返回结果。

用法:

ConnectionHelper().isInternetConnected() { internetConnected in
    if internetConnected {
        // Connected
    } else {
        // Not connected
    }
}

对于swift 3,我不能只使用RAJAMOHAN-S解决方案的可达性,因为如果有WiFi但没有互联网,它会返回“true”。因此,我通过URLSession类和完成处理程序实现了第二次验证。

这是全班同学。

import Foundation
import SystemConfiguration

public class Reachability {

class func isConnectedToNetwork() -> Bool {

var zeroAddress = sockaddr_in(sin_len: 0, sin_family: 0, sin_port: 0, sin_addr: in_addr(s_addr: 0), sin_zero: (0, 0, 0, 0, 0, 0, 0, 0))
zeroAddress.sin_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
zeroAddress.sin_family = sa_family_t(AF_INET)

let defaultRouteReachability = withUnsafePointer(to: &zeroAddress) {
  $0.withMemoryRebound(to: sockaddr.self, capacity: 1) {zeroSockAddress in
    SCNetworkReachabilityCreateWithAddress(nil, zeroSockAddress)
  }
}

var flags: SCNetworkReachabilityFlags = SCNetworkReachabilityFlags(rawValue: 0)
if SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) == false {
  return false
}

// Working for Cellular and WIFI
let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
let ret = (isReachable && !needsConnection)

return ret
}



class func isInternetAvailable(webSiteToPing: String?, completionHandler: @escaping (Bool) -> Void) {

// 1. Check the WiFi Connection
guard isConnectedToNetwork() else {
  completionHandler(false)
  return
}

// 2. Check the Internet Connection
var webAddress = "https://www.google.com" // Default Web Site
if let _ = webSiteToPing {
  webAddress = webSiteToPing!
}

guard let url = URL(string: webAddress) else {
  completionHandler(false)
  print("could not create url from: \(webAddress)")
  return
}

let urlRequest = URLRequest(url: url)
let session = URLSession.shared
let task = session.dataTask(with: urlRequest, completionHandler: { (data, response, error) in
  if error != nil || response == nil {
    completionHandler(false)
  } else {
    completionHandler(true)
  }
})

  task.resume()
}
}

你可以这样称呼它,例如:

Reachability.isInternetAvailable(webSiteToPing: nil) { (isInternetAvailable) in
  guard isInternetAvailable else {
    // Inform user for example
    return
  }

  // Do some action if there is Internet
}

如果你正在使用Alamofire,你可以这样做:

let configuration = NSURLSessionConfiguration.defaultSessionConfiguration()
configuration.timeoutIntervalForRequest = 15 //Set timeouts in sec
configuration.timeoutIntervalForResource = 15

let alamoFireManager = Alamofire.Manager(configuration:configuration)
alamoFireManager?.request(.GET, "https://yourURL.com", parameters: headers, encoding: .URL)
                     .validate()
                              .responseJSON { response in

                                if let error = response.result.error {
                                   switch error.code{
                                    case -1001:
                                        print("Slow connection")
                                        return
                                    case -1009:
                                        print("No Connection!")
                                        return
                                    default: break
                                    }
                                }