Try-catch是用来帮助异常处理的。这意味着它将在某种程度上帮助我们的系统变得更加健壮:尝试从意外事件中恢复。

我们怀疑在执行和指令(发送消息)时可能会发生一些事情,因此它被包含在try中。如果发生了几乎意想不到的事情,我们可以做些什么:我们编写捕获。我不认为我们调用只是为了记录异常。我认为catch块是为了给我们从错误中恢复的机会。

现在,假设我们从错误中恢复,因为我们可以修复错误。如果能再试一次,那就太好了:

try{ some_instruction(); }
catch (NearlyUnexpectedException e){
   fix_the_problem();
   retry;
}

这将很快陷入永恒循环,但让我们假设fix_the_problem返回true,然后重试。假设在Java中没有这样的东西,你将如何解决这个问题?你认为解决这个问题的最佳设计代码是什么?

这就像一个哲学问题,因为我已经知道Java不直接支持我所要求的内容。


当前回答

通常,最好的设计取决于特定的环境。通常我会这样写:

for (int retries = 0;; retries++) {
    try {
        return doSomething();
    } catch (SomeException e) {
        if (retries < 6) {
            continue;
        } else {
            throw e;
        }
    }
}

其他回答

如果不是所有异常都需要重试,那么只有一些例外。如果至少要尝试一次,这里有一个替代的实用方法:

void runWithRetry(Runnable runnable, Class<Exception> exClass, int maxRetries) {
        Exception err = null;
        do {
            maxRetries--;
            try {
                runnable.run();
                err = null;
            } catch (Exception e) {
                if(exClass.isAssignableFrom(e.getClass())){
                    err = e;
                }else {
                    throw e;
                }
            }
        } while (err != null && maxRetries > 0);

        if (err != null) {
            throw err;
        }
    }

用法:

    runWithRetry(() -> {
       // do something
    }, TimeoutException.class, 5)

https://github.com/tusharmndr/retry-function-wrapper/tree/master/src/main/java/io

int MAX_RETRY = 3; 
RetryUtil.<Boolean>retry(MAX_RETRY,() -> {
    //Function to retry
    return true;
});

虽然try/catch into while是众所周知的好策略,我想建议你递归调用:

void retry(int i, int limit) {
    try {

    } catch (SomeException e) {
        // handle exception
        if (i >= limit) {
            throw e;  // variant: wrap the exception, e.g. throw new RuntimeException(e);
        }
        retry(i++, limit);
    }
}

简单的

int MAX = 3;

int count = 0;
while (true) {
    try {
        ...

        break;
    } catch (Exception e) {
        if (count++ < MAX) {
            continue;
        }

        ...
        
        break;
    }
}

Spring AOP和基于注释的解决方案:

用法(@RetryOperation是作业的自定义注释):

@RetryOperation(retryCount = 1, waitSeconds = 10)
boolean someMethod() throws Exception {
}

要做到这一点,我们需要做两件事:1。注释接口;一个春天的方面。下面是实现这些的一种方法:

标注接口:

import java.lang.annotation.*;

@Target(ElementType.METHOD)
@Retention(RetentionPolicy.RUNTIME)
public @interface RetryOperation {
    int retryCount();
    int waitSeconds();
}

春季相位:

import org.aspectj.lang.ProceedingJoinPoint;
import org.aspectj.lang.annotation.Around;
import org.aspectj.lang.annotation.Aspect;
import org.aspectj.lang.reflect.MethodSignature;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.springframework.stereotype.Component;
import java.lang.reflect.Method;

@Aspect @Component 
public class RetryAspect {

    private static final Logger LOGGER = LoggerFactory.getLogger(RetryAspect.class);

    @Around(value = "@annotation(RetryOperation)")
    public Object retryOperation(ProceedingJoinPoint joinPoint) throws Throwable {

        Object response = null;
        Method method = ((MethodSignature) joinPoint.getSignature()).getMethod();
        RetryOperation annotation = method.getAnnotation(RetryOperation.class);
        int retryCount = annotation.retryCount();
        int waitSeconds = annotation.waitSeconds();
        boolean successful = false;

        do {
            try {
                response = joinPoint.proceed();
                successful = true;
            } catch (Exception ex) {
                LOGGER.info("Operation failed, retries remaining: {}", retryCount);
                retryCount--;
                if (retryCount < 0) {
                    throw ex;
                }
                if (waitSeconds > 0) {
                    LOGGER.info("Waiting for {} second(s) before next retry", waitSeconds);
                    Thread.sleep(waitSeconds * 1000l);
                }
            }
        } while (!successful);

        return response;
    }
}