如何允许TextBlock的文本是可选的?
我试图让它通过显示文本使用只读文本框样式看起来像一个文本块,但这不会在我的情况下工作,因为一个文本框没有内联。换句话说,如何使它具有可选性?
如何允许TextBlock的文本是可选的?
我试图让它通过显示文本使用只读文本框样式看起来像一个文本块,但这不会在我的情况下工作,因为一个文本框没有内联。换句话说,如何使它具有可选性?
当前回答
应用这种风格到你的文本框,这就是它(灵感来自这篇文章):
<Style x:Key="SelectableTextBlockLikeStyle" TargetType="TextBox" BasedOn="{StaticResource {x:Type TextBox}}">
<Setter Property="IsReadOnly" Value="True"/>
<Setter Property="IsTabStop" Value="False"/>
<Setter Property="BorderThickness" Value="0"/>
<Setter Property="Background" Value="Transparent"/>
<Setter Property="Padding" Value="-2,0,0,0"/>
<!-- The Padding -2,0,0,0 is required because the TextBox
seems to have an inherent "Padding" of about 2 pixels.
Without the Padding property,
the text seems to be 2 pixels to the left
compared to a TextBlock
-->
<Style.Triggers>
<MultiTrigger>
<MultiTrigger.Conditions>
<Condition Property="IsMouseOver" Value="False" />
<Condition Property="IsFocused" Value="False" />
</MultiTrigger.Conditions>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type TextBox}">
<TextBlock Text="{TemplateBinding Text}"
FontSize="{TemplateBinding FontSize}"
FontStyle="{TemplateBinding FontStyle}"
FontFamily="{TemplateBinding FontFamily}"
FontWeight="{TemplateBinding FontWeight}"
TextWrapping="{TemplateBinding TextWrapping}"
Foreground="{DynamicResource NormalText}"
Padding="0,0,0,0"
/>
</ControlTemplate>
</Setter.Value>
</Setter>
</MultiTrigger>
</Style.Triggers>
</Style>
其他回答
Really nice and easy solution, exactly what I wanted !
我带来了一些小改动
public class TextBlockMoo : TextBlock
{
public String SelectedText = "";
public delegate void TextSelectedHandler(string SelectedText);
public event TextSelectedHandler OnTextSelected;
protected void RaiseEvent()
{
if (OnTextSelected != null){OnTextSelected(SelectedText);}
}
TextPointer StartSelectPosition;
TextPointer EndSelectPosition;
Brush _saveForeGroundBrush;
Brush _saveBackGroundBrush;
TextRange _ntr = null;
protected override void OnMouseDown(MouseButtonEventArgs e)
{
base.OnMouseDown(e);
if (_ntr!=null) {
_ntr.ApplyPropertyValue(TextElement.ForegroundProperty, _saveForeGroundBrush);
_ntr.ApplyPropertyValue(TextElement.BackgroundProperty, _saveBackGroundBrush);
}
Point mouseDownPoint = e.GetPosition(this);
StartSelectPosition = this.GetPositionFromPoint(mouseDownPoint, true);
}
protected override void OnMouseUp(MouseButtonEventArgs e)
{
base.OnMouseUp(e);
Point mouseUpPoint = e.GetPosition(this);
EndSelectPosition = this.GetPositionFromPoint(mouseUpPoint, true);
_ntr = new TextRange(StartSelectPosition, EndSelectPosition);
// keep saved
_saveForeGroundBrush = (Brush)_ntr.GetPropertyValue(TextElement.ForegroundProperty);
_saveBackGroundBrush = (Brush)_ntr.GetPropertyValue(TextElement.BackgroundProperty);
// change style
_ntr.ApplyPropertyValue(TextElement.BackgroundProperty, new SolidColorBrush(Colors.Yellow));
_ntr.ApplyPropertyValue(TextElement.ForegroundProperty, new SolidColorBrush(Colors.DarkBlue));
SelectedText = _ntr.Text;
}
}
TextBlock没有模板。因此,为了实现这一点,我们需要使用一个文本框,其风格被改变为一个文本块的行为。
<Style x:Key="TextBlockUsingTextBoxStyle" BasedOn="{x:Null}" TargetType="{x:Type TextBox}">
<Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.ControlTextBrushKey}}"/>
<Setter Property="Background" Value="Transparent"/>
<Setter Property="BorderBrush" Value="{StaticResource TextBoxBorder}"/>
<Setter Property="BorderThickness" Value="0"/>
<Setter Property="Padding" Value="1"/>
<Setter Property="AllowDrop" Value="true"/>
<Setter Property="FocusVisualStyle" Value="{x:Null}"/>
<Setter Property="ScrollViewer.PanningMode" Value="VerticalFirst"/>
<Setter Property="Stylus.IsFlicksEnabled" Value="False"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type TextBox}">
<TextBox BorderThickness="{TemplateBinding BorderThickness}" IsReadOnly="True" Text="{TemplateBinding Text}" Background="{x:Null}" BorderBrush="{x:Null}" />
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
new TextBox
{
Text = text,
TextAlignment = TextAlignment.Center,
TextWrapping = TextWrapping.Wrap,
IsReadOnly = true,
Background = Brushes.Transparent,
BorderThickness = new Thickness()
{
Top = 0,
Bottom = 0,
Left = 0,
Right = 0
}
};
我同意大多数答案在这里不创建一个可选的文本块。@Billy Willoughby的工作得很好,但是它没有一个明显的选择线索。我想扩展他的扩展,可以突出显示文本,因为它被选中。它还包含双击和三次点击选择。如果需要,您可以添加带有“Copy”的上下文菜单。 它使用Background属性来“突出显示”所选内容,因此它会覆盖Run。背景
https://github.com/mwagnerEE/WagnerControls
有一个替代的解决方案,可能适用于这篇博客文章中提到的RichTextBox -它使用一个触发器来交换控件模板,当使用悬停在控件上时-应该有助于性能