我想知道是否有一种方法来处理用户在输入EditText时按下Enter,就像onSubmit HTML事件。
还想知道是否有一种方法来操纵虚拟键盘,以这样的方式,“完成”按钮被标记为其他的东西(例如“Go”),并在单击时执行特定的动作(再次,像onSubmit)。
我想知道是否有一种方法来处理用户在输入EditText时按下Enter,就像onSubmit HTML事件。
还想知道是否有一种方法来操纵虚拟键盘,以这样的方式,“完成”按钮被标记为其他的东西(例如“Go”),并在单击时执行特定的动作(再次,像onSubmit)。
当前回答
在xml中,将imeOptions属性添加到editText中
<EditText
android:id="@+id/edittext_additem"
...
android:imeOptions="actionDone"
/>
然后,在Java代码中,将OnEditorActionListener添加到相同的EditText中
mAddItemEditText.setOnEditorActionListener(new TextView.OnEditorActionListener() {
@Override
public boolean onEditorAction(TextView v, int actionId, KeyEvent event) {
if(actionId == EditorInfo.IME_ACTION_DONE){
//do stuff
return true;
}
return false;
}
});
下面是解释 imeOptions=actionDone将“actionDone”分配给EnterKey。键盘上的EnterKey将从“Enter”变为“Done”。因此,当按下回车键时,它将触发这个动作,因此您将处理它。
其他回答
这个问题还没有被Butterknife回答
布局的XML
<android.support.design.widget.TextInputLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="@string/some_input_hint">
<android.support.design.widget.TextInputEditText
android:id="@+id/textinput"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:imeOptions="actionSend"
android:inputType="text|textCapSentences|textAutoComplete|textAutoCorrect"/>
</android.support.design.widget.TextInputLayout>
JAVA应用程序
@OnEditorAction(R.id.textinput)
boolean onEditorAction(int actionId, KeyEvent key){
boolean handled = false;
if (actionId == EditorInfo.IME_ACTION_SEND || (key.getKeyCode() == KeyEvent.KEYCODE_ENTER)) {
//do whatever you want
handled = true;
}
return handled;
}
硬件键盘总是产生输入事件,但是软件键盘在单个的lineedittext中返回不同的actionid和null。每当用户在已设置此侦听器的EditText中按下enter键时,此代码就会响应,而不管EditText或键盘类型是什么。
import android.view.inputmethod.EditorInfo;
import android.view.KeyEvent;
import android.widget.TextView.OnEditorActionListener;
listener=new TextView.OnEditorActionListener() {
@Override
public boolean onEditorAction(TextView view, int actionId, KeyEvent event) {
if (event==null) {
if (actionId==EditorInfo.IME_ACTION_DONE);
// Capture soft enters in a singleLine EditText that is the last EditText.
else if (actionId==EditorInfo.IME_ACTION_NEXT);
// Capture soft enters in other singleLine EditTexts
else return false; // Let system handle all other null KeyEvents
}
else if (actionId==EditorInfo.IME_NULL) {
// Capture most soft enters in multi-line EditTexts and all hard enters.
// They supply a zero actionId and a valid KeyEvent rather than
// a non-zero actionId and a null event like the previous cases.
if (event.getAction()==KeyEvent.ACTION_DOWN);
// We capture the event when key is first pressed.
else return true; // We consume the event when the key is released.
}
else return false;
// We let the system handle it when the listener
// is triggered by something that wasn't an enter.
// Code from this point on will execute whenever the user
// presses enter in an attached view, regardless of position,
// keyboard, or singleLine status.
if (view==multiLineEditText) multiLineEditText.setText("You pressed enter");
if (view==singleLineEditText) singleLineEditText.setText("You pressed next");
if (view==lastSingleLineEditText) lastSingleLineEditText.setText("You pressed done");
return true; // Consume the event
}
};
The default appearance of the enter key in singleLine=false gives a bent arrow enter keypad. When singleLine=true in the last EditText the key says DONE, and on the EditTexts before it it says NEXT. By default, this behavior is consistent across all vanilla, android, and google emulators. The scrollHorizontal attribute doesn't make any difference. The null test is important because the response of phones to soft enters is left to the manufacturer and even in the emulators, the vanilla Level 16 emulators respond to long soft enters in multi-line and scrollHorizontal EditTexts with an actionId of NEXT and a null for the event.
我使用Kotlin创建了一个函数,它可以处理EditText的所有“完成”动作,包括键盘,并且可以修改它,也可以处理其他按键:
private val DEFAULT_ACTIONS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT = arrayListOf(EditorInfo.IME_ACTION_SEND, EditorInfo.IME_ACTION_GO, EditorInfo.IME_ACTION_SEARCH, EditorInfo.IME_ACTION_DONE)
private val DEFAULT_KEYS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT = arrayListOf(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_NUMPAD_ENTER)
fun EditText.setOnDoneListener(function: () -> Unit, onKeyListener: OnKeyListener? = null, onEditorActionListener: TextView.OnEditorActionListener? = null,
actionsToHandle: Collection<Int> = DEFAULT_ACTIONS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT,
keysToHandle: Collection<Int> = DEFAULT_KEYS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT) {
setOnEditorActionListener { v, actionId, event ->
if (onEditorActionListener?.onEditorAction(v, actionId, event) == true)
return@setOnEditorActionListener true
if (actionsToHandle.contains(actionId)) {
function.invoke()
return@setOnEditorActionListener true
}
return@setOnEditorActionListener false
}
setOnKeyListener { v, keyCode, event ->
if (onKeyListener?.onKey(v, keyCode, event) == true)
return@setOnKeyListener true
if (event.action == KeyEvent.ACTION_DOWN && keysToHandle.contains(keyCode)) {
function.invoke()
return@setOnKeyListener true
}
return@setOnKeyListener false
}
}
那么,示例用法:
editText.setOnDoneListener({
//do something
})
至于改变标签,我认为这取决于键盘应用,它通常只在横屏上改变,就像这里写的那样。总之,这个的用法示例:
editText.imeOptions = EditorInfo.IME_ACTION_DONE
editText.setImeActionLabel("ASD", editText.imeOptions)
或者,如果你想用XML:
<EditText
android:id="@+id/editText" android:layout_width="wrap_content" android:layout_height="wrap_content"
android:imeActionLabel="ZZZ" android:imeOptions="actionDone" />
结果(横屏显示):
添加这些依赖项,应该可以工作:
import android.view.KeyEvent;
import android.view.View;
import android.widget.EditText;
我知道这已经有一年了,但我刚刚发现这非常适合EditText。
EditText textin = (EditText) findViewById(R.id.editText1);
textin.setInputType(InputType.TYPE_CLASS_TEXT);
除了文本和空格,它可以阻止任何东西。我不能制表,“返回”(“\n”),或任何东西。