我想知道是否有一种方法来处理用户在输入EditText时按下Enter,就像onSubmit HTML事件。

还想知道是否有一种方法来操纵虚拟键盘,以这样的方式,“完成”按钮被标记为其他的东西(例如“Go”),并在单击时执行特定的动作(再次,像onSubmit)。


当前回答

Kotlin解决方案的反应进入按使用Lambda表达式:

        editText.setOnKeyListener { _, keyCode, event ->
            if(keyCode == KeyEvent.KEYCODE_ENTER && event.action==KeyEvent.ACTION_DOWN){
            //react to enter press here
            }
            true
        }

不做额外的检查类型的事件将导致这个监听器被调用两次时按一次(一次为ACTION_DOWN,一次为ACTION_UP)

其他回答

本页详细描述了如何做到这一点。

https://developer.android.com/training/keyboard-input/style.html

设置android:imeOptions,然后检查onEditorAction中的actionId。因此,如果你设置imeOptions为“actionDone”,那么你会检查“actionId == EditorInfo”。onEditorAction中的IME_ACTION_DONE `。另外,确保设置android:inputType。

如果使用材质设计,将代码放在TextInputEditText中。

下面是上面链接的例子中的EditText:

<EditText
    android:id="@+id/search"
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:hint="@string/search_hint"
    android:inputType="text"
    android:imeOptions="actionSend" />

您还可以使用setImeOptions(int)函数以编程方式设置此选项。下面是上面链接的例子中的OnEditorActionListener:

EditText editText = (EditText) findViewById(R.id.search);
editText.setOnEditorActionListener(new OnEditorActionListener() {
    @Override
    public boolean onEditorAction(TextView v, int actionId, KeyEvent event) {
        boolean handled = false;
        if (actionId == EditorInfo.IME_ACTION_SEND) {
            sendMessage();
            handled = true;
        }
        return handled;
    }
});

硬件键盘总是产生输入事件,但是软件键盘在单个的lineedittext中返回不同的actionid和null。每当用户在已设置此侦听器的EditText中按下enter键时,此代码就会响应,而不管EditText或键盘类型是什么。

import android.view.inputmethod.EditorInfo;
import android.view.KeyEvent;
import android.widget.TextView.OnEditorActionListener;

listener=new TextView.OnEditorActionListener() {
  @Override
  public boolean onEditorAction(TextView view, int actionId, KeyEvent event) {
    if (event==null) {
      if (actionId==EditorInfo.IME_ACTION_DONE);
      // Capture soft enters in a singleLine EditText that is the last EditText.
      else if (actionId==EditorInfo.IME_ACTION_NEXT);
      // Capture soft enters in other singleLine EditTexts
      else return false;  // Let system handle all other null KeyEvents
    }
    else if (actionId==EditorInfo.IME_NULL) { 
    // Capture most soft enters in multi-line EditTexts and all hard enters.
    // They supply a zero actionId and a valid KeyEvent rather than
    // a non-zero actionId and a null event like the previous cases.
      if (event.getAction()==KeyEvent.ACTION_DOWN); 
      // We capture the event when key is first pressed.
      else  return true;   // We consume the event when the key is released.  
    }
    else  return false; 
    // We let the system handle it when the listener
    // is triggered by something that wasn't an enter.


    // Code from this point on will execute whenever the user
    // presses enter in an attached view, regardless of position, 
    // keyboard, or singleLine status.

    if (view==multiLineEditText)  multiLineEditText.setText("You pressed enter");
    if (view==singleLineEditText)  singleLineEditText.setText("You pressed next");
    if (view==lastSingleLineEditText)  lastSingleLineEditText.setText("You pressed done");
    return true;   // Consume the event
  }
};

The default appearance of the enter key in singleLine=false gives a bent arrow enter keypad. When singleLine=true in the last EditText the key says DONE, and on the EditTexts before it it says NEXT. By default, this behavior is consistent across all vanilla, android, and google emulators. The scrollHorizontal attribute doesn't make any difference. The null test is important because the response of phones to soft enters is left to the manufacturer and even in the emulators, the vanilla Level 16 emulators respond to long soft enters in multi-line and scrollHorizontal EditTexts with an actionId of NEXT and a null for the event.

这应该可以

input.addTextChangedListener(new TextWatcher() {

           @Override
           public void afterTextChanged(Editable s) {}

           @Override    
           public void beforeTextChanged(CharSequence s, int start,
             int count, int after) {
           }

           @Override    
           public void onTextChanged(CharSequence s, int start,
             int before, int count) {
               if( -1 != input.getText().toString().indexOf( "\n" ) ){
                   input.setText("Enter was pressed!");
                    }
           }
          });

完美的工作

public class MainActivity extends AppCompatActivity {  
TextView t;
Button b;
EditText e;

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);

    b = (Button) findViewById(R.id.b);
    e = (EditText) findViewById(R.id.e);

    e.addTextChangedListener(new TextWatcher() {

        @Override
        public void onTextChanged(CharSequence s, int start, int before, int count) {

            if (before == 0 && count == 1 && s.charAt(start) == '\n') {

                b.performClick();
                e.getText().replace(start, start + 1, ""); //remove the <enter>
            }

        }
        @Override
        public void beforeTextChanged(CharSequence s, int start, int count, int after) {}
        @Override
        public void afterTextChanged(Editable s) {}
    });

    b.setOnClickListener(new View.OnClickListener() {
        @Override
        public void onClick(View v) {
            b.setText("ok");

        }
    });
}

}

完美的工作

作为Chad响应的补充(对我来说几乎完美),我发现我需要在KeyEvent操作类型上添加一个检查,以防止代码执行两次(一次在key-up事件上执行,一次在key-down事件上执行)。

if (actionId == EditorInfo.IME_NULL && event.getAction() == KeyEvent.ACTION_DOWN)
{
    // your code here
}

有关重复动作事件(按住enter键)的信息,请参见http://developer.android.com/reference/android/view/KeyEvent.html。