我想知道是否有一种方法来处理用户在输入EditText时按下Enter,就像onSubmit HTML事件。

还想知道是否有一种方法来操纵虚拟键盘,以这样的方式,“完成”按钮被标记为其他的东西(例如“Go”),并在单击时执行特定的动作(再次,像onSubmit)。


当前回答

完美的工作

public class MainActivity extends AppCompatActivity {  
TextView t;
Button b;
EditText e;

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);

    b = (Button) findViewById(R.id.b);
    e = (EditText) findViewById(R.id.e);

    e.addTextChangedListener(new TextWatcher() {

        @Override
        public void onTextChanged(CharSequence s, int start, int before, int count) {

            if (before == 0 && count == 1 && s.charAt(start) == '\n') {

                b.performClick();
                e.getText().replace(start, start + 1, ""); //remove the <enter>
            }

        }
        @Override
        public void beforeTextChanged(CharSequence s, int start, int count, int after) {}
        @Override
        public void afterTextChanged(Editable s) {}
    });

    b.setOnClickListener(new View.OnClickListener() {
        @Override
        public void onClick(View v) {
            b.setText("ok");

        }
    });
}

}

完美的工作

其他回答

editText.setOnEditorActionListener(new TextView.OnEditorActionListener() {
        @Override
        public boolean onEditorAction(TextView v, int actionId, KeyEvent event) {
            if (actionId != 0 || event.getAction() == KeyEvent.ACTION_DOWN) {
                // Action
                return true;
            } else {
                return false;
            }
        }
    });

Xml

<EditText
        android:id="@+id/editText2"
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:hint="@string/password"
        android:imeOptions="actionGo|flagNoFullscreen"
        android:inputType="textPassword"
        android:maxLines="1" />

你可以用这种方法

editText.setOnEditorActionListener((v, actionId, event) -> {
       if (actionId == EditorInfo.IME_ACTION_DONE) {
          // Do some things      
          return true;
       }
       return false;
});

你可以在那里看到行动清单。

例如:

IME_ACTION_GO

IME_ACTION_SEARCH

IME_ACTION_SEND

我知道这已经有一年了,但我刚刚发现这非常适合EditText。

EditText textin = (EditText) findViewById(R.id.editText1);
textin.setInputType(InputType.TYPE_CLASS_TEXT);

除了文本和空格,它可以阻止任何东西。我不能制表,“返回”(“\n”),或任何东西。

文本字段上的InputType必须是文本,以便CommonsWare所说的工作。刚刚尝试了所有这些,在试验之前没有inputType,没有任何工作,进入一直注册为软进入。在inputType = text之后,包括setImeLabel在内的所有东西都工作了。

示例:android:inputType="text"

下面是一个简单的静态函数,您可以将它扔到Utils或keyboard类中,当用户敲击硬件或软件键盘上的返回键时,它将执行代码。这是@earlcasper精彩回答的修改版

 /**
 * Return a TextView.OnEditorActionListener that will execute code when an enter is pressed on
 * the keyboard.<br>
 * <code>
 *     myTextView.setOnEditorActionListener(Keyboards.onEnterEditorActionListener(new Runnable()->{
 *         Toast.makeText(context,"Enter Pressed",Toast.LENGTH_SHORT).show();
 *     }));
 * </code>
 * @param doOnEnter A Runnable for what to do when the user hits enter
 * @return the TextView.OnEditorActionListener
 */
public static TextView.OnEditorActionListener onEnterEditorActionListener(final Runnable doOnEnter){
    return (__, actionId, event) -> {
        if (event==null) {
            if (actionId == EditorInfo.IME_ACTION_DONE) {
                // Capture soft enters in a singleLine EditText that is the last EditText.
                doOnEnter.run();
                return true;
            } else if (actionId==EditorInfo.IME_ACTION_NEXT) {
                // Capture soft enters in other singleLine EditTexts
                doOnEnter.run();
                return true;
            } else {
                return false;  // Let system handle all other null KeyEvents
            }
        } else if (actionId==EditorInfo.IME_NULL) {
            // Capture most soft enters in multi-line EditTexts and all hard enters.
            // They supply a zero actionId and a valid KeyEvent rather than
            // a non-zero actionId and a null event like the previous cases.
            if (event.getAction()==KeyEvent.ACTION_DOWN) {
                // We capture the event when key is first pressed.
                return true;
            } else {
                doOnEnter.run();
                return true;   // We consume the event when the key is released.
            }
        } else {
            // We let the system handle it when the listener
            // is triggered by something that wasn't an enter.
            return false;
        }
    };
}