我想知道是否有一种方法来处理用户在输入EditText时按下Enter,就像onSubmit HTML事件。
还想知道是否有一种方法来操纵虚拟键盘,以这样的方式,“完成”按钮被标记为其他的东西(例如“Go”),并在单击时执行特定的动作(再次,像onSubmit)。
我想知道是否有一种方法来处理用户在输入EditText时按下Enter,就像onSubmit HTML事件。
还想知道是否有一种方法来操纵虚拟键盘,以这样的方式,“完成”按钮被标记为其他的东西(例如“Go”),并在单击时执行特定的动作(再次,像onSubmit)。
当前回答
我使用Kotlin创建了一个函数,它可以处理EditText的所有“完成”动作,包括键盘,并且可以修改它,也可以处理其他按键:
private val DEFAULT_ACTIONS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT = arrayListOf(EditorInfo.IME_ACTION_SEND, EditorInfo.IME_ACTION_GO, EditorInfo.IME_ACTION_SEARCH, EditorInfo.IME_ACTION_DONE)
private val DEFAULT_KEYS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT = arrayListOf(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_NUMPAD_ENTER)
fun EditText.setOnDoneListener(function: () -> Unit, onKeyListener: OnKeyListener? = null, onEditorActionListener: TextView.OnEditorActionListener? = null,
actionsToHandle: Collection<Int> = DEFAULT_ACTIONS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT,
keysToHandle: Collection<Int> = DEFAULT_KEYS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT) {
setOnEditorActionListener { v, actionId, event ->
if (onEditorActionListener?.onEditorAction(v, actionId, event) == true)
return@setOnEditorActionListener true
if (actionsToHandle.contains(actionId)) {
function.invoke()
return@setOnEditorActionListener true
}
return@setOnEditorActionListener false
}
setOnKeyListener { v, keyCode, event ->
if (onKeyListener?.onKey(v, keyCode, event) == true)
return@setOnKeyListener true
if (event.action == KeyEvent.ACTION_DOWN && keysToHandle.contains(keyCode)) {
function.invoke()
return@setOnKeyListener true
}
return@setOnKeyListener false
}
}
那么,示例用法:
editText.setOnDoneListener({
//do something
})
至于改变标签,我认为这取决于键盘应用,它通常只在横屏上改变,就像这里写的那样。总之,这个的用法示例:
editText.imeOptions = EditorInfo.IME_ACTION_DONE
editText.setImeActionLabel("ASD", editText.imeOptions)
或者,如果你想用XML:
<EditText
android:id="@+id/editText" android:layout_width="wrap_content" android:layout_height="wrap_content"
android:imeActionLabel="ZZZ" android:imeOptions="actionDone" />
结果(横屏显示):
其他回答
硬件键盘总是产生输入事件,但是软件键盘在单个的lineedittext中返回不同的actionid和null。每当用户在已设置此侦听器的EditText中按下enter键时,此代码就会响应,而不管EditText或键盘类型是什么。
import android.view.inputmethod.EditorInfo;
import android.view.KeyEvent;
import android.widget.TextView.OnEditorActionListener;
listener=new TextView.OnEditorActionListener() {
@Override
public boolean onEditorAction(TextView view, int actionId, KeyEvent event) {
if (event==null) {
if (actionId==EditorInfo.IME_ACTION_DONE);
// Capture soft enters in a singleLine EditText that is the last EditText.
else if (actionId==EditorInfo.IME_ACTION_NEXT);
// Capture soft enters in other singleLine EditTexts
else return false; // Let system handle all other null KeyEvents
}
else if (actionId==EditorInfo.IME_NULL) {
// Capture most soft enters in multi-line EditTexts and all hard enters.
// They supply a zero actionId and a valid KeyEvent rather than
// a non-zero actionId and a null event like the previous cases.
if (event.getAction()==KeyEvent.ACTION_DOWN);
// We capture the event when key is first pressed.
else return true; // We consume the event when the key is released.
}
else return false;
// We let the system handle it when the listener
// is triggered by something that wasn't an enter.
// Code from this point on will execute whenever the user
// presses enter in an attached view, regardless of position,
// keyboard, or singleLine status.
if (view==multiLineEditText) multiLineEditText.setText("You pressed enter");
if (view==singleLineEditText) singleLineEditText.setText("You pressed next");
if (view==lastSingleLineEditText) lastSingleLineEditText.setText("You pressed done");
return true; // Consume the event
}
};
The default appearance of the enter key in singleLine=false gives a bent arrow enter keypad. When singleLine=true in the last EditText the key says DONE, and on the EditTexts before it it says NEXT. By default, this behavior is consistent across all vanilla, android, and google emulators. The scrollHorizontal attribute doesn't make any difference. The null test is important because the response of phones to soft enters is left to the manufacturer and even in the emulators, the vanilla Level 16 emulators respond to long soft enters in multi-line and scrollHorizontal EditTexts with an actionId of NEXT and a null for the event.
final EditText edittext = (EditText) findViewById(R.id.edittext);
edittext.setOnKeyListener(new OnKeyListener() {
public boolean onKey(View v, int keyCode, KeyEvent event) {
// If the event is a key-down event on the "enter" button
if ((event.getAction() == KeyEvent.ACTION_DOWN) &&
(keyCode == KeyEvent.KEYCODE_ENTER)) {
// Perform action on key press
Toast.makeText(HelloFormStuff.this, edittext.getText(), Toast.LENGTH_SHORT).show();
return true;
}
return false;
}
});
editText.setOnEditorActionListener(new TextView.OnEditorActionListener() {
@Override
public boolean onEditorAction(TextView v, int actionId, KeyEvent event) {
if (actionId != 0 || event.getAction() == KeyEvent.ACTION_DOWN) {
// Action
return true;
} else {
return false;
}
}
});
Xml
<EditText
android:id="@+id/editText2"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:hint="@string/password"
android:imeOptions="actionGo|flagNoFullscreen"
android:inputType="textPassword"
android:maxLines="1" />
本页详细描述了如何做到这一点。
https://developer.android.com/training/keyboard-input/style.html
设置android:imeOptions,然后检查onEditorAction中的actionId。因此,如果你设置imeOptions为“actionDone”,那么你会检查“actionId == EditorInfo”。onEditorAction中的IME_ACTION_DONE `。另外,确保设置android:inputType。
如果使用材质设计,将代码放在TextInputEditText中。
下面是上面链接的例子中的EditText:
<EditText
android:id="@+id/search"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:hint="@string/search_hint"
android:inputType="text"
android:imeOptions="actionSend" />
您还可以使用setImeOptions(int)函数以编程方式设置此选项。下面是上面链接的例子中的OnEditorActionListener:
EditText editText = (EditText) findViewById(R.id.search);
editText.setOnEditorActionListener(new OnEditorActionListener() {
@Override
public boolean onEditorAction(TextView v, int actionId, KeyEvent event) {
boolean handled = false;
if (actionId == EditorInfo.IME_ACTION_SEND) {
sendMessage();
handled = true;
}
return handled;
}
});
你应该这样做。它也隐藏在Android开发者的样例代码“蓝牙聊天”中。用你自己的变量和方法替换“example”的粗体部分。
首先,把你需要的东西导入到主Activity中,你想让返回按钮做一些特殊的事情:
import android.view.inputmethod.EditorInfo;
import android.widget.TextView;
import android.view.KeyEvent;
现在,创建一个类型为TextView的变量。OnEditorActionListener作为返回键(这里我使用exampleListener);
TextView.OnEditorActionListener exampleListener = new TextView.OnEditorActionListener(){
然后,您需要告诉侦听器当按下返回按钮时该做什么。它需要知道我们谈论的EditText是什么(这里我使用exampleView),然后它需要知道当按下Enter键时要做什么(这里是example_confirm())。如果这是活动中最后一个或唯一一个EditText,它应该做与提交(或确定,确认,发送,保存等)按钮的onClick方法相同的事情。
public boolean onEditorAction(TextView exampleView, int actionId, KeyEvent event) {
if (actionId == EditorInfo.IME_NULL
&& event.getAction() == KeyEvent.ACTION_DOWN) {
example_confirm();//match this behavior to your 'Send' (or Confirm) button
}
return true;
}
最后,设置监听器(很可能在你的onCreate方法中);
exampleView.setOnEditorActionListener(exampleListener);