如何使用GridLayoutManager与RecyclerView设置列间距? 在我的布局中设置空白/填充没有效果。
当前回答
这是我在Kotlin中编写的更灵活的版本,您可以在dp中设置参数。
class ItemDividerGrid(private val numberOfColumns: Int, private val rowSpacingDP: Float = 0f, private val columnSpacingDP: Float = 0f, private val edgeSpacingVerticalDP: Float = 0f, private val edgeSpacingHorizontalDP: Float = 0f) : ItemDecoration() {
override fun getItemOffsets(outRect: Rect, view: View, parent: RecyclerView, state: RecyclerView.State) {
val position = parent.getChildAdapterPosition(view)
val numberOfRows = (parent.adapter?.itemCount?:-1)/numberOfColumns
val column = position % numberOfColumns
val row = position / numberOfColumns
val context = view.context
///horizontal
when(column){
0 -> {
outRect.left = convertDpToPixel(edgeSpacingVerticalDP,context)
outRect.right = convertDpToPixel(columnSpacingDP/2, context)
}
numberOfColumns-1 -> {
outRect.left = convertDpToPixel(columnSpacingDP/2, context)
outRect.right = convertDpToPixel(edgeSpacingVerticalDP, context)
}
else -> {
outRect.left = convertDpToPixel(columnSpacingDP/2, context)
outRect.right = convertDpToPixel(columnSpacingDP/2, context)
}
}
//vertical
when(row){
0 -> {
outRect.top = convertDpToPixel(edgeSpacingHorizontalDP,context)
outRect.bottom = convertDpToPixel(rowSpacingDP/2, context)
}
numberOfRows -> {
outRect.top = convertDpToPixel(rowSpacingDP/2, context)
outRect.bottom = convertDpToPixel(edgeSpacingHorizontalDP, context)
}
else -> {
outRect.top = convertDpToPixel(rowSpacingDP/2, context)
outRect.bottom = convertDpToPixel(rowSpacingDP/2, context)
}
}
}
fun convertDpToPixel(dp: Float, context: Context?): Int {
return if (context != null) {
val resources = context.resources
val metrics = resources.displayMetrics
(dp * (metrics.densityDpi.toFloat() / DisplayMetrics.DENSITY_DEFAULT)).roundToInt()
} else {
val metrics = Resources.getSystem().displayMetrics
(dp * (metrics.densityDpi.toFloat() / DisplayMetrics.DENSITY_DEFAULT)).roundToInt()
}
}
}
其他回答
如果你想要物品周围的间距和物品大小相等,下面是一步一步的简单解决方案。
ItemOffsetDecoration
public class ItemOffsetDecoration extends RecyclerView.ItemDecoration {
private int mItemOffset;
public ItemOffsetDecoration(int itemOffset) {
mItemOffset = itemOffset;
}
public ItemOffsetDecoration(@NonNull Context context, @DimenRes int itemOffsetId) {
this(context.getResources().getDimensionPixelSize(itemOffsetId));
}
@Override
public void getItemOffsets(Rect outRect, View view, RecyclerView parent,
RecyclerView.State state) {
super.getItemOffsets(outRect, view, parent, state);
outRect.set(mItemOffset, mItemOffset, mItemOffset, mItemOffset);
}
}
实现
在源代码中,将ItemOffsetDecoration添加到RecyclerView中。 项偏移值应该是实际值的一半大小,作为项之间的空间。
mRecyclerView.setLayoutManager(new GridLayoutManager(context, NUM_COLUMNS);
ItemOffsetDecoration itemDecoration = new ItemOffsetDecoration(context, R.dimen.item_offset);
mRecyclerView.addItemDecoration(itemDecoration);
同样,设置项目偏移值为itsRecyclerView的填充,并指定android:clipToPadding=false。
<android.support.v7.widget.RecyclerView
android:id="@+id/recyclerview_grid"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clipToPadding="false"
android:padding="@dimen/item_offset"/>
下面的代码将处理StaggeredGridLayoutManager、GridLayoutManager和LinearLayoutManager。
public class SpacesItemDecoration extends RecyclerView.ItemDecoration {
private int halfSpace;
public SpacesItemDecoration(int space) {
this.halfSpace = space / 2;
}
@Override
public void getItemOffsets(Rect outRect, View view, RecyclerView parent, RecyclerView.State state) {
if (parent.getPaddingLeft() != halfSpace) {
parent.setPadding(halfSpace, halfSpace, halfSpace, halfSpace);
parent.setClipToPadding(false);
}
outRect.top = halfSpace;
outRect.bottom = halfSpace;
outRect.left = halfSpace;
outRect.right = halfSpace;
}
}
然后使用它
mRecyclerView.addItemDecoration(new SpacesItemDecoration(mMargin));
选择的答案几乎是完美的,但根据空间的不同,项目的宽度可能不相等。(对我来说,这很关键)。所以我最终用这个代码增加了一点空间,所以项目都是相同的宽度。
class GridSpacingItemDecoration(private val columnCount: Int, @Px preferredSpace: Int, private val includeEdge: Boolean): RecyclerView.ItemDecoration() {
/**
* In this algorithm space should divide by 3 without remnant or width of items can have a difference
* and we want them to be exactly the same
*/
private val space = if (preferredSpace % 3 == 0) preferredSpace else (preferredSpace + (3 - preferredSpace % 3))
override fun getItemOffsets(outRect: Rect, view: View, parent: RecyclerView, state: RecyclerView.State?) {
val position = parent.getChildAdapterPosition(view)
if (includeEdge) {
when {
position % columnCount == 0 -> {
outRect.left = space
outRect.right = space / 3
}
position % columnCount == columnCount - 1 -> {
outRect.right = space
outRect.left = space / 3
}
else -> {
outRect.left = space * 2 / 3
outRect.right = space * 2 / 3
}
}
if (position < columnCount) {
outRect.top = space
}
outRect.bottom = space
} else {
when {
position % columnCount == 0 -> outRect.right = space * 2 / 3
position % columnCount == columnCount - 1 -> outRect.left = space * 2 / 3
else -> {
outRect.left = space / 3
outRect.right = space / 3
}
}
if (position >= columnCount) {
outRect.top = space
}
}
}
}
public class GridSpacingItemDecoration extends RecyclerView.ItemDecoration {
private int spanCount;
private int spacing;
private boolean includeEdge;
public GridSpacingItemDecoration(int spanCount, int spacing, boolean includeEdge) {
this.spanCount = spanCount;
this.spacing = spacing;
this.includeEdge = includeEdge;
}
@Override
public void getItemOffsets(Rect outRect, View view, RecyclerView parent, RecyclerView.State state) {
StaggeredGridLayoutManager.LayoutParams params = (StaggeredGridLayoutManager.LayoutParams) view.getLayoutParams();
int column = params.getSpanIndex();
if (includeEdge) {
outRect.left = spacing - column * spacing / spanCount; // spacing - column * ((1f / spanCount) * spacing)
outRect.right = (column + 1) * spacing / spanCount; // (column + 1) * ((1f / spanCount) * spacing)
if (position < spanCount) { // top edge
outRect.top = spacing;
}
outRect.bottom = spacing; // item bottom
} else {
outRect.left = column * spacing / spanCount; // column * ((1f / spanCount) * spacing)
outRect.right = spacing - (column + 1) * spacing / spanCount; // spacing - (column + 1) * ((1f / spanCount) * spacing)
if (position >= spanCount) {
outRect.top = spacing; // item top
}
}
}
}
与edwardaa的回答略有不同,不同之处在于列是如何确定的,因为在一些情况下,例如具有不同高度的项目,列不能简单地通过% spanCount确定
如果你已经滚动到这个答案,我写了一个等间距库,支持垂直/水平,LTR/RTL,线性布局/GridLayout管理器和边缘包含。它基本上是一个文件,所以你可以复制粘贴该文件到你的代码中。
我试图支持StaggeredGridLayout,但这个布局返回的跨度索引不可靠。我很乐意听到任何有关这方面的建议。
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