而不是运行其路径硬编码的外部程序,我想获得当前的项目目录。我正在使用自定义任务中的进程调用外部程序。
我该怎么做呢?AppDomain.CurrentDomain.BaseDirectory只是给了我VS 2008的位置。
而不是运行其路径硬编码的外部程序,我想获得当前的项目目录。我正在使用自定义任务中的进程调用外部程序。
我该怎么做呢?AppDomain.CurrentDomain.BaseDirectory只是给了我VS 2008的位置。
当前回答
最好的解决方案
string PjFolder1 =
Directory.GetParent(AppDomain.CurrentDomain.BaseDirectory).
Parent.Parent.FullName;
其他解决方案
string pjFolder2 = Path.GetDirectoryName(Path.GetDirectoryName(Path.GetDirectoryName(
System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase)));
测试它,AppDomain.CurrentDomain.BaseDirectory在过去的项目中为我工作,现在我得到调试文件夹....所选的好答案就是不行!
//Project DEBUG folder, but STILL PROJECT FOLDER
string pjDebugFolder = AppDomain.CurrentDomain.BaseDirectory;
//Visual studio folder, NOT PROJECT FOLDER
//This solutions just not work
string vsFolder = Directory.GetCurrentDirectory();
string vsFolder2 = Environment.CurrentDirectory;
string vsFolder3 = Path.GetFullPath(".\\");
//Current PROJECT FOLDER
string ProjectFolder =
//Get Debug Folder object from BaseDirectory ( the same with end slash)
Directory.GetParent(pjDebugFolder).
Parent.//Bin Folder object
Parent. //Project Folder object
FullName;//Project Folder complete path
其他回答
基于guucu112的答案,但是对于。net核心控制台/窗口应用程序,它应该是:
string projectDir =
Path.GetFullPath(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, @"..\..\.."));
我在一个xUnit项目中使用这个。net核心窗口应用程序。
string projPath = Path.GetFullPath(@"..\..\..\");
Console.WriteLine(projPath);
这对我来说一直都很有效。试一试。
using System;
using System.IO;
// This will get the current WORKING directory (i.e. \bin\Debug)
string workingDirectory = Environment.CurrentDirectory;
// or: Directory.GetCurrentDirectory() gives the same result
// This will get the current PROJECT bin directory (ie ../bin/)
string projectDirectory = Directory.GetParent(workingDirectory).Parent.FullName;
// This will get the current PROJECT directory
string projectDirectory = Directory.GetParent(workingDirectory).Parent.Parent.FullName;
如果你真的想确保你得到源项目目录,不管bin输出路径设置为什么:
添加一个预构建事件命令行(Visual Studio:项目属性->构建事件): echo $(MSBuildProjectDirectory) > $(MSBuildProjectDirectory)\Resources\ProjectDirectory.txt 将ProjectDirectory.txt文件添加到资源。resx项目(如果它还不存在,右键单击项目->添加新项目->资源文件) 使用Resources.ProjectDirectory从代码中访问。
这适用于VS2017 w/ SDK核心MSBuild配置。
您需要在EnvDTE / EnvDTE80包中NuGet。
不要使用COM或互操作。任何东西……垃圾! !
internal class Program {
private static readonly DTE2 _dte2;
// Static Constructor
static Program() {
_dte2 = (DTE2)Marshal.GetActiveObject("VisualStudio.DTE.15.0");
}
private static void FindProjectsIn(ProjectItem item, List<Project> results) {
if (item.Object is Project) {
var proj = (Project) item.Object;
if (new Guid(proj.Kind) != new Guid(Constants.vsProjectItemKindPhysicalFolder))
results.Add((Project) item.Object);
else
foreach (ProjectItem innerItem in proj.ProjectItems)
FindProjectsIn(innerItem, results);
}
if (item.ProjectItems != null)
foreach (ProjectItem innerItem in item.ProjectItems)
FindProjectsIn(innerItem, results);
}
private static void FindProjectsIn(UIHierarchyItem item, List<Project> results) {
if (item.Object is Project) {
var proj = (Project) item.Object;
if (new Guid(proj.Kind) != new Guid(Constants.vsProjectItemKindPhysicalFolder))
results.Add((Project) item.Object);
else
foreach (ProjectItem innerItem in proj.ProjectItems)
FindProjectsIn(innerItem, results);
}
foreach (UIHierarchyItem innerItem in item.UIHierarchyItems)
FindProjectsIn(innerItem, results);
}
private static IEnumerable<Project> GetEnvDTEProjectsInSolution() {
var ret = new List<Project>();
var hierarchy = _dte2.ToolWindows.SolutionExplorer;
foreach (UIHierarchyItem innerItem in hierarchy.UIHierarchyItems)
FindProjectsIn(innerItem, ret);
return ret;
}
private static void Main() {
var projects = GetEnvDTEProjectsInSolution();
var solutiondir = Path.GetDirectoryName(_dte2.Solution.FullName);
// TODO
...
var project = projects.FirstOrDefault(p => p.Name == <current project>);
Console.WriteLine(project.FullName);
}
}