最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

JavaScript:

The Object prototype can be modified. Every single object in your program gets new properties, and something probably breaks. All objects are hash maps, but it's difficult to safely use them as such. In particular, if one of your keys happens to be __proto__, you're in trouble. No object closure at function reference time. In fact, no object closure at all -- instead, this is set whenever a function is called with object notation or the new operator. Results in much confusion, particularly when creating event callbacks, because this isn't set to what the programmer expects. Corollary: calling a function without object notation or the new operator results in this being set equal to the global object, resulting in much breakage. Addition operator overloaded to also perform string concatenation, despite the two operations being fundamentally different. Results in pain when a value you expect to be a number is in fact a string. == and != operators perform type coercion. Comparisons between different types involve a list of rules that no mortal can remember in full. This is mitigated by the existence of === and !== operators. Both null and undefined exist, with subtly different, yet redundant meanings. Why? Weird syntax for setting up prototype chains. parseInt(s) expects a C-style number, so treats values with leading zeroes as octal, etc. You can at least parseInt(s, 10) but the default behaviour is confusing. No block scope. Can declare the same variable more than once. Can use a variable without declaring it, in which case it's global and probably breaks your program. with { }. Really difficult to document with JavaDoc like tools.

其他回答

Objective Caml

Non-concurrent garbage collector. I can write multi-threaded programs all day long, but they're only ever going to get one of my eight cores at a time. This makes me sad. No type classes (or their moral equivalent). There's Furuse-san's GCaml, but it's A) not quite as good as type classes, and B) not in the INRIA distribution. Badly in need of a Cocoa bridge. Seriously. If I wrote more code with actual interfaces to DNA-based life forms, then I'd probably break down and write the damned thing myself. Why hasn't anybody else done this yet? Functors are abominable. Seriously, modules ought to be first-class values. There should be only one kind of function. Read Montagu and Rémy before you flame me for this. Should use LLVM for its back-end. Who do I have to murder to get OCaml to compile for my stupid little ARM6 core?

是的,我有一些问题。我仍然非常喜欢这门语言。这太棒了。

Common Lisp

conditions aren't classes (since classes came later), even though their interface is almost identical some of the names are just weird, e.g., flet / labels (only difference: scope), and defvar / defparameter (only difference: behavior when already defined), or any of the bit-twiddling functions (dpb, ldb, etc.) packages are ... really hard to get right -- every time I think I understand them, they don't do what I want built-in data structures and functions aren't as generic as they could be (e.g., why can't I define my own hash function portably?) multiple namespaces for functions, variables, etc. (I'm not opposed to this in principle, but CL made it too complex; Norvig has said he can't tell from the spec but there appear to be at least 7 namespaces)

Erlang不在此列表中。在我最喜欢的语言中,但有一些缺陷是肯定的:

Syntax. This includes the 3 terminating tokens (,;.) and aesthetics, but more generally on how the semantic meaning of the code is expressed in text. An example is on how all lowercase tokens are atoms, so to refer to a function you can't just name it, you have to fun my_function/1, and ?PRECEDE_CONSTANTS_WITH_QUESTION_MARKS. Coming from Scheme, Haskell, etc. you just wish you could use a name. Library support is lame. This is mostly external libraries, but even the old standard library. Newer versions of Erlang have sensible POSIX regexes, but the old one had a pretty horrible library for basic string manipulation. You also never know when you're getting the value, or {ok, Value}. Related: non-uniform tools for building and distribution. Ruby has gem and rake, RSpec. Perl has CPAN. I'm unaware of decent equivalents in Erlang. The few Erlang specific tools are pretty strange. Mnesia is a great database, but coming from SQL you have lots of trivialities to learn. Same with the documentation @spec, which has a strange way of describing signatures. Often the functional paradigm hurts when you just want that little bit of mutation. Supposing you want a Hash Table, you can't just hack it as in Scheme, or SML. ets and dets alleviate some of the pain, but not much.

第六,奖金:

模块的导入和导出语法是一堆失败,这与Java的80多行导入语句没有什么不同。

综上所述,Erlang是一种乐趣^_^

C#

我知道这很愚蠢,但我希望数据类型转换为我自己想要的,而不是我必须添加(int)或转换。ToInt32或者别的什么。这样可以节省我的时间。让我烦恼的是,如果我写了一些东西来输出一个int型,结果我需要一个long型,然后我经常不得不从头到尾修改我所做的一切来让它工作。就为了我!

抱歉,我想不出5个,但我是新手,所以也许我以后会回来添加更多:P

Java:

很不一致。 图形api有时使用起来很痛苦 nullpointerexception不会告诉你什么是null 我写的程序有时不能在不同的JVM上运行,这是一个巨大的痛苦,与Java的“一次编写,随处运行”语句相矛盾。 Swing并没有达到应有的效果。