最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

JavaScript:

The Object prototype can be modified. Every single object in your program gets new properties, and something probably breaks. All objects are hash maps, but it's difficult to safely use them as such. In particular, if one of your keys happens to be __proto__, you're in trouble. No object closure at function reference time. In fact, no object closure at all -- instead, this is set whenever a function is called with object notation or the new operator. Results in much confusion, particularly when creating event callbacks, because this isn't set to what the programmer expects. Corollary: calling a function without object notation or the new operator results in this being set equal to the global object, resulting in much breakage. Addition operator overloaded to also perform string concatenation, despite the two operations being fundamentally different. Results in pain when a value you expect to be a number is in fact a string. == and != operators perform type coercion. Comparisons between different types involve a list of rules that no mortal can remember in full. This is mitigated by the existence of === and !== operators. Both null and undefined exist, with subtly different, yet redundant meanings. Why? Weird syntax for setting up prototype chains. parseInt(s) expects a C-style number, so treats values with leading zeroes as octal, etc. You can at least parseInt(s, 10) but the default behaviour is confusing. No block scope. Can declare the same variable more than once. Can use a variable without declaring it, in which case it's global and probably breaks your program. with { }. Really difficult to document with JavaDoc like tools.

其他回答

SAS

从不有自己的想法(一切都是借来的)。 贪婪于庞大的数据集。 使用Java,但从未学习过什么是对象。 窃取Perl,但将其隐藏在其数据步骤中。 统计学家总是撒谎!

Oracle SQL

DUAL表。 不能通过别名分组。 我永远记不住分析函数的语法,所以我忘记/懒得使用它们。 缺少组合的LIKE和IN条件运算符。(不过,在10g之后,有一个REGEX_LIKE操作符可以做到这一点。) 笨拙的连接语法。

SQL并不是我最喜欢的语言,但它是我每天使用的三大语言之一。可能还有更多的项目,但这些是我脑海中最重要的。

我有一大堆SQL*PLUS的问题。我写了一个Perl的替代品,从命令行做我想做的,我使用sql。Emacs中的el用于交互式SQL会话。这些工具可以帮助我解决SQL*PLUS问题。


说到这里:

Perl

"Only perl can parse Perl." (But this is mostly an issue in syntax highlighting, which I don't prefer to use much anymore for any language.) I'm sometimes surprised by "the simple (but occasionally surprising) rule...: It looks like a function, therefore it is function, and precedence doesn't matter." (From perlfunc(1)) Dereferencing complex data structures can be confusing at times. I can't decide if this is a true flaw in Perl or just a consequence of having really powerful data structure facilities. Either way, I can normally get it right by taking a few minutes to think about what I'm doing. No option to cause system calls to raise their errors like the DBI module. (Thanks to brian d foy, I now know the autodie module on CPAN does this, but I'd like it built-in.) Warnings and strictures not enabled by default in scripts. (The -e option would turn them off for command line use.)

同样,肯定还有更多的事情,但这些是我最近注意到的问题。我还要加上=over and =back和古怪的L<…>语法在POD中,但也许那应该是一个单独的列表。


现在来看看三连冠:

康壳牌

Sourcing a file with arguments replaces the values of the parent script's arguments. (Executing . file arg1 puts arg1 in $1.) ksh is not an ideal interactive shell and defaults to vi key-bindings, rather than emacs. (My solution is to use bash for interactive shells.) Common utilities (such as grep) are implemented differently across different platforms thereby preventing perfect portability. Some useful commands need to be installed on some platforms and are part of the OS core on others. The syntax for conditionals is overly heavy. (if [ ... ]; then ... fi) Although it is Turing Complete, you are eventually going to want to move up to a more expressive language like Perl.

第4个问题的一个解决方案是习惯短路评估:

[ ... ] && ...

C

It's so flexible and powerful that it's really easy to write really awful, or downright dangerous code (or, if you prefer, "with great power comes great responsibility"). '=' for assignment, and '==' for equality; easy to confuse in 'if' statements. The implementation of a number of fundamental parts of the language are compiler-dependent; e.g. the size of the basic types, order of bits in bitfields, padding and byte order in unions. Bitfields aren't parameterisable (i.e. you can array of ints, but you can't have an array of bits). String handling could be improved.

再给c++投一票…仍然是我最喜欢的语言,有几个亲密的追随者——C和Python。以下是我目前最讨厌的名单,排名不分先后:

Plethora of integer types inherited from C - way too many problems caused by signed vs. unsigned mistakes Copy constructors and assignment operators - why can't the compiler create one from the other automatically? Variable argument madness - va_list just doesn't work with objects and I'm so sick of problems created with sprintf(), snprintf(), vsnprintf(), and all of their relatives. Template implementation is required to be fully visible at compile time - I'm thinking of the lack of "export" implementations or at least usable ones Lack of support for properties - I want to have a read-only member like "a.x" that can be read publicly and only assigned internally. I really hate the "val=obj.getX()" and "obj.setX(val)". I really want properties with access control and a consistent syntax.

Ruby有许多与速度相关的缺陷,但我并不讨厌它们。它也有社区传福音过度的缺陷,但这并没有真正困扰我。以下是我最讨厌的:

Closures (blocks) have 4 different creation syntaxes, and none of them are optimal. The elegant syntax is incomplete and ambiguous with hashes, and the full syntax is ugly. The community tends to be against real documentation, favoring ‘read the code’. I find this childish and lazy. Metaprogramming abuse, particularly in libraries, makes bugs a nightmare to track down. On a related note, pervasive metaprogramming makes a comprehensive IDE difficult, if not impossible, to make. The way block passing to functions is done is silly. There is no reason blocks should be passed outside the parameter list, or have odd special syntax to access (yield). I am of the opinion that blocks should have been given a less ambiguous syntax (or hashes could have used different delimiters; perhaps <> rather than {}), and passing as parameters to methods should have been just like all other parameters. object.method(1, {|a| a.bar}, "blah") These oddities, like the block must be the last parameter passed and passing more than one block is different with longer syntax, really annoy me.