我的单例访问方法通常是一些变种:
static MyClass *gInstance = NULL;
+ (MyClass *)instance
{
@synchronized(self)
{
if (gInstance == NULL)
gInstance = [[self alloc] init];
}
return(gInstance);
}
我能做些什么来改善这一点呢?
我的单例访问方法通常是一些变种:
static MyClass *gInstance = NULL;
+ (MyClass *)instance
{
@synchronized(self)
{
if (gInstance == NULL)
gInstance = [[self alloc] init];
}
return(gInstance);
}
我能做些什么来改善这一点呢?
当前回答
@interface MySingleton : NSObject
{
}
+ (MySingleton *)sharedSingleton;
@end
@implementation MySingleton
+ (MySingleton *)sharedSingleton
{
static MySingleton *sharedSingleton;
@synchronized(self)
{
if (!sharedSingleton)
sharedSingleton = [[MySingleton alloc] init];
return sharedSingleton;
}
}
@end
(来源)
其他回答
我已经将单例转换为一个类,这样其他类就可以继承单例属性。
Singleton.h:
static id sharedInstance = nil;
#define DEFINE_SHARED_INSTANCE + (id) sharedInstance { return [self sharedInstance:&sharedInstance]; } \
+ (id) allocWithZone:(NSZone *)zone { return [self allocWithZone:zone forInstance:&sharedInstance]; }
@interface Singleton : NSObject {
}
+ (id) sharedInstance;
+ (id) sharedInstance:(id*)inst;
+ (id) allocWithZone:(NSZone *)zone forInstance:(id*)inst;
@end
单例。m:
#import "Singleton.h"
@implementation Singleton
+ (id) sharedInstance {
return [self sharedInstance:&sharedInstance];
}
+ (id) sharedInstance:(id*)inst {
@synchronized(self)
{
if (*inst == nil)
*inst = [[self alloc] init];
}
return *inst;
}
+ (id) allocWithZone:(NSZone *)zone forInstance:(id*)inst {
@synchronized(self) {
if (*inst == nil) {
*inst = [super allocWithZone:zone];
return *inst; // assignment and return on first allocation
}
}
return nil; // on subsequent allocation attempts return nil
}
- (id)copyWithZone:(NSZone *)zone {
return self;
}
- (id)retain {
return self;
}
- (unsigned)retainCount {
return UINT_MAX; // denotes an object that cannot be released
}
- (void)release {
//do nothing
}
- (id)autorelease {
return self;
}
@end
这是一个类的例子,你想变成单例。
#import "Singleton.h"
@interface SomeClass : Singleton {
}
@end
@implementation SomeClass
DEFINE_SHARED_INSTANCE;
@end
单例类唯一的限制是它是NSObject的子类。但大多数时候我在我的代码中使用单例对象,它们实际上是NSObject的子类,所以这个类真的简化了我的生活,使代码更干净。
@interface MySingleton : NSObject
{
}
+ (MySingleton *)sharedSingleton;
@end
@implementation MySingleton
+ (MySingleton *)sharedSingleton
{
static MySingleton *sharedSingleton;
@synchronized(self)
{
if (!sharedSingleton)
sharedSingleton = [[MySingleton alloc] init];
return sharedSingleton;
}
}
@end
(来源)
我知道有很多关于这个“问题”的评论,但是我没有看到很多人建议使用宏来定义单例对象。这是一个非常常见的模式,一个宏极大地简化了单例。
下面是我根据我见过的几个Objc实现编写的宏。
Singeton。h
/**
@abstract Helps define the interface of a singleton.
@param TYPE The type of this singleton.
@param NAME The name of the singleton accessor. Must match the name used in the implementation.
@discussion
Typcially the NAME is something like 'sharedThing' where 'Thing' is the prefix-removed type name of the class.
*/
#define SingletonInterface(TYPE, NAME) \
+ (TYPE *)NAME;
/**
@abstract Helps define the implementation of a singleton.
@param TYPE The type of this singleton.
@param NAME The name of the singleton accessor. Must match the name used in the interface.
@discussion
Typcially the NAME is something like 'sharedThing' where 'Thing' is the prefix-removed type name of the class.
*/
#define SingletonImplementation(TYPE, NAME) \
static TYPE *__ ## NAME; \
\
\
+ (void)initialize \
{ \
static BOOL initialized = NO; \
if(!initialized) \
{ \
initialized = YES; \
__ ## NAME = [[TYPE alloc] init]; \
} \
} \
\
\
+ (TYPE *)NAME \
{ \
return __ ## NAME; \
}
使用示例:
我的经理
@interface MyManager
SingletonInterface(MyManager, sharedManager);
// ...
@end
我的经理
@implementation MyManager
- (id)init
{
self = [super init];
if (self) {
// Initialization code here.
}
return self;
}
SingletonImplementation(MyManager, sharedManager);
// ...
@end
为什么界面宏几乎是空的?头文件和代码文件之间的代码一致性;可维护性,以防您想添加更多的自动方法或更改它。
我使用initialize方法创建单例,就像这里(在撰写本文时)最流行的答案中使用的那样。
我只是想把这个放在这里,这样我就不会弄丢了。这个的优点是它可以在InterfaceBuilder中使用,这是一个巨大的优势。这是我问的另一个问题:
static Server *instance;
+ (Server *)instance { return instance; }
+ (id)hiddenAlloc
{
return [super alloc];
}
+ (id)alloc
{
return [[self instance] retain];
}
+ (void)initialize
{
static BOOL initialized = NO;
if(!initialized)
{
initialized = YES;
instance = [[Server hiddenAlloc] init];
}
}
- (id) init
{
if (instance)
return self;
self = [super init];
if (self != nil) {
// whatever
}
return self;
}
关于Objective-C中单例模式的深入讨论,请看这里:
在Objective-C中使用单例模式