我一直以为Java使用pass-by-reference. 但是,我读了一篇博客文章,声称Java使用pass-by-value. 我不认为我明白作者所做的区别。

什么是解释?


当前回答

我做了这个小图表,显示了数据是如何创建和通过的

此分類上一篇

注意:原始值作为值传递,该值的第一个参考是方法的论点。

这意味着:

您可以在函数内更改 myObject 的值 但您不能更改 myObject 引用到,函数内,因为点不是 myObject 记住,点和 myObject 是引用,不同引用,但是,这些引用在同一个新点(0,0)

其他回答

public void foo(Object param)
{
  // some code in foo...
}

public void bar()
{
  Object obj = new Object();

  foo(obj);
}

它是相同的......

public void bar()
{
  Object obj = new Object();

  Object param = obj;

  // some code in foo...
}

不要考虑在这个讨论中不相关的站点。

你会遇到的最常见的运营商之一是简单的任务运营商“="......它将其右上的值归分为其左上的运营商: int cadence = 0; int speed = 0; int gear = 1; 这个运营商也可以用于对象归分对象参考。

很明显,这个运营商如何以两种不同的方式行动:分配值和分配参考;最后,当它是一个对象......第一,当它不是一个对象,即当它是一个原始的。

真相在代码中,让我们尝试一下:

public class AssignmentEvaluation
{
  static public class MyInteger
  {
    public int value = 0;
  }

  static public void main(String[] args)
  {
    System.out.println("Assignment operator evaluation using two MyInteger objects named height and width\n");

    MyInteger height = new MyInteger();
    MyInteger width  = new MyInteger();

    System.out.println("[1] Assign distinct integers to height and width values");

    height.value = 9;
    width.value  = 1;

    System.out.println("->  height is " + height.value + " and width is " + width.value + ", we are different things! \n");

    System.out.println("[2] Assign to height's value the width's value");

    height.value = width.value;

    System.out.println("->  height is " + height.value + " and width is " + width.value + ", are we the same thing now? \n");

    System.out.println("[3] Assign to height's value an integer other than width's value");

    height.value = 9;

    System.out.println("->  height is " + height.value + " and width is " + width.value + ", we are different things yet! \n");

    System.out.println("[4] Assign to height the width object");

    height = width;

    System.out.println("->  height is " + height.value + " and width is " + width.value + ", are we the same thing now? \n");

    System.out.println("[5] Assign to height's value an integer other than width's value");

    height.value = 9;

    System.out.println("->  height is " + height.value + " and width is " + width.value + ", we are the same thing now! \n");

    System.out.println("[6] Assign to height a new MyInteger and an integer other than width's value");

    height = new MyInteger();
    height.value = 1;

    System.out.println("->  height is " + height.value + " and width is " + width.value + ", we are different things again! \n");
  }
}

这就是我跑步的结果:

Assignment operator evaluation using two MyInteger objects named height and width

[1] Assign distinct integers to height and width values
->  height is 9 and width is 1, we are different things! 

[2] Assign to height's value the width's value
->  height is 1 and width is 1, are we the same thing now? 

[3] Assign to height's value an integer other than width's value
->  height is 9 and width is 1, we are different things yet! 

[4] Assign to height the width object
->  height is 1 and width is 1, are we the same thing now? 

[5] Assign to height's value an integer other than width's value
->  height is 9 and width is 9, we are the same thing now! 

[6] Assign to height a new MyInteger and an integer other than width's value
->  height is 1 and width is 9, we are different things again! 

我们不能那么确定,因为在 [6] 对象是相同的,然后我们将一个新的对象归分给其中一个,然后,对象有不同的价值! 他们现在如何区分,如果他们是相同的? 他们应该在这里也是相同的!!!

此操作员也可以用于对象分配对象参考。

在我所知道的范围内,Java只知道值的呼叫,这意味着对于原始数据类型,您将使用复印件工作,对于对象,您将使用对象的参考复印件工作。

public static void swap(StringBuffer s1, StringBuffer s2) {
    StringBuffer temp = s1;
    s1 = s2;
    s2 = temp;
}


public static void main(String[] args) {
    StringBuffer s1 = new StringBuffer("Hello");
    StringBuffer s2 = new StringBuffer("World");
    swap(s1, s2);
    System.out.println(s1);
    System.out.println(s2);
}

这将人口Hello World而不是World Hello,因为在交换函数中,您使用复印件,这些复印件不会对主要的参考产生影响。

public static void appendWorld(StringBuffer s1) {
    s1.append(" World");
}

public static void main(String[] args) {
    StringBuffer s = new StringBuffer("Hello");
    appendWorld(s);
    System.out.println(s);
}

如果您将 StringBuffer 更改为 String,它只会产生 Hello 因为 String 是不可变的。

public static void appendWorld(String s){
    s = s+" World";
}

public static void main(String[] args) {
    String s = new String("Hello");
    appendWorld(s);
    System.out.println(s);
}

但是,你可以为 String 做一个插槽,这将使它能够与 Strings 一起使用:

class StringWrapper {
    public String value;

    public StringWrapper(String value) {
        this.value = value;
    }
}

public static void appendWorld(StringWrapper s){
    s.value = s.value +" World";
}

public static void main(String[] args) {
    StringWrapper s = new StringWrapper("Hello");
    appendWorld(s);
    System.out.println(s.value);
}

编辑:我认为这也是使用 StringBuffer 的理由,当涉及到“添加”两个线条时,因为你可以修改原始对象,你不能用像 String 这样的不可变的对象。

理解它在两个步骤:

您无法更改对象本身的参考,但您可以使用此已过的参数作为对象的参考。

如果您想要更改参考背后的值,您只会在同一名称“d”的字符串上宣布一个新的变量。

public static void foo(Dog d) {
  d.Name = "belly";
  System.out.println(d); //Reference: Dog@1540e19d

  d = new Dog("wuffwuff");
  System.out.println(d); //Dog@677327b6
}
public static void main(String[] args) throws Exception{
  Dog lisa = new Dog("Lisa");
  foo(lisa);
  System.out.println(lisa.Name); //belly
}

在所有的答案中,我们看到Java通过价值,或者正如Gevorg所写的那样:“通过复制变量的价值”,这就是我们应该始终记住的想法。

在Java中,你总是通过复制论点,即你总是在函数中创建一个新的值例子,但有些行为会让你认为你正在通过参考。

此分類上一篇: [ref 1]

void incrementValue(int inFunction){
  inFunction ++;
  System.out.println("In function: " + inFunction);
}

int original = 10;
System.out.print("Original before: " + original);
incrementValue(original);
System.out.println("Original after: " + original);

We see in the console:
 > Original before: 10
 > In Function: 11
 > Original after: 10 (NO CHANGE)

以 [ref 2] 的例子

顯示優雅的機制觀點 max 5 min

(按参考通行) pass-by-copy-of-the-variable-值

void incrementValu(int[] inFuncion){
  inFunction[0]++;
  System.out.println("In Function: " + inFunction[0]);
}

int[] arOriginal = {10, 20, 30};
System.out.println("Original before: " + arOriginal[0]);
incrementValue(arOriginal[]);
System.out.println("Original before: " + arOriginal[0]);

We see in the console:
  >Original before: 10
  >In Function: 11
  >Original before: 11 (CHANGE)

复杂物体本身正在复制,但内部参考正在保持。

此分類上一篇: [ref 3]

package com.pritesh.programs;

class Rectangle {
  int length;
  int width;

  Rectangle(int l, int b) {
    length = l;
    width = b;
  }

  void area(Rectangle r1) {
    int areaOfRectangle = r1.length * r1.width;
    System.out.println("Area of Rectangle : " 
                            + areaOfRectangle);
  }
}

class RectangleDemo {
  public static void main(String args[]) {
    Rectangle r1 = new Rectangle(10, 20);
    r1.area(r1);
  }
}

我想分享的最后一件事是讲座的这个时刻:记忆分配,我认为它非常有用,以了解Java通过值或更为“通过复制变量的值”如Gevorg所写的。

Java 只通过值,这是一个很简单的例子来验证这一点。

public void test() {
    MyClass obj = null;
    init(obj);
    //After calling init method, obj still points to null
    //this is because obj is passed as value and not as reference.
}
private void init(MyClass objVar) {
    objVar = new MyClass();
}