我试图创建一个通用扩展,使用'TryParse'来检查字符串是否为给定类型:
public static bool Is<T>(this string input)
{
T notUsed;
return T.TryParse(input, out notUsed);
}
这将无法编译,因为它无法解析符号TryParse
据我所知,“TryParse”不是任何接口的一部分。
这有可能吗?
更新:
使用以下我想出的答案:
public static bool Is<T>(this string input)
{
try
{
TypeDescriptor.GetConverter(typeof(T)).ConvertFromString(input);
}
catch
{
return false;
}
return true;
}
它工作得很好,但我认为以这种方式使用异常对我来说不合适。
更新2:
修改为传递类型而不是使用泛型:
public static bool Is(this string input, Type targetType)
{
try
{
TypeDescriptor.GetConverter(targetType).ConvertFromString(input);
return true;
}
catch
{
return false;
}
}
这为每个泛型类型使用一个静态构造函数,因此它只需要在您第一次对给定类型调用它时执行昂贵的工作。它处理系统名称空间中具有TryParse方法的所有类型。它也适用于这些(结构体)的可空版本,但枚举除外。
public static bool TryParse<t>(this string Value, out t result)
{
return TryParser<t>.TryParse(Value.SafeTrim(), out result);
}
private delegate bool TryParseDelegate<t>(string value, out t result);
private static class TryParser<T>
{
private static TryParseDelegate<T> parser;
// Static constructor:
static TryParser()
{
Type t = typeof(T);
if (t.IsEnum)
AssignClass<T>(GetEnumTryParse<T>());
else if (t == typeof(bool) || t == typeof(bool?))
AssignStruct<bool>(bool.TryParse);
else if (t == typeof(byte) || t == typeof(byte?))
AssignStruct<byte>(byte.TryParse);
else if (t == typeof(short) || t == typeof(short?))
AssignStruct<short>(short.TryParse);
else if (t == typeof(char) || t == typeof(char?))
AssignStruct<char>(char.TryParse);
else if (t == typeof(int) || t == typeof(int?))
AssignStruct<int>(int.TryParse);
else if (t == typeof(long) || t == typeof(long?))
AssignStruct<long>(long.TryParse);
else if (t == typeof(sbyte) || t == typeof(sbyte?))
AssignStruct<sbyte>(sbyte.TryParse);
else if (t == typeof(ushort) || t == typeof(ushort?))
AssignStruct<ushort>(ushort.TryParse);
else if (t == typeof(uint) || t == typeof(uint?))
AssignStruct<uint>(uint.TryParse);
else if (t == typeof(ulong) || t == typeof(ulong?))
AssignStruct<ulong>(ulong.TryParse);
else if (t == typeof(decimal) || t == typeof(decimal?))
AssignStruct<decimal>(decimal.TryParse);
else if (t == typeof(float) || t == typeof(float?))
AssignStruct<float>(float.TryParse);
else if (t == typeof(double) || t == typeof(double?))
AssignStruct<double>(double.TryParse);
else if (t == typeof(DateTime) || t == typeof(DateTime?))
AssignStruct<DateTime>(DateTime.TryParse);
else if (t == typeof(TimeSpan) || t == typeof(TimeSpan?))
AssignStruct<TimeSpan>(TimeSpan.TryParse);
else if (t == typeof(Guid) || t == typeof(Guid?))
AssignStruct<Guid>(Guid.TryParse);
else if (t == typeof(Version))
AssignClass<Version>(Version.TryParse);
}
private static void AssignStruct<t>(TryParseDelegate<t> del)
where t: struct
{
TryParser<t>.parser = del;
if (typeof(t).IsGenericType
&& typeof(t).GetGenericTypeDefinition() == typeof(Nullable<>))
{
return;
}
AssignClass<t?>(TryParseNullable<t>);
}
private static void AssignClass<t>(TryParseDelegate<t> del)
{
TryParser<t>.parser = del;
}
public static bool TryParse(string Value, out T Result)
{
if (parser == null)
{
Result = default(T);
return false;
}
return parser(Value, out Result);
}
}
private static bool TryParseEnum<t>(this string Value, out t result)
{
try
{
object temp = Enum.Parse(typeof(t), Value, true);
if (temp is t)
{
result = (t)temp;
return true;
}
}
catch
{
}
result = default(t);
return false;
}
private static MethodInfo EnumTryParseMethod;
private static TryParseDelegate<t> GetEnumTryParse<t>()
{
Type type = typeof(t);
if (EnumTryParseMethod == null)
{
var methods = typeof(Enum).GetMethods(
BindingFlags.Public | BindingFlags.Static);
foreach (var method in methods)
if (method.Name == "TryParse"
&& method.IsGenericMethodDefinition
&& method.GetParameters().Length == 2
&& method.GetParameters()[0].ParameterType == typeof(string))
{
EnumTryParseMethod = method;
break;
}
}
var result = Delegate.CreateDelegate(
typeof(TryParseDelegate<t>),
EnumTryParseMethod.MakeGenericMethod(type), false)
as TryParseDelegate<t>;
if (result == null)
return TryParseEnum<t>;
else
return result;
}
private static bool TryParseNullable<t>(string Value, out t? Result)
where t: struct
{
t temp;
if (TryParser<t>.TryParse(Value, out temp))
{
Result = temp;
return true;
}
else
{
Result = null;
return false;
}
}
我最近还需要一个通用的TryParse。这是我想到的;
public static T? TryParse<T>(string value, TryParseHandler<T> handler) where T : struct
{
if (String.IsNullOrEmpty(value))
return null;
T result;
if (handler(value, out result))
return result;
Trace.TraceWarning("Invalid value '{0}'", value);
return null;
}
public delegate bool TryParseHandler<T>(string value, out T result);
那么这就是一个简单的调用问题:
var value = TryParse<int>("123", int.TryParse);
var value2 = TryParse<decimal>("123.123", decimal.TryParse);
借用自http://blogs.msdn.com/b/davidebb/archive/2009/10/23/using-c-dynamic-to-call-static-members.aspx
当遵循这个参考:如何调用静态方法在c# 4.0与动态类型?
using System;
using System.Collections.Generic;
using System.Dynamic;
using System.Linq;
using System.Reflection;
namespace Utils
{
public class StaticMembersDynamicWrapper : DynamicObject
{
private Type _type;
public StaticMembersDynamicWrapper(Type type) { _type = type; }
// Handle static methods
public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result)
{
var methods = _type
.GetMethods(BindingFlags.FlattenHierarchy | BindingFlags.Static | BindingFlags.Public)
.Where(methodInfo => methodInfo.Name == binder.Name);
var method = methods.FirstOrDefault();
if (method != null)
{
result = method.Invoke(null, args);
return true;
}
result = null;
return false;
}
}
public static class StaticMembersDynamicWrapperExtensions
{
static Dictionary<Type, DynamicObject> cache =
new Dictionary<Type, DynamicObject>
{
{typeof(double), new StaticMembersDynamicWrapper(typeof(double))},
{typeof(float), new StaticMembersDynamicWrapper(typeof(float))},
{typeof(uint), new StaticMembersDynamicWrapper(typeof(uint))},
{typeof(int), new StaticMembersDynamicWrapper(typeof(int))},
{typeof(sbyte), new StaticMembersDynamicWrapper(typeof(sbyte))}
};
/// <summary>
/// Allows access to static fields, properties, and methods, resolved at run-time.
/// </summary>
public static dynamic StaticMembers(this Type type)
{
DynamicObject retVal;
if (!cache.TryGetValue(type, out retVal))
return new StaticMembersDynamicWrapper(type);
return retVal;
}
}
}
使用方法如下:
public static T? ParseNumeric<T>(this string str, bool throws = true)
where T : struct
{
var statics = typeof(T).StaticMembers();
if (throws) return statics.Parse(str);
T retval;
if (!statics.TryParse(str, out retval)) return null;
return retval;
}
public static class Primitive
{
public static DateTime? TryParseExact(string text, string format, IFormatProvider formatProvider = null, DateTimeStyles? style = null)
{
DateTime result;
if (DateTime.TryParseExact(text, format, formatProvider, style ?? DateTimeStyles.None, out result))
return result;
return null;
}
public static TResult? TryParse<TResult>(string text) where TResult : struct
{
TResult result;
if (Delegates<TResult>.TryParse(text, out result))
return result;
return null;
}
public static bool TryParse<TResult>(string text, out TResult result) => Delegates<TResult>.TryParse(text, out result);
public static class Delegates<TResult>
{
private delegate bool TryParseDelegate(string text, out TResult result);
private static readonly TryParseDelegate _parser = (TryParseDelegate)Delegate.CreateDelegate(typeof(TryParseDelegate), typeof(TResult), "TryParse");
public static bool TryParse(string text, out TResult result) => _parser(text, out result);
}
}